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  1. #1
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    [Release] OHack - An open-source multihack


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    Current features:

    No Water Hack - Command: .NoWater
    Disables swimming and rendering of water. You can still walk on water using the water walk hack.

    Water Walk Hack - Command: .WaterWalk
    Lets you walk on the surface of the water.

    Climb Hack - Command: .Climb
    Lets you walk at a much steeper angle than you normally can.

    No Collision - Command: .NoClip or .NoCollision
    Disables collision with terrain, so you can move through the ground.



    Hover Hack - Command: .Hover
    Lets you move without descending. This can be enabled while falling or jumping. Disables swimming and jumping to prevent disconnects.
    Disable it before loading screens, or you will be disconnected.

    Fly Hack - Command: .Fly
    Lets you move as if you are flying. This can be enabled while falling or jumping. Disables swimming and jumping to prevent disconnects.
    Disable it before loading screens, or you will be disconnected.

    Stop Fall - Command: .StopFall
    Causes you to stop falling as if you landed on the ground.

    Morph and Scale Hack - Command: .Morph <Model ID> and .Scale <Size>
    Changes the model ID and scale of the player, or your target if you have one selected.

    Map Loading - Command: .LoadMap <Map ID>
    Unloads the current map and loads another. Some maps will cause disconnects or crashes.
    The player won't render after loading another map. I don't know why. Relog to show the player again.


    Tracking Hack - Command: .Track Friendly or Neutral or Enemies or Players or FriendlyPlayers or EnemyPlayers or Objects or All or Off
    Tracks the type of object/unit on the minimap.

    Follow Any Hack
    Lets you follow any unit, instead of only friendly players.

    Show All Levels Hack
    Lets you view the level of enemy units that are 10 or more levels higher than you.

    No Away Hack
    Disables auto-away, so you can be away from WoW for more than 5 minutes without getting the away state.

    Language Hack
    Lets you speak and understand all other languages. You can select any language from the language selection box.
    If you load OHack while in-game, you'll need to do a /reload for the other languages to show up in the language selection box.

    Zoom Hack
    Removes the camera zoom-out limit.

    Lua Unlocker
    Lets you use protected Lua functions, such as CastSpellByName.

    OHack has an optional UI; you can use the UI or the in-game commands. If you use the in-game commands, OHack will print a message to chat saying that the hack was enabled or disabled.
    All messages beginning with . will be blocked, so that mistyped commands will not be sent to chat.
    Here's a screenshot of it:


    OHack supports both DirectX 9 and DirectX 11, but only x86 WoW.

    It is currently undetected.
    OHack has a killswitch, which is checked when OHack is loaded, and every 30 seconds after that, so if it gets detected, it can be disabled.

    To use it, start FailInjector, select WoW's process, select OHack.dll as the module, and click inject.

    If OHack isn't working correctly please try rebooting. If that doesn't work, then post which hacks you have enabled (if any), what exactly your trying to do and what is happening. "It doesn't work." doesn't help me fix it at all.

    If you crash while using OHack and you aren't using map loading (I know it's unstable), please post what OS you have, what hacks you have enabled, and the entire crash log to a site such as Pastie, but remove details such as your character name and username, and then post a link to it in this thread.
    It'll help me fix bugs with OHack.

    If you get errors about a missing DLL then you need to install Microsoft Visual C++ 2010 Redistributable Package (x86).

    Download for 4.3.3 (15354) - Virus Scan
    The source code for OHack and FailInjector is available on GitHub.


    › See More: [Release] OHack - An open-source multihack



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  3. #2
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    um.... how do i download this? <.. figured it out
    Last edited by axebreak; 26-03-12 at 06:15 PM.

 

 

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