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Thread: MMopro Morpher

  1. #1
    Grunt

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    MMopro Morpher


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    Credits:
    *Spartansp for the idea.
    *Myself for writing the script.
    MMopro users:

    Ghost: http://www.wowhead.com/?npc=17233
    Mysterious Soul: http://www.wowhead.com/?npc=18121
    WigSplitta: http://www.wowhead.com/?npc=23096
    Runiker: http://www.wowhead.com/?npc=25740
    NoobCraft: http://www.wowhead.com/?npc=20908
    Succy: http://www.wowhead.com/?npc=18103
    Xcynic: http://www.wowhead.com/?npc=14464
    ZeroX: http://www.wowhead.com/?npc=9376
    *Alex*: http://www.wowhead.com/?npc=14460
    Scripted: http://www.wowhead.com/?npc=25001
    Coldmrn: http://www.wowhead.com/?npc=11492
    S3RO: http://www.wowhead.com/?npc=18695
    CodeDemon: http://www.wowhead.com/?npc=16387
    Knaur: http://www.wowhead.com/?npc=19676
    Knomez: http://www.wowhead.com/?npc=19726
    BrantX: http://www.wowhead.com/?npc=21235
    Soulja02: http://www.wowhead.com/?npc=810
    Sve3n: http://www.wowhead.com/?npc=14229
    Dracconus: http://www.wowhead.com/?npc=5933
    insomnicide: http://www.wowhead.com/?npc=2918
    Kryten3: http://www.wowhead.com/?npc=6240
    SectorSeven: http://www.wowhead.com/?npc=11105
    Clain: http://www.wowhead.com/?npc=18664
    Descending: http://www.wowhead.com/?npc=20347

    Code:
    //***************************//
    //  Made by Descending       //
    //  Idea:Spartansp           //
    //***************************//
    #include "StdAfx.h"
    #include "Setup.h"
    
    #define MORPH 987465
    
    class SCRIPT_DECL Morph : public GossipScript
    {
    public:
        void GossipHello(Object * pObject, Player* Plr, bool AutoSend);
        void GossipSelectOption(Object * pObject, Player* Plr, uint32 Id, uint32 IntId, const char * Code);
        void GossipEnd(Object * pObject, Player* Plr);
        void Destroy()
        {
        delete this;
        }
    };
    
    void Morph::GossipHello(Object* pObject, Player * Plr, bool AutoSend)
        {
            GossipMenu *Menu;
            objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 2593, Plr);
            Menu->AddItem(0, "Ghost", 1); //17233
            Menu->AddItem(0, "Mysterious Soul", 2); //18121
            Menu->AddItem(0, "WigSplitta", 3); //23096
            Menu->AddItem(0, "Runiker", 4); //25740
            Menu->AddItem(0, "NoobCraft", 5); // 20908
            Menu->AddItem(0, "Succy", 6); // 18103
            Menu->AddItem(0, "Xcynic", 7); //14464
            Menu->AddItem(0, "ZeroX", 8); //9376
            Menu->AddItem(0, "*Alex*", 9); //14460
            Menu->AddItem(0, "Scripted", 10); //25001
            Menu->AddItem(0, "Coldmrn", 11); //11492
            Menu->AddItem(0, "S3RO", 12); //18695
            Menu->AddItem(0, "CodeDemon", 13); //16387
            Menu->AddItem(0, "Next Page 2/3", 14); //
            Menu->AddItem(0, "--[[De-Morph]]--", 15); //
    
               if(AutoSend)
                Menu->SendTo(Plr);
        }
    
    void Morph::GossipSelectOption(Object* pObject, Player* Plr, uint32 Id, uint32 IntId, const char * Code)
        {
            GossipMenu * Menu;
            switch(IntId)
            {
            case 1: //Ghost 17233
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 17233);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                Break;
                
            case 2: //Myst 18121
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 18121);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                Break;
    
            case 3: //Wig
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 23096);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                Break;
                
            case 4: //Runiker
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 25740);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                Break;
    
            case 5: //noob
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 20908);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                Break;
                
            case 6: //succy
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 18103);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                Break;
    
            case 7: //xyn
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 14464);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                Break;
                
            case 8: //xero
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 9376);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                Break;
    
            case 9: //alex*
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 14460);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                Break;
                
            case 10: //scripted
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 25001);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                Break;
    
            case 11: //Cold
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 11492);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                Break;
                
            case 12: //S3ro
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 18695);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                Break;
    
            case 13://Code Demon
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 16387);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                Break;
    
            case 15: //De-morph
                {
                    Plr->DeMorph();
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                Break;
    
            case 14:
        
                {
        objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 1, Plr);
        Menu->AddItem(0, "Knaur", 16);
        Menu->AddItem(0, "Knmoez", 17);
        Menu->AddItem(0, "Brantx", 18);
        Menu->AddItem(0, "Soulja02", 19);
        Menu->AddItem(0, "Sve3n", 20);
        Menu->AddItem(0, "Dracconus", 21);
        Menu->AddItem(0, "Insomnicide", 22);
        Menu->AddItem(0, "Kryten3", 23);
        Menu->AddItem(0, "SectorSeven", 24);
        Menu->AddItem(0, "Clain", 25);
        Menu->AddItem(0, "Descending", 26); 
        Menu->AddItem(0, "--[[De-Morph]]--", 15);
    
            case 16: //Knaur
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 19676);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                break;
    
            case 17: //Knomez
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 19726);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                break;
    
            case 18: //Brantx
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 21235);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                break;
    
            case 19: //Soulja
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 810);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                break;
    
            case 20: //Sve3n
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 14229);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                break;
    
            case 21: //Dracc
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 5933);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                break;
    
            case 22: //insomside
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 2918);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                break;
    
            case 23: //Kryten3
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 6240);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                break;
    
            case 24: //SectorSeven
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 11105);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                break;
    
            case 25: //Clain
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 18664);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                break;
            case 26: //Descending
                {
                    Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 20347);
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                break;
    
            case 15: //De-morph
                {
                    Plr->DeMorph();
                    Plr->Emote(EMOTE_ONESHOT_ROAR);
                }
                Break;
    
                }
                    Plr->Gossip_Complete();
    
    };
    
    void Morph::GossipEnd(Object * pObject, Player* Plr)
    {
        GossipScript::GossipEnd(pObject, Plr);
    }
    
    void SetupMorph(ScriptMgr * mgr)
    {
        GossipScript * gs = (GossipScript*) new Morph();
        mgr->register_gossip_script(MORPH, gs);
    }





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  3. #2
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    btw i was in Spartansp morpher too , anyway awesome GJ x7 rep





  4. #3
    Grunt

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    xD thanks Mysterious.

  5. #4
    Scout
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    Sweet ima "Ruffian" lol
    If you need Help please whisper me i dont mind helping (with model editing, or stuff in general i guess..)

  6. #5
    Grunt

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    lol yeah, your name sounded like a gnome.

  7. #6
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    lmao nice...

  8. #7
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    why didnt you make me somthing tiny /facepalm -REPSSS lul jk
    your mother

  9. #8
    Grunt

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    why didnt you make me somthing tiny /facepalm -REPSSS lul jk +REP
    :P thanks.

 

 

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