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Thread: Vip System
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29-03-13, 02:39 AM #1
Vip System
Register to remove this adSince many of you want to make vips possible Respawning mobs, I added the Command ".Vip respawn" And fixed some minor warnings'. Anyways i hope you guys enjoy! [C++] Vip system - Pastebin.com The following commands are possible once compiled ; .vip [I]TeleportTo(1, -11851.820313f, -4769.585449f, 22.753876f, 6.053061f); // MapId, X, Y, Z, O[/Code] Just edit the Location Details. Also you Need a Decent Ranking System, Since GM Level 1 = Now VIP, Meaning you would have to Check ur Commands Table for any command possible at level 1, and change those. --How can i edit the Item needed? This is simple - Open the script with Visual C++ or a program of its kind Once you have opened it Search for
Code:if(player->HasItemCount(313370, 1, false)) // Token ID, Count.
Code:player->DestroyItemCount(313370, 1, true, false); // Token ID, Count.
Code:313370
Code:static bool HandleBuffCommand(ChatHandler * handler, const char * args)
Code:pl->AddAura(48162, pl); pl->AddAura(48074, pl); pl->AddAura(48170, pl); pl->AddAura(43223, pl); pl->AddAura(36880, pl); pl->AddAura(467, pl); pl->AddAura(69994, pl); pl->AddAura(48469, pl);
Code:pl->AddAura(SPELLID, pl);
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29-03-13, 05:45 AM #2
Register to remove this adThat's very nice, thanks for sharing!
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