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Thread: Nuval's first release.
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07-12-09, 01:33 PM #1
Nuval's first release.
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Code://///////////LIST CONTRIBUTED BY NUVAL\\\\\\\\\\\\\\\\\\\\ //////////////THEREFORE CREDITS TO NUVAL\\\\\\\\\\\\\\\\\\\\ ////////////////NUVAL SCRIPTING GROUP\\\\\\\\\\\\\\\\\\\\\\\\\ //////////////////WOLFERINE/NEGLECTED/KERP\\\\\\\\\\\\\\\\\\\\\ < --Less Than > --Greater Than <= --Less Than or Equal To >= --Greater Than or Equal To == --Equal To ~= --Not Equal To + --Addition - --Subtraction * --Multiplication / --Division Usage: if(pUnit:GetHealthPct() == 50) then //QUESTS\\ QUEST_EVENT_ON_ACCEPT = 1, QUEST_EVENT_ON_COMPLETE = 2, QUEST_EVENT_ON_CANCEL = 3, QUEST_EVENT_GAMEOBJECT_ACTIVATE = 4, QUEST_EVENT_ON_CREATURE_KILL = 5, QUEST_EVENT_ON_EXPLORE_AREA = 6, QUEST_EVENT_ON_PLAYER_ITEMPICKUP = 7, Usage: function Quest_onAccept(pQuest, event) ... end RegisterQuestEvent(ENTRYID, 1, "Quest_onAccept") //GAMEOBJECTS\\ GAMEOBJECT_EVENT_ON_CREATE = 1, GAMEOBJECT_EVENT_ON_SPAWN = 2, GAMEOBJECT_EVENT_ON_LOOT_TAKEN = 3, GAMEOBJECT_EVENT_ON_USE = 4, GAMEOBJECT_EVENT_AIUPDATE = 5, GAMEOBJECT_EVENT_ON_DESPAWN = 6, Usage: function GameObject_onSpawn(pGameObject, event) ... end RegisterGameObjectEvent(ENTRYID, 2, "GameObject_onSpawn") //CREATURES\\ CREATURE_EVENT_ON_ENTER_COMBAT = 1, CREATURE_EVENT_ON_LEAVE_COMBAT = 2, CREATURE_EVENT_ON_TARGET_DIED = 3, CREATURE_EVENT_ON_DIED = 4, CREATURE_EVENT_ON_TARGET_PARRIED = 5, CREATURE_EVENT_ON_TARGET_DODGED = 6, CREATURE_EVENT_ON_TARGET_BLOCKED = 7, CREATURE_EVENT_ON_TARGET_CRIT_HIT = 8, CREATURE_EVENT_ON_PARRY = 9, CREATURE_EVENT_ON_DODGED = 10, CREATURE_EVENT_ON_BLOCKED = 11, CREATURE_EVENT_ON_CRIT_HIT = 12, CREATURE_EVENT_ON_HIT = 13, CREATURE_EVENT_ON_ASSIST_TARGET_DIED = 14, CREATURE_EVENT_ON_FEAR = 15, CREATURE_EVENT_ON_FLEE = 16, CREATURE_EVENT_ON_CALL_FOR_HELP = 17, CREATURE_EVENT_ON_LOAD = 18, CREATURE_EVENT_ON_REACH_WP = 19, CREATURE_EVENT_ON_LOOT_TAKEN = 20, CREATURE_EVENT_ON_AIUPDATE = 21, CREATURE_EVENT_ON_EMOTE = 22, Usage: function Creature_OnCombat(pUnit, event, miscUnit, Misc) Unit:SendChatMessage(11 -- LANGUAGE, 0 -- CHANNELTYPES, "Your text here") end RegisterUnitEvent(ENTRYID, 1, "Creature_OnCombat") [Language ID 0 = Universal 1 = Orcish 2 = Darnassian 3 = Tauron 6 = Dwarfs 7 = Common 8 = Demonic 9 = Titans 13 = Gnomish 14 = Troll language 33 = Gutterspeak 35 = Draenei [ChannelTypes CHAT_MSG_ADDON = -1 CHAT_MSG_SYSTEM = 0 -- 28 CHAT_MSG_SYSTEM CHAT_MSG_SAY = 1 CHAT_MSG_PARTY = 2 CHAT_MSG_RAID = 3 CHAT_MSG_GUILD = 4 CHAT_MSG_OFFICER = 5 CHAT_MSG_YELL = 6 CHAT_MSG_WHISPER = 7 CHAT_MSG_WHISPER_MOB = 8-- CHAT_MSG_WHISPER_INFORM CHAT_MSG_WHISPER_INFORM = 9-- CHAT_MSG_REPLY CHAT_MSG_EMOTE = 10 CHAT_MSG_TEXT_EMOTE = 11 CHAT_MSG_MONSTER_SAY = 12 CHAT_MSG_MONSTER_PARTY = 13 CHAT_MSG_MONSTER_YELL = 14 CHAT_MSG_MONSTER_WHISPER = 15 CHAT_MSG_MONSTER_EMOTE = 16 CHAT_MSG_CHANNEL = 17 CHAT_MSG_CHANNEL_JOIN = 18 CHAT_MSG_CHANNEL_LEAVE = 19 CHAT_MSG_CHANNEL_LIST = 20 CHAT_MSG_CHANNEL_NOTICE = 21 CHAT_MSG_CHANNEL_NOTICE_USER = 22 CHAT_MSG_AFK = 23 CHAT_MSG_DND = 24 CHAT_MSG_IGNORED = 25 CHAT_MSG_SKILL = 26 CHAT_MSG_LOOT = 27 CHAT_MSG_MONEY = 28 CHAT_MSG_OPENING = 29 CHAT_MSG_TRADESKILLS = 30 CHAT_MSG_PET_INFO = 31 CHAT_MSG_COMBAT_MISC_INFO = 32 CHAT_MSG_COMBAT_XP_GAIN = 33 CHAT_MSG_COMBAT_HONOR_GAIN = 34 CHAT_MSG_COMBAT_FACTION_CHANGE = 35 CHAT_MSG_BG_EVENT_NEUTRAL = 36 CHAT_MSG_BG_EVENT_ALLIANCE = 37 CHAT_MSG_BG_EVENT_HORDE = 38 CHAT_MSG_RAID_LEADER = 39 CHAT_MSG_RAID_WARNING = 40 CHAT_MSG_RAID_WARNING_WIDESCREEN = 41 CHAT_MSG_RAID_BOSS_EMOTE = 42 CHAT_MSG_FILTERED = 43 CHAT_MSG_BATTLEGROUND = 44 CHAT_MSG_BATTLEGROUND_LEADER = 45 CHAT_MSG_RESTRICTED = 46 CHAT_MSG_ACHIEVEMENT = 48 CHAT_MSG_GUILD_ACHIEVEMENT = 49 //SERVER HOOKS\\ FUNCTION NAME |||||||||||||||||||||||||||||||||||||||||| ID TO REGISTER OnNewCharacter(event, event, pPlayer, name, race, class) 1 OnKillPlayer(event, pPlayer, pVictim) 2 OnFirstEnterWorld(event, pPlayer) 3 OnEnterWorld(event, pPlayer) 4 OnGuildJoin(event, pPlayer, guildName) 5 OnDeath(event, pPlayer) 6 OnRepop(event, pPlayer) 7 OnEmote(event, pPlayer, pUnit, emoteId) 8 OnEnterCombat(event, pPlayer, pTarget) 9 OnCastSpell(event, pPlayer, spellId) 10 OnTick(event) 11 OnLogoutRequest(event, pPlayer) 12 OnLogout(event, pPlayer) 13 OnQuestAccept(event, pPlayer, pQuestGiver, questId) 14 OnZone(event, pPlayer, zoneId) 15 OnChat(event, pPlayer, message, type, language) 16 OnLoot(event, pPlayer, money, itemId) 17 OnGuildCreate(event, pLeader, guildName) 18 OnEnterWorld2(event, pPlayer) 19 OnCharacterCreate(event, pPlayer) 20 OnQuestCancelled(event, pPlayer, questId) 21 OnQuestFinished(event, pPlayer, pQuestGiver, questId) 22 OnHonorableKill(event, pPlayer, pKilled) 23 OnArenaFinish(event, pPlayer, victory, rated) 24 OnObjectLoot(event, pPlayer, pTarget, money, itemId) 25 OnAreaTrigger(event, pPlayer, areaTriggerId) 26 OnPostLevelUp(event, pPlayer) 27 OnPreUnitDie(event, killer, victim) 28 OnAdvanceSkillLine(event, pPlayer, skillId, current) 29 Usage: function Player_OnKillPlayer(event, pPlayer, pVictim) ... end RegisterServerHook(2, "Player_OnKillPlayer") //GOSSIPS\\ GOSSIP_ICON_GOSSIP_NORMAL = 0, GOSSIP_ICON_GOSSIP_VENDOR = 1, GOSSIP_ICON_GOSSIP_FLIGHT = 2, GOSSIP_ICON_GOSSIP_TRAINER = 3, GOSSIP_ICON_GOSSIP_ENGINEER1 = 4, GOSSIP_ICON_GOSSIP_ENGINEER2 = 5, GOSSIP_ICON_GOSSIP_AUCTION = 6, GOSSIP_ICON_GOSSIP_EXTRA = 7, GOSSIP_ICON_GOSSIP_TABARD = 8, GOSSIP_ICON_GOSSIP_ARENA = 9, GOSSIP_ICON_GOSSIP_COIN = 9, GOSSIP_EVENT_ON_TALK = 1, GOSSIP_EVENT_ON_SELECT_OPTION = 2, GOSSIP_EVENT_ON_END = 3 Usage: function Blabla_OnGossipTalk(pUnit, Event, player) pUnit:GossipCreateMenu(1, player, 0) pUnit:GossipMenuAddItem([color=red]2, "Flight Path", 1, 0) ... end RegisterGossipEvent(NPC_ID, 1, "Blabla_OnGossipTalk") //SETUINT32VALUE\\ Unit:SetUInt32Value(58, 26) change the 26 to one of the numbers below 0 -- Selectable, attackable. 2 -- Client won't let you attack the mob 4 -- Makes players & NPCs attackable/unattackable 256 -- Changes attackable status 13 -- Sets PVP Flag 14 -- Silenced 15 -- Dead 17 -- Alive 18 -- Pacified 19 -- Stunned 20 -- Sets Combat Flag 21 -- Sets the same flag as mounted on a taxi (Can't cast spells) 22 -- Disarmed 23 -- Confused 24 -- Fleeing/Fear 25 -- Makes players & NPCs attackable/unattackable 26 -- Unselectable 27 -- Skinnable 30 -- Feign Death //REGISTER EVENTS\\ RegisterServerHook(event,FunctionName)* RegisterTimedEvent(FunctionName, delay, repeats)* RegisterUnitEvent(NPC_Id, Event, FunctionName) RegisterQuestEvent(Quest_Id, Event, FunctionName) RegisterGameObjectEvent(GameObject_Id, Event, FunctionName) RegisterUnitGossipEvent(NPC_Id, Event, FunctionName) RegisterItemGossipEvent(Item_Id, Event, FunctionName) RegisterGOGossipEvent(GameObject_Id, Event, FunctionName)
Arcemu Wiki
Nuval Lua scripting group:
Wolferine
Kerp
Neglected
› See More: Nuval's first release.
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15-12-09, 04:27 AM #2
Register to remove this adnice post keep up the excellent work
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