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03-03-13, 01:56 PM #1
Basic but unique kill-streak system
Register to remove this adhey, Time for something different brought to you by Michael Crow, aka Crøw.
This script on kill will add a token, which by default is the id to Emblem of Heroism. Each set will add 1 progressively.
Example:
Code:1-9 = 1 token awarded 11-19 2 tokens awarded 21-29 3 tokens awarded 31-39 4 tokens awarded 41-49 5 tokens awarded
Example:
Code:10 = 2 20 = 4 30 = 6 40 = 8 50 = 10
When you KILL a player WITH AN EXISTING KILLSTREAK, that one kill you will get the tokens he would have got if he had gotten the kill for that set.
example:
Code:10-19 streak, you get 2 tokens 20-29 kill streak you get 4 30-39 you get 6 40-49 you get 8
It's pretty simple to change.
EDIT: NOW IT IS EASY TO CHANGE!
At the top right here, are the token id and the amount of tokens rewarded for each kill or end! Modify the ids to your liking!
Code:#define TokenID 47241 enum KillRewards { Streak0 = 1 Streak1 = 2 Streak2 = 3 Streak3 = 4 Streak4 = 5 }; enum TenthKill { Ten = 2 Twenty = 4 Thirty = 6 Fourty = 8 Fifty = 10 }; enum Streak_End_Rewards { End1 = 2 End2 = 4 End3 = 6 End4 = 8 EndofEnd = 20 };
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20-03-13, 06:39 PM #2
Register to remove this adCould this be modified for like a 2.4.3 Oregoncore pretty please? This thing looks absolutely sick.
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Actually it looks like I'm having trouble compiling any kind of custom script right now . Which is weird 'cause I just successfully did it 10 minutes ago >_<.
Anyway, sick post man.Last edited by pinkponeyz; 20-03-13 at 07:03 PM.
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