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  1. #1
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    [SQL] Death Knight Start NPC Updates


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    Alright well this is just a small update on for the Death Knight Start Zone NPC's/Creature's , Spawns, Way Points, etc.



    Code:
    Updated Lich King Health Inside Death Knight Start
    Updated Acherus Necromancer Mana
    Updated Enslaved Laborer Health and Level
    Updated Sioxsie the Banshee Mana
    Updated Koltira Deathweaver Health
    Updated Thassarian Health
    Updated Orbaz Bloodbane Health
    Updated Baron Rinvendare Mana
    Updated Disciple of Blood Level and Health
    Updated Disciple of the Unholy Level and Health
    Updated Disciple of Frost Level and Health
    Updated Coldwraith Level, Health, and Mana
    Updated Scourge Gryphon Level and Health
    Updated Death Knight Initiate
    Updated Dark Rider of Acherus Health
    Deleted non-blizzlike Spawns of Dark Rider Acherus
    Updated Acherus Geist Health,Level, and Mana
    Updated Citizen of Havenshire Health, Level, and Money
    Updated Citizen of Havenshire Health, Level, and Money
    Updated Havenshire Stallion Health
    Updated Scarlet Captain Health and Level
    Updated Scarlet Infantryman Health and Level
    Updated Scarlet Peasent Health,Level and Money
    Updated Scarlet Medic Level,Health, and Money
    Updated Scarlet Farm Hound Leve and Health
    Deleted non-blizzlike spawns of Havenshire Stallion
    Deleted non-blizzlike spawns of Havenshire Mare
    Deleted non-blizzlike spawn of Havenshire Colt
    Updated Scarlet Crusader Health, level and Money
    Updated Scarlet Commander Money
    Updated Scarlet Preacher Money
    Updated Scarlet Feel Defender Level and Health
    Updated Scarlet Miner Health and Money
    Updated Scarlet Fleet Guardian Health and Level
    Updated Scarlet Gryphon Health
    Updated Scourge Sky Darkener Level and Health
    Updated Scourge Gryphon Flag
    Updated Waypoints for Stable Master Kitrik
    Pastebin -

    UPDATE `creature_proto` SET `f - Anonymous - jVNAHAey - Pastebin.com

    Download -

    Filebeam - Beam up that File Scottie!


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  3. #2
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    so this is fixing the dk start area? were there a lot of bugs? i havent gone through the starting story line for a dk on my server.

  4. #3
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    It dosnt fix it the area needs scripting (badly) but this fixes a few bugs wth the npcs in the area

  5. #4
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    well ill give it a try

 

 

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