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31-10-09, 09:56 AM #1
Multifunctional NPC, change the weather and your gender with one button!
Register to remove this adCode:--[[ Multi functional NPC script. By Wolferine. Do not remove these credits, or claim this to be yours. WARNING:THIS SCRIPT REQUIRES LUAHYPARC! ]] local NPC_ID = 11111 function MultiGossipOnTalk(pUnit, Event, player) pUnit::GossipCreateMenu(100, player, 0) pUnit:GossipMenuAddItem(0, "Change Gender.", 1, 0) pUnit:GossipMenuAddItem(0, "Reset Talents.", 2, 0) pUnit:GossipMenuAddItem(0, "I would like to see my bank.", 3, 0) PUnit:GossipMenuAddItem(0, "Remove Ressurection sickness.", 4, 0) pUnit:GossipMenuAdditem(0, "Set weather: Sunny.", 5, 0) pUnit:GossipMenuAddItem(0, "Set weather: Fog.", 6, 0) pUnit:GossipMenuAddItem(0, "Set weather: Rain.", 7, 0) pUnit:GossipMenuAddItem(0, "Set weather: Heavy rain.", 8, 0) pUnit:GossipMenuAddItem(0, "Set weather: Snow.", 9, 0) pUnit:GossipMenuAddItem(0, "Set weather: Sand Storm.", 10, 0) pUnit:GossipMenuAddItem(0, "Never mind.", 11, 0) pUnit:GossipSendMenu(player) end function MultiGossipOnSelect(pUnit, Event, player, id, intid, code, pMisc) if (intid == 1) then if (player:GetGender() == 0) then player:SetGender(1) player:SendBroadcastMessage("Gender set to Female, please relog to take effect.") Unit:GossipComplete else if (player:GetGender() == 1) then player:SetGender(0) player:SendBroadcastMessage("Gender set to Male, please relog to take effect.") Unit:GossipComplete end end end if (intid == 2) then player:ResetTalents() player:SendBroadCastMessage("Talents reset") pUnit:GossipComplete() end if (intid == 3) then player:SendBankWindow(unit) pUnit:GossipComplete() end if (intid == 4) then if (player:HasAura(15007) == true) then player:SendBroadcastMessage("Resurrection Sickness has been removed.") player:RemoveAura(15007) Unit:GossipComplete() else player:SendBroadcastMessage("You do not have Resurrection Sickness!") Unit:GossipComplete() end end if (intid == 5) then player:SetPlayerWeather(0, 1) pUnit:GossipComplete() end if (intid == 6) then player:SetPlayerWeather(1, 1) pUnit:GossipComplete() end if (intid == 7) then player:SetPlayerWeather(2, 1) pUnit:GossipComplete() end if (intid == 8) then player:SetPlayerWeather(4, 1) pUnit:GossipComplete() end if (intid == 9) then player:SetPlayerWeather(8, 1) pUnit:GossipComplete() end if (intid == 10) then player:SetPlayerWeather(16, 1) pUnit:GossipComplete() end if (GetLuaEngine() ~= "LuaHypArc") then --we gotta make sure they're using LuaHypArc! print("LuaEngine: Did not load 'Multifunctional - NPC' script - LuaHypArc not installed.") print("LuaEngine: Please visit http://luahyparc.zapto.org/ for more information.") end end RegisterUnitGossipEvent(NPC_ID, 1, "MultiGossipOnTalk") RegisterUnitGossipEvent(NPC_ID, 2, "MultiGossipOnSelect")
- It changes your gender
- It changes your personal weather
- Resets your talents
- Removes ress sickness
- It shows your bank
I hope you like it.
› See More: Multifunctional NPC, change the weather and your gender with one button!Last edited by Wolferine; 31-10-09 at 10:12 AM.
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03-11-09, 05:24 AM #2
Register to remove this adSweet.. Never saw an NPC who changes gender and weather before. Nice work!
me if I have helped you in anyway ^^ Example: Sharing a repack, answering questions... Well you know the rest xD. As long as I help you!