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  1. #1
    Grunt
    mako's Avatar
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    Feb 2009
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    England
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    C++ Teleporter (with WOTLK Locations)


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    Ok so here is a C++ Teleporter with WOTLK Locations,

    you need to make your own npc for this (im sure you can manage that)
    And at the bottom of the script in red i have put "NPCID" and you replace it with the spawn ID of the NPC you made, Also, i am available to Compile this for arcemu if you can't compile, also if you wish anything to be added on the teleport list i can do that too
    here's the script:

    Save as GlobalNPC.cpp



    Code:
    #include "StdAfx.h"
    #include "Setup.h"
    
    #ifdef WIN32
    #pragma warning(disable:4305)
    #endif
    
    
    class SCRIPT_DECL GlobalNPC : public GossipScript
    {
    public:
        void GossipHello(Object * pObject, Player* Plr, bool AutoSend);
        void GossipSelectOption(Object * pObject, Player* Plr, uint32 Id, uint32 IntId, const char * Code);
        void GossipEnd(Object * pObject, Player* Plr);
        void Destroy()
        {
            delete this;
        }
    };
    void GlobalNPC::GossipHello(Object * pObject, Player* Plr, bool AutoSend)
        {
                GossipMenu *Menu;
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                if(Plr->getRace()== 10||Plr->getRace()== 2||Plr->getRace()== 6||Plr->getRace()== 8||Plr->getRace()== 5)
                {Menu->AddItem(6, "|CFF8B0000Horde Cities|r", 1);}else{Menu->AddItem(6, "|CFF191970Alliance Cities|r", 2);}
                Menu->AddItem(6, "|CFF191970Mall|r |CFF8B0000- NO PVP|r", 1000);            
                Menu->AddItem(5, "|cFF006400Azeroth Instances|r", 30);
                Menu->AddItem(5, "|cFFA52A2AOutland Instances|r", 50);
                Menu->AddItem(5, "|cFFFFFAFANorthrend Instances|r", 500);
                Menu->AddItem(5, "|cFF800080Global Locations|r", 80);
                Menu->AddItem(5, "|cFF9370DBIsle of Quel'Danas|r", 200);
                Menu->AddItem(2, "|cFF008B8BShattrath|r", 20);
                Menu->AddItem(2, "|cFFC0C0C0Dalaran|r", 550);
                Menu->AddItem(8, "|cFF8B0000Gurubsahi Arena|r", 21);
                Menu->AddItem(10, "|CFF006400Buff me up!|r", 96);    
                Menu->AddItem(10, "|CFF006400Remove Resurrection Sickness|r", 97);
                Menu->AddItem( 1, "|CFF8000FFFood Water & Repair|r", 1007 );
                Menu->AddItem(11, "|CFF008B8BMake This Place Your Home|r", 95);    
                if(AutoSend)
                Menu->SendTo(Plr);
        }
    
    void GlobalNPC::GossipSelectOption(Object * pObject, Player* Plr, uint32 Id, uint32 IntId, const char * Code)
        {
        Creature * pCreature = (pObject->GetTypeId()==TYPEID_UNIT)?((Creature*)pObject):NULL;
        if(pCreature==NULL)
            return;
    
            GossipMenu * Menu;
            switch(IntId)
            {
            case 0:
            GossipHello(pObject, Plr, true);
            break;
                        
            case 1:     // Horde Cities
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                Menu->AddItem(5, "Silvermoon", 4);
                Menu->AddItem(5, "Orgrimmar", 5);
                Menu->AddItem(5, "Thunder Bluff", 6);
                Menu->AddItem(5, "Undercity", 7);
                Menu->AddItem(1, "|CFF800080Back|r", 99);
                
                Menu->SendTo(Plr);
                }
                break;
    
            case 2:     // Alliance Cities
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                Menu->AddItem(5, "The Exodar", 8);
                Menu->AddItem(5, "Stormwind", 9);
                Menu->AddItem(5, "Ironforge", 10);
                Menu->AddItem(5, "Darnassus", 11);
                Menu->AddItem(1, "|CFF800080Back|r", 99);
    
                Menu->SendTo(Plr);
                }
                break;
    
    
    
            case 3:     // Outland Locations
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                Menu->AddItem(5, "Hellfire Peninsula", 12);
                Menu->AddItem(5, "Zangermarsh", 13);
                Menu->AddItem(5, "Nagrand", 14);
                Menu->AddItem(5, "Blades Edge Mountains", 15);
                Menu->AddItem(5, "Netherstorm", 16);
                Menu->AddItem(5, "Terokkar Forest", 17);
                Menu->AddItem(5, "Shadowmoon Valley", 18);
                Menu->AddItem(1, "|CFF800080Back|r", 99);
    
                Menu->SendTo(Plr);
                }
                break;
    
            case 4://Silvermoon
                {
                    Plr->EventTeleport(530, 9400.486328, -7278.376953, 14.206780);
                }
                break;
                
            case 550://Dalaran
                {
                    Plr->EventTeleport(571, 5804.700195, 633.228027, 647.729980);
                }
                break;
    
            case 5://Orgrimmar
                {
                    Plr->EventTeleport(1, 1371.068970, -4370.801758, 26.052483);
                }
                break;
    
            case 6://ThunderBluff
                {
                    Plr->EventTeleport(1, -1274.246216, 121.371109, 131.207657);
                }
                break;
    
            case 7://Undercity
                {
                    Plr->EventTeleport(0, 2050.203125, 285.650604, 56.994549);
                }
                break;
    
            case 8: //Exodar
                {
                    Plr->EventTeleport(530, -4072.202393, -12014.337891, -1.277277);
                }
                break;
    
            case 9: //Stormwind
                {
                    Plr->EventTeleport(0, -9100.480469, 406.950745, 92.594185);
                }
                break;
    
            case 10: //Ironforge
                {
                    Plr->EventTeleport(0, -5028.265137, -825.976563, 495.301575);
                }
                break;
    
            case 11: //Darnassus
                {
                    Plr->EventTeleport(1, 9985.907227, 1971.155640, 1326.815674);
                }
                break;
    
            case 12: //Hellfire Peninsula
                {
                    Plr->EventTeleport(530, -248.160004, 922.348999, 84.379799);
                }
                break;
    
            case 13: //Zangermarsh
                {
                    Plr->EventTeleport(530, -225.863632, 5405.927246, 22.346397);
                }
                break;
    
            case 14: //Nagrand
                {
                    Plr->EventTeleport(530, -468.232330, 8418.666016, 28.031298);
    
                }
                break;
    
            case 15: //Blades Edge Mountains
                {
                    Plr->EventTeleport(530, 1471.672852, 6828.047852, 107.759239);
    
                }
                break;
    
            case 16: //Netherstorm
                {
                    Plr->EventTeleport(530, 3396.123779, 4182.208008, 137.097992);
    
                }
                break;
    
            case 1012: //racetrack
                {
                    Plr->EventTeleport(1, -5647.770020, -2823.115753, 91.564011);
    
                }
                break;
    
            case 1234: //metal maze
                {
                    Plr->EventTeleport(1, -6515.910156, -4291.020020, 87.371300);
    
                }
    
    
    
            case 17: //Terokkar Forest
                {
                    Plr->EventTeleport(530, -1202.426636, 5313.692871, 33.774723);
    
                }
                break;
    
            case 18: //Shadowmoon Valley
                {
                    Plr->EventTeleport(530, -2859.522461, 3182.34773, 10.008426);
    
                }
                 break;
    
            case 20: // Shattrath
                 {
                    Plr->EventTeleport(530, -1887.510010, 5359.379883, -12.427300);
    
                 }
                 break;
    
            case 200: // Isle of Quel'Danas
                 {
                    Plr->EventTeleport(530, 13008, -6912.490, 9.583710);
    
                 }
                 break;
    
            case 203: // Snow Event
                 {
                    Plr->EventTeleport(1, 7754, -4838, 696);
    
                 }
                 break;
    
            case 204: // stairway to hell
                 {
                    Plr->EventTeleport(0, -10916.056641, 1508.490356, 50.009552);
    
                 }
                 break;
    
            case 206: // Mad Cow Event
                 {
                    Plr->EventTeleport(1, 7326.164551, -1535.058105, 161);
    
                 }
                 break;
    
            case 21: // Gurubsahi Arena
                 {
                    Plr->EventTeleport(0, -13271.959961, 149.105515, 34.464458);
    
                 }
                 break;
               
            case 30: // Azeroth Instances 
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                Menu->AddItem(5, "Shadowfang Keep", 31);
                Menu->AddItem(5, "Scarlet Monastery", 32);
                Menu->AddItem(5, "Zul'Farrak", 33);
                Menu->AddItem(5, "Stratholme", 41);
                Menu->AddItem(5, "Scholomance", 40);
                Menu->AddItem(5, "Blackrock Spire", 42);
                Menu->AddItem(5, "Onyxia's Lair", 38);
                Menu->AddItem(5, "Molten Core", 37);
                Menu->AddItem(5, "Zul'Gurub", 34);
                Menu->AddItem(5, "Karazhan", 43);
                Menu->AddItem(5, "Ahn'Qirai 20", 35);
                Menu->AddItem(5, "Ahn'Qirai 40", 36);
                Menu->AddItem(5, "Naxxramas", 39);
                Menu->AddItem(5, "Caverns of Time", 44);
                Menu->AddItem(1, "|CFF800080Back|r", 99);
                    
                Menu->SendTo(Plr);
                }
                break;
    
            case 31: // Shadowfang Keep
                {
                    Plr->EventTeleport(0, -234.495087, 1561.946411, 76.892143);
                }
                break;
            case 32: // Scarlet Monastery
                {
                    Plr->EventTeleport(0, 2870.442627, -819.985229, 160.331085);
                }
                break;
            case 33: // Zul'Farrak
                {
                    Plr->EventTeleport(1, -6797.278809, -2903.917969, 9.953360);
                }
                break;
            case 34: // Zul'Gurub
                {
                    Plr->EventTeleport(0, -11919.073242, -1202.459374, 92.298744);
                }
                break;
            case 35: // Ahn'Qirai 20
                {
                    Plr->EventTeleport(1, -8394.730469, 1485.658447, 21.038563);
                }
                break;
            case 36: // Ahn'Qirai 40
                {
                    Plr->EventTeleport(1, -8247.316406, 1970.156860, 129.071472);
                }
                break;
            case 37: // Molten Core
                {
                    Plr->EventTeleport(409, 1089.6, -470.19, -106.41);
                }
                break;
            case 38: // Onyxia
                {
                    Plr->EventTeleport(249, 30.0, -64.0, -5.0);
                }
                break;
            case 39: // Naxxramas
                {
                    Plr->EventTeleport(533, 3006.06, -3436.72, 293.891);
                }
                break;
            case 40: //Scholomance
                { 
                    Plr->EventTeleport(0, 1267.468628, -2556.651367, 94.127983);
                }
                break;
            case 41: //Stratholme
                { 
                    Plr->EventTeleport(0, 3359.111572, -3380.8444238, 144.781860);
                }
                break;
            case 42: // Black Rock Spire
                { 
                    Plr->EventTeleport(0, -7527.129883, -1224.997437, 285.733002);
                }
                break;
            case 43: // Kharazan
                {
                    Plr->EventTeleport(532, -11087.3, -1977.47, 49.6135);
                }
                break;
            case 44: // Caverns of Times
                { 
                    Plr->EventTeleport(1, -8519.718750, -4297.542480, -208.441376);
                }
                break;
    
            case 50: // Outland Instances
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                Menu->AddItem(0, "Outland Raids", 64);
                Menu->AddItem(5, "Hellfire Ramparts", 51);
                Menu->AddItem(5, "The Blood Furnace", 52);
                Menu->AddItem(5, "The Shattered Halls", 53);
                Menu->AddItem(5, "The Underbog", 54);
                Menu->AddItem(5, "The Slave Pens", 55);
                Menu->AddItem(5, "The Steamvault", 56);
                Menu->AddItem(5, "Mana-Tombs", 57);
                Menu->AddItem(5, "Auchenai Crypts", 58);
                Menu->AddItem(5, "Sethekk Halls", 59);
                Menu->AddItem(5, "Shadow Labyrinth", 60);
                Menu->AddItem(5, "The Mechanar", 61);
                Menu->AddItem(5, "The Botanica", 62);
                Menu->AddItem(5, "The Arcatraz", 63);
                Menu->AddItem(1, "|CFF800080Back|r", 99);
                
                Menu->SendTo(Plr);
                }
                break;
                    
            case 51: // Hellfire Ramparts
                { 
                    Plr->EventTeleport(530, -360.670990, 3071.899902, -15.097700);
                }
                break;
            case 52: // The Blood Furnace
                { 
                    Plr->EventTeleport(530, -303.506012, 3164.820068, 31.742500);
                }
                break;
            case 53: // The Shattered Halls
                { 
                    Plr->EventTeleport(530, -311.083527, 3083.291748, -3.745923);
                }
                break;
            case 54: // The Underbog
                { 
                    Plr->EventTeleport(530, 777.088989, 6763.450195, -72.062561);
                }
                break;
            case 55: // The Slave Pens
                { 
                    Plr->EventTeleport(530, 719.507996, 6999.339844, -73.074303);
                }
                break;
            case 56: // The Steamvault
                { 
                    Plr->EventTeleport(530, 816.590027, 6934.669922, -80.544601);
                }
                break;
            case 57: // Mana-Tombs
                { 
                    Plr->EventTeleport(530, -3079.810059, 4943.040039, -101.046997);
                }
                break;
            case 58: // Auchenai Crypts
                { 
                    Plr->EventTeleport(530, -3361.959961, 5225.770020, -101.047997);
                }
                break;
            case 59: // Sethekk Halls
                { 
                    Plr->EventTeleport(530, -3362.219971, 4660.410156, -101.049004 );
                }
                break;
            case 60: // Shadow Labyrinth
                { 
                    Plr->EventTeleport(530, -3645.060059, 4943.620117, -101.047997);
                }
                break;
            case 61: // The Mechanar
                { 
                    Plr->EventTeleport(530, 2862.409912, 1546.089966, 252.158691);
                }
                break;
            case 62: // The Botanica
                { 
                    Plr->EventTeleport(530, 3413.649902, 1483.319946, 182.837997);
                }
                break;
            case 63: // The Arcatraz
                { 
                    Plr->EventTeleport(530, 3311.598145, 1332.745117, 505.557251);
                }
                break;
    
            case 64: // Outland Raids
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                Menu->AddItem(5, "Magtheridon's Lair", 65);
                Menu->AddItem(5, "Serpentshrine Cavern", 66);
                Menu->AddItem(5, "Gruul's Lair", 67);
                Menu->AddItem(5, "The Eye", 68);
                Menu->AddItem(5, "Black Temple", 69);
                Menu->AddItem(1, "|CFF800080Back|r", 50);
    
                Menu->SendTo(Plr);
                }
                break;
    
            case 65: // Magtheridon's Lair
                {
                Plr->EventTeleport(530, -313.678986, 3088.350098, -116.501999);
                }
                break;
            case 66: // Serpentshrine Cavern
                { 
                    Plr->EventTeleport(530, 830.542908, 6865.445801, -63.785503);
                }
                break;
            case 67: // Gruul's Lair
                { 
                    Plr->EventTeleport(530, 3549.424072, 5179.854004, -4.430779);
                }
                break;
            case 68: // The Eye
                { 
                    Plr->EventTeleport(530, 3087.310059, 1373.790039, 184.643005);
                }
                break;
            case 69: // Black Temple
                {
                    Plr->EventTeleport(564, 97.0894, 1001.96, -86.8798 );
                }
                break;
                
            case 80: //SUB MENU
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                Menu->AddItem(5, "Eastern Kingdoms", 81);
                Menu->AddItem(5, "Kalimdor", 82);
                Menu->AddItem(5, "Outland", 3);
                Menu->AddItem(5, "Northrend", 700);
                Menu->AddItem(1, "|CFF800080Back|r", 99);
                           
                Menu->SendTo(Plr);
                }
                break;
                
            case 700: // Northrend Locations
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                Menu->AddItem(5, "Borean Tundra", 501);
                Menu->AddItem(5, "Crystalsong Forest", 503);
                Menu->AddItem(5, "Grizzly Hills", 504);
                Menu->AddItem(5, "Howling Fjord", 505);
                Menu->AddItem(5, "Icecrown Glacier", 506);
                Menu->AddItem(5, "Sholazar Basin", 507);
                Menu->AddItem(5, "The Dragonblight", 508);
                Menu->AddItem(5, "The Storm Peaks", 509);
                Menu->AddItem(5, "Wintergrasp", 510);
                Menu->AddItem(5, "Zul'Drak", 511);
                Menu->AddItem(1, "|CFF800080Back|r", 80);
    
                Menu->SendTo(Plr);
                }
                break;
                
            case 500: // Northrend instances
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                Menu->AddItem(5, "The Nexus", 512);
                Menu->AddItem(5, "Utgarde Keep", 513);
                Menu->AddItem(5, "Azjol Nerub", 514);
                Menu->AddItem(5, "Drak'tharon Keep", 515);
                Menu->AddItem(5, "Violet Hold", 516);
                Menu->AddItem(5, "Ulduar", 517);
                Menu->AddItem(5, "Caverns of Time", 518);
                Menu->AddItem(5, "Naxxramas", 519);
                Menu->AddItem(1, "|CFF800080Back|r", 99);
    
                Menu->SendTo(Plr);
                }
                break;
    
            case 81: // EASTERN KINGDOM
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                Menu->AddItem(1, "|CFF800080Back|r", 80);
                Menu->AddItem(5, "Eastern Plaguelands", 70);
                Menu->AddItem(5, "Western Plaguelands", 71);
                Menu->AddItem(5, "Tristfal Glades", 72);
                Menu->AddItem(5, "Alterac Mountains", 73);
                Menu->AddItem(5, "Silverpine Forest", 74);
                Menu->AddItem(5, "Hillsbrad Foothills", 75);
                Menu->AddItem(5, "The Hinterlands", 76);
                Menu->AddItem(5, "Arathi Highlands", 77);
                Menu->AddItem(5, "Wetlands", 78);
                Menu->AddItem(5, "Dun Morogh", 79);
                Menu->AddItem(5, "Loch Modan", 100);
                Menu->AddItem(5, "Badlands", 101);
                Menu->AddItem(5, "Blackrock Mountain", 102);
                Menu->AddItem(1, "|CFF000080Next Page|r", 1005);
                         
                Menu->SendTo(Plr);
                }
                break;
    
            case 1005: //PAGE TWO EASTERN KINGDOM
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                Menu->AddItem(5, "Redridge Mountain", 103);
                Menu->AddItem(5, "Elwynn Forest", 104);
                Menu->AddItem(5, "Duskwood", 105);
                Menu->AddItem(5, "Westfall", 106);
                Menu->AddItem(5, "Swamp of Sorrows", 107);
                Menu->AddItem(5, "The Blasted Lands", 108);
                Menu->AddItem(5, "Deadwind Pass", 109);
                Menu->AddItem(5, "Stranglethorn Vale", 110);
                Menu->AddItem(1, "|CFF800080Back|r", 81);
    
                Menu->SendTo(Plr);
                }
                break;
    
            case 82: // KALIMDOR
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                Menu->AddItem(1, "|CFF800080Back|r", 80);
                Menu->AddItem(5, "Moonglade", 111);
                Menu->AddItem(5, "Winterspring", 112);
                Menu->AddItem(5, "Felwood", 113);
                Menu->AddItem(5, "Darkshore", 114);
                Menu->AddItem(5, "Azshara", 115);
                Menu->AddItem(5, "Ashenvale", 116);
                Menu->AddItem(5, "Stonetalon Mountains", 117);
                Menu->AddItem(5, "The Barrens", 118);
                Menu->AddItem(5, "Durotar", 119);
                Menu->AddItem(5, "Mulgore", 120);
                Menu->AddItem(5, "Desolace", 121);
                Menu->AddItem(5, "Dustwallow Marsh", 122);
                Menu->AddItem(5, "Feralas", 123);
                Menu->AddItem(1, "|CFF000080Next Page|r", 1006);
                            
                Menu->SendTo(Plr);
                }
                break;
    
            case 1006: //PAGE TWO KALIMDOR
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                Menu->AddItem(5, "Thousand Needles", 124);
                Menu->AddItem(5, "Tanaris Desert", 125);
                Menu->AddItem(5, "Un'Goro Crater", 126);
                Menu->AddItem(5, "Silithus", 127);
                Menu->AddItem(1, "|CFF800080Back|r", 82);
    
                   Menu->SendTo(Plr);
                }
                break;
    
    // EASTERN KINGDOMS [case] //
    
            case 70: // WesternPlaguelands
                {
                    Plr->EventTeleport( 0, 1855, -1569, 61);
                }
                break;
    
            case 71: // EasternPlaguelands 
                {
                    Plr->EventTeleport( 0, 2278, -5311, 89);
                }
                break;
    
            case 72: // TristfallGlades
                {
                    Plr->EventTeleport( 0, 2032, -432, 37);
                }
                break;
    
            case 73: // AlteracMountains
                {
                    Plr->EventTeleport( 0, 552, -275, 152);
                }
                break;
    
            case 74: // Silverpine Forest
                {
                    Plr->EventTeleport( 0, -126, 815, 68);
                }
                break;
    
            case 75: // Hillsbrad
                {
                    Plr->EventTeleport( 0, -502, 91, 61);
                }
                break;
    
            case 76: // TheHinterlands
                {
                    Plr->EventTeleport( 0, -678, -4018, 240);
                }
                break;
    
            case 77: // ArathiHighlands
                {
                    Plr->EventTeleport( 0, -797, -2068, 35);
                }
                break;
    
            case 78: // Wetlands
                {
                    Plr->EventTeleport( 0, -3256, -2718, 11);
                }
                break;
    
            case 79: // Dunmorogh
                {
                    Plr->EventTeleport( 0, -5826, -1586, 366);
                }
                break;
    
            case 100: // Lochmodan
                {
                    Plr->EventTeleport( 0, -4771, -3329, 347);
                }
                break;
    
            case 101: // Badlands
                {
                    Plr->EventTeleport( 0, -7027, -3330, 243);
                }
                break;
    
            case 102: // Blackrockmountain
                {
                    Plr->EventTeleport( 0, -7317, -1072, 279);
                }
                break;
    
            case 103: // Redridgemountain
                {
                    Plr->EventTeleport( 0, -9168, -2726, 92);
                }
                break;
    
            case 104: // ElwynnForest
                {
                    Plr->EventTeleport( 0, -9325, -1038, 67);
                }
                break;
    
            case 105: // Duskwood
                {
                    Plr->EventTeleport( 0, -10694, -884, 52);
                }
                break;
    
            case 106: // Westfall
                {
                    Plr->EventTeleport( 0, -11018, 1513, 45);
                }
                break;
    
            case 107: // SwampofSorrows
                {
                    Plr->EventTeleport( 0, -10429, -3828, -29);
                }
                break;
    
            case 108: // BlastedLands
                {
                    Plr->EventTeleport( 0, -11853, -3197, -25);
                }
                break;
    
            case 109: // DeadwindPass
                {
                    Plr->EventTeleport( 0, -10435, -1809, 101);
                }
                break;
    
            case 110: // Stranglethornvale
                {
                    Plr->EventTeleport( 0, -13382, 2, 23);
                }
                break;
    
    
    
    // KALIMDOR [case] //
    
            case 111: // Moonglade
                {
                    Plr->EventTeleport( 1, 7978, -2501, 490);
                }
                break;
    
            case 112: // winterspring
                {
                    Plr->EventTeleport( 1, 6721, -4659, 722);
                }
                break;
    
            case 113: // felwood
                {
                    Plr->EventTeleport( 1, 4878, -614, 362);
                }
                break;
    
            case 114: // darkshore
                {
                    Plr->EventTeleport( 1, 4565, 438, 34);
                }
                break;
    
            case 115: // azshara
                {
                    Plr->EventTeleport( 1, 2717, -5968, 108);
                }
                break;
    
            case 116: // ashenvale
                {
                    Plr->EventTeleport( 1, 3469, 847, 7);
                }
                break;
    
            case 117: // Stonetalon
                {
                    Plr->EventTeleport( 1, 898, 922, 128);
                }
                break;
    
            case 118: // TheBarrens
                {
                    Plr->EventTeleport( 1, -1330, -3120, 93);
                }
                break;
    
            case 119: // Durotar
                {
                    Plr->EventTeleport( 1, 242, -5151, 3);
                }
                break;
    
            case 120: // Mulgore
                {
                    Plr->EventTeleport( 1, -2326, -367, -6);
                }
                break;
                
            case 121: // Desolace
                {
                    Plr->EventTeleport( 1, -939, 1091, 95);
                }
                break;
    
            case 122: // Dustwallow
                {
                    Plr->EventTeleport( 1, -3719, -2530, 71);
                }
                break;
    
            case 123: // Feralas
                {
                    Plr->EventTeleport( 1, -4508, 2041, 53);
                }
                break;
    
            case 124: // ThousandNeedles
                {
                    Plr->EventTeleport( 1, -4619, -1850, 88);
                }
                break;
    
            case 125: // Tanaris
                {
                    Plr->EventTeleport( 1, -7373, -2950, 12);
                }
                break;
    
            case 126: // Ungoro
                {
                    Plr->EventTeleport( 1, -6186, -1106, -215);
                }
                break;
    
            case 127: // Silithus
                {
                    Plr->EventTeleport( 1, -6824, 821, 51);
                }
                break;
    
            case 95: // Bind Position
                {
                    Plr->GetSession()->SendInnkeeperBind(pCreature);
                }
                break;
        
            case 96: // Buff me up
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                pCreature->CastSpell(Plr, 15366, 0);
                pCreature->SendChatMessage(CHAT_MSG_MONSTER_SAY, LANG_UNIVERSAL, "By all that is wrong in this world, I bless you." );
            
                Menu->SendTo(Plr);
                }
                break;
                    
                    
            case 97: // REMOVE RESSURECTION SICKNESS
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                Plr->addSpell(15007);
                Plr->removeSpell(15007,0,0,0);
                pCreature->SendChatMessage(CHAT_MSG_MONSTER_SAY, LANG_UNIVERSAL, "You have been cured of that dreaded sickness." );
            
                Menu->SendTo(Plr);
                }
                break;
    
    // NORTHREND LOCATIONS [case] //
    
            case 501: // Borean Tundra
                {
                    Plr->EventTeleport( 571, 3249.02, 5688.4, 50.2965);
                }
                break;
    
            case 503: // Crystalsong Forest
                {
                    Plr->EventTeleport( 571, 5678.1, -115.016, 178.964);
                }
                break;
    
            case 504: // Grizzly Hills
                {
                    Plr->EventTeleport( 571, 3753.79, -3851.63, 182.325);
                }
                break;
    
            case 505: // Howling Fjord
                {
                    Plr->EventTeleport( 571, 592, -5095, 6);
                }
                break;
    
            case 506: // Icecrown Glacier
                {
                    Plr->EventTeleport( 571, 7295.7, 1380.01, 310.741);
                }
                break;
    
            case 507: // Sholazar Basin
                {
                    Plr->EventTeleport( 571, 5498.23, 4869.99, -196.17);
                }
                break;
    
            case 508: // The Dragonblight
                {
                    Plr->EventTeleport( 571, 2981.363, 291.109, 85);
                }
                break;
    
            case 509: // The Storm Peaks
                {
                    Plr->EventTeleport( 571, 7301.21, -1393.86, 907.589);
                }
                break;
    
            case 510: // Wintergrasp
                {
                    Plr->EventTeleport( 571, 5213.69, 2820.99, 409.617);
                }
                break;
    
            case 511: // Zul'Drak
                {
                    Plr->EventTeleport( 571, 5537.45, -3186.92, 352.266);
                }
                break;
    
            case 512: // The Nexus
                {
                    Plr->EventTeleport( 571, 3790.109619, 6932.677734, 104.194321);
                }
                break;
    
            case 513: // Utgarde Keep
                {
                    Plr->EventTeleport( 571, 1268.807861, -4855.125000, 215.763794);
                }
                break;
    
            case 514: // Azjol Nerub
                {
                    Plr->EventTeleport( 571, 3710.987549, 2141.171875, 54.617020);
                }
                break;
    
            case 515: // Drak'tharon Keep
                {
                    Plr->EventTeleport( 571, 4765.397461, -2045.016113, 229.994766);
                }
                break;
    
            case 516: // Violet Hold
                {
                    Plr->EventTeleport( 571, 5724.774902, 541.784363, 653.525160);
                }
                break;
    
            case 517: // Ulduar
                {
                    Plr->EventTeleport( 571, 8951.563477, -1270.476318, 1025.500244);
                }
                break;
    
            case 518: // Caverns of Time
                {
                    Plr->EventTeleport( 1, -8189.310059, -4713.979980, 23.503336);
                }
                break;
    
            case 519: // Naxxramas
                {
                    Plr->EventTeleport( 571, 3669.469971, -1261.760010, 245.527603);
                }
                break;
            case 99: //main menu
                {
                objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
                if(Plr->getRace()== 10||Plr->getRace()== 2||Plr->getRace()== 6||Plr->getRace()== 8||Plr->getRace()== 5)
                {Menu->AddItem(6, "|CFF8B0000Horde Cities|r", 1);}else{Menu->AddItem(6, "|CFF191970Alliance Cities|r", 2);}
                Menu->AddItem(6, "|CFF191970Mall|r |CFF8B0000- NO PVP|r", 1000);            
                Menu->AddItem(5, "Azeroth Instances", 30);
                Menu->AddItem(5, "Outland Instances", 50);
                Menu->AddItem(5, "Northrend Instances", 500);
                Menu->AddItem(5, "Global Locations", 80);
                Menu->AddItem(5, "Isle of Quel'Danas", 200);
                Menu->AddItem(2, "Shattrath", 20);
                Menu->AddItem(2, "Dalaran", 550);
                Menu->AddItem(8, "Gurubsahi Arena", 21);
                Menu->AddItem(10, "|CFF006400Buff me up!|r", 96);    
                Menu->AddItem(10, "|CFF006400Remove Resurrection Sickness|r", 97);
                Menu->AddItem( 1, "|CFF8000FFFood Water & Repair|r", 1007 );
                Menu->AddItem(11, "|CFF008B8BMake This Place Your Home|r", 95);    
                Menu->SendTo(Plr);
                }
                break;
    
            case 1000: //Horde Mall
                {
                    Plr->EventTeleport(1, -8502.6, 2021.9, 106);
                }
                break;
    
            case 1007:     // VENDOR
                Plr->GetSession()->SendInventoryList(pCreature);
                break;
    
    }
    }
    
    void GlobalNPC::GossipEnd(Object * pObject, Player* Plr)
    {
        GossipScript::GossipEnd(pObject, Plr);
    }
    
    void SetupGlobalNPC(ScriptMgr * mgr)
    {
        GossipScript * gs = (GossipScript*) new GlobalNPC();
        mgr->register_gossip_script(NPCID, gs);
    }



    › See More: C++ Teleporter (with WOTLK Locations)



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  3. #2
    First Sergeant
    Blindguard's Avatar
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    Nice work, lad.
    Metal are supreme.

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    Nice work, Mako.

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    thanks guys

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    Nice, I saw this somewhere. But oh, well. +Rep. Nice work.
    Trinity C++ Event Scriptor, ArcEmu C++ Event Scriptor. I have done countless projects to entertain people, so many nostalgic moments, but the best has soon to come.

  7. #6
    Grunt
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    you might have seen it somewhere QQ, but the fact is i made it :P, and you know i did, remember that day when conan-wow needed my help with *soemthing* :P, im still learning, but i got the jist of it

  8. #7
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    Lol.. That's when my C++ compiler crapped out, but, yeah I remember. xD
    Trinity C++ Event Scriptor, ArcEmu C++ Event Scriptor. I have done countless projects to entertain people, so many nostalgic moments, but the best has soon to come.

  9. #8
    Grunt
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    haha :P

  10. #9
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    nice, I was looking for the northrend zone coords

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    I think that i saw this somewhere posted by some one other....

 

 
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