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  1. #941
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    Migrating to this Repack


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    I'm hoping to either migrate to this repack or set up a brand new server but my characters are on 3.3.3a
    My character db is 9767_03
    My Realm db is 9748_01



    I was hoping to leave the existing server up. Get everything up and running, upgrade the clients and import the characters over, but I noticed on the first page someone else had to do some things to the databases first.


    › See More: [Release] TRM's Cthulhu Ftagn Dual-Database MaNGOS Repack (3.3.5.12340) - 32 & 64-bit



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  3. #942
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    Quote Originally Posted by vethen View Post
    I'll give it a try, sorry if I am being a pain. Are the vmaps necessary?
    Vmaps are pretty necessary. I tried a release that didn't have them or mention them and mobs were coming through the walls and the roofs!

  4. #943
    The Beautiful Abomination
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    Hey Jenrick, here's the updates to your characters and realmd databases, make sure to inject them in order.
    updates.zip

  5. #944
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    Thanks for the update.
    I got it up and running, I was missing one of the updates which was luckily in the code you had given another person on the second page.
    I have everything up and running, well except for the web page part (getting the remove the old-passwords flag) but that was because I already had php/mysql/apache installed and didn't want to screw things up.

    Ha! I found out the problem I had with ahbot.
    Set your max/min in the database, then set your items per cycle in mangos.conf.

    Thank you again for the update, without it, I'd never get started and poke around.
    Last edited by Jenrick; 09-11-10 at 07:08 AM.

  6. #945
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    I was wondering if anyone else noticed these items :
    Arcane Potency - Increases the critical strike chance of your next damaging spell by 15% after gaining Clearcasting or Presence of Mind. Instead of giving me a temporary buff the 15% critical chance is remiaining constantly. It stays until I cast Presence of Mind which removes the buff.
    Arcane missle graphics aren't playing unless the mob is directly adjacent to me and usually shoots of in a random direction.

    Edit Sorry I keep answering my questions after some research, I should really just keep my mouth shut for a while and then ask.
    The Arcane issues are listed as open tickets on getmangos.
    Last edited by Jenrick; 11-11-10 at 05:36 PM.

  7. #946
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    Been gone a couple-o-days, but I'll get a big update compiled tomorrow.

  8. #947
    Grunt

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    Welcome back CT, and sounds like a plan!

  9. #948
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    yup welcome back bud sounds great, patiently waiting for the update

  10. #949
    The Beautiful Abomination
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    Cool 81

    Update Available:
    Code:
    MaNGOS updated to 10721 (required_10704_01_mangos_gossip_menu_option)
    Use required_quest instead of _heroic for non_instance areatrigger teleport.
    Implement check `gossip_menu_option`.`npc_option_npcflag`. 
    Implement proper calculation quest honor reward.
    Partly revert "[10687] UInt32 timer class copies instead using time_t timers for mstime cases." 
    Revert "[10716][10688] New version of patch for send real diff from last update."
    Typo show commit before revet all realddiff one more time.
    Fixed move in inventory items with ItemLimitCategory. 
    Avoid unexpected error at action_menu_id < 0 after recent loading checks adding. 
    Player/group instance binding fixes. 
    Startup checks for `gossip_menu` and `gosip_menu_option` table data. 
    Check localization data for existance main table entres. 
    Fixed typos in my previous commit.
    Prevent wrongly use transport guid as unittarget in spell targets.
    Update ACHIEVEMENT_CRITERIA_TYPE_LOOT_* with group roll. 
    Move Glancing Blow early in melee outcome results. 
    Implement talent 30326 for spell 5138. 
    Simplify CellArea calculation.
    Add the option to close gossip window in gossip system.
    Check SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK for special attacks. 
    Fixed loading mails broken after [10692] 
    Correct check percent spell costs in AI::CanCast 
    Remove unused structure GridUpdater. 
    Add debug note for not implemented summon property group.
    Compute cell area bounds for active objects in the same way like it done for players.
    Less strict check for update at war state for factions.
    Avoid selection despawned creatures as spell autoselected targets. 
    Cleanup some death state enums usage. 
    Use portable ACE way msecs time value calculation.
    Update SpellEntry based on the work of TOM_RUS.
    Fixed wrongly use %d for guids in DB queries.
    Fixed some GCC warnings and code errors.
    Add dummy effect of spell 53475, 53487 and 54015.
    Fixed *nix build problem after recent commits. 
    Restore some item checkes for temporary loot case. 
    New version of patch for send real diff from last update.
    UInt32 timer class copies instead using time_t timers for mstime cases. 
    Fixed creature_template loading after vendor changes. 
    Fixed mangos.sql `creature_template` default content after adding vendor_id
    New table 'item_convert' for conversRevert "[10677] Send to creature/etc Update call real diff from last update and use it."ion items.
    Added new Cell::Visit* functions to visit grids with center in (x,y) coords.
    Update item buy code for new way vendor item lists work. 
    New table `npc_vendor_template` for comon item data for diff vendors.
    ScriptDev2 updated to 1864.
    Add support for quest 11464, patch by Schmoozerd.
    Add script for areatrigger 5030 (rel. to quest 12575).
    Add basic support for quest 11300 (still need additional ACID support for end miniboss -> spell 43326).
    YTDB updated to 350 (572_FIX_10709).
    All fixes from forum.
    Fix spawn.
    Quest scripts.
    Mob's gossip menus.
    Cumulative Updates:
    CU_0081.zip (10.53 MB)

    Last edited by CthulhuFtagn; 13-11-10 at 11:59 AM.

  11. #950
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    updated successfully with out any problems

    thanks

 

 
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