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  1. #761
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    @ CT:

    first off, HAPPY MADD HATTER DAY, and update CU_0067 executed successfully no errors server up and running great keep up your great work bud




    › See More: [Release] TRM's Cthulhu Ftagn Dual-Database MaNGOS Repack (3.3.5.12340) - 32 & 64-bit



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  3. #762
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    Many thanks - see it now!

    All up and running inc auctionbot!

    Couple of things . . .

    First - thanks to Cthulu. This was fairly easy thanks to the work you've put in.

    Next - moving my old characters tele points et al to the new framework.
    I'll add my database version (17 UDB 381 for Trinity).
    Is there a straightforward method that works?
    It sho would be good to have them come with to this better brighter client/server!

    My os is puppy linux tipsy nvidia with compiz / wine and vmware player.

    I play 4 client hands under WINE at 800x600 on a 1600x1200 screen.
    The server (currently Reaper / Trinity) runs under a vm of winxp on the same box.

    Its really slick & pretty BUT...

    I have BAD probs controlling 4 hands at once and would like to use an old addon called Fightback 103 - see:
    Fight Back - World of Warcraft Mods

    The idea is that characters fight back automatically if attacked.
    Ideally chase off after monsters that run away.
    And use their abilities too a bit would b good (while I'm "asking the earth" © 2010 )!

    As a start, Fightback refuses to fight back.

    I would like to patch the 313 or 335a client in order to alllow execution of any LUA.
    This might allow some of the older addons to function.
    Can it be fixed or do I get to keep both halves!?
    Has anyone used this addon?
    Has anyone tried this addon?
    How do I find out what client version was it designed for?
    What client ver were you on?
    Any ideas?

    Any help would b cool!

    Lastly - anyone remember syndicate wars (OLD)?
    Would like to be able to line up mobs in battle formations and fight vs other players....
    (Big ask there).

    : )


    amd 64x2
    2gb ram
    nvidia 6 series graphics on board
    puppy linux tipsy nv 4.12
    WINE 1.1.26

    Trinity core2 rev 4194
    client 3.1.3

    Testing Latest Mangos and 3.3.5a




    Compiz Screeners . . .

    For the die hard windows users who (like myself a year or two ago). . .
    Haven't seen Compiz desktop manager running?
    It may b a bit of a suprise.

    "Worry balls at the ready, Sir. . . "








    Here's my usual 4 player hand . . .
    4x start screen



    Here's a few from bashes through stratholme over last week or so. . . .

    Looks safe enough. . . .


    We tried . . .


    . . . and died!



    Then kicked ass . . . .



    And a piccy of the latest push in the Caverns of time. . . .
    "It's like bleeding groundhog day!!!"

  4. #763
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    Cool 68

    @zap2012: I noticed you gave your UDB version, but could you tell me what your characters' db version is?

    As far as tele points, if you could upload a dump of the database portion that controls them I'll be able to figure out the format.

    As I'm trying to keep the repack as Blizz-like as possible I wouldn't be able to add battle formations, etc.

    MaNGOS does not support LUA as the scripting is done in the core and scriptdev2.

    As far as 3D desktops, you can also download Madotate which does the same thing.

    Update Available:
    Code:
    MaNGOS updated to 10586
    Update taxi mask size for 3.3.5a 
    Make GO type 10 become nice and shiny: sparkling animation and jingle bells.
    Filebeam Mirror:
    CU_0068.zip (16.98 MB)

    Mediafire Mirror:
    CU_0068.zip (16.98 MB)

    Last edited by CthulhuFtagn; 07-10-10 at 10:05 PM. Reason: Update

  5. #764
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    Hello Cthulu ...
    how great you brother, god bless you and give you back everything you do not expect anything of interest to others ... on the contrary every day perfecting more work ... I know you have to do well in this life ... God bless you.

    ah look I was in the instances of the Scarlet Crusade ... (cross-test and test of the champion), but does not leave any head or anything will be "bug? hehe help with that thanks.

  6. #765
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    Thank you picaro. I'll look into the Scarlet Crusade Trial of the Champion stuff and see what I can do.

  7. #766
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    Thanks for the response.

    Quote Originally Posted by CthulhuFtagn View Post
    @zap2012: I noticed you gave your UDB version, but could you tell me what your characters' db version is?
    Where oh where can I find this out!
    I'll have a look in the origional reaper 313 pack (if I can find it!).

    Quote Originally Posted by CthulhuFtagn View Post
    As far as tele points, if you could upload a dump of the database portion that controls them I'll be able to figure out the format.
    I'm going to give this a try myself - if I can't manage it I'll just add the telepoints again manually.


    Quote Originally Posted by CthulhuFtagn View Post
    As I'm trying to keep the repack as Blizz-like as possible I wouldn't be able to add battle formations, etc.
    Fair shout - you've already done so much!
    I'm really looking forward to having an up to date mangos server!

    Quote Originally Posted by CthulhuFtagn View Post
    MaNGOS does not support LUA as the scripting is done in the core and scriptdev2.
    OK - more reading required here . . .
    I'm still a noob after two years messing with WoW servers!

    Quote Originally Posted by CthulhuFtagn View Post
    As far as 3D desktops, you can also download Madotate which does the same thing.
    hehehe yeah I tried 360desktop madotate and others but they're just funny compared to compiz under linux!
    Among other things compiz runs a window decorator that can be switched off = no window titlebars and borders.
    Further it is real good at distributing processing power evenly accross apps = smooth game on all 4 clients and three win vm's (2 warcraft servers now + web service vm running wifidog postgres apache)

    If you've not seen compiz running check utube . . . .

    I'm going to run the updates you've provided over the weekend (up to date mangos who'd of thought!)

    I'm also toying with the Eve emulator at evemu.org
    They've made real progress but still nothing ready to play

    : (

    Again, many thanks. Sorry to disagree about 3d desktop managers!

  8. #767
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    No need to apologize... everyone has a preference when it comes to certain software. It's all good.

    Update Compiling:
    Code:
    MaNGOS updated to 10591
    Simplify LoadGameObjectForQuests for case GO type 3.
    Check if GO is requirement of quest to activate sparkle if it is.
    Always activate GO type 3 when quest id is defined (and active)
    Make GO type 8 activate and sparkle at related quest active.
    Make GO type 5 sparkle at related quest active.
    ScriptDev2 updated to 1838
    Some corrections to 1831. Inspired by vladimir. 
    Implemented door support after boss Nethekurse. Small cleanup in corresponding files.
    Last edited by CthulhuFtagn; 08-10-10 at 12:49 PM. Reason: Update

  9. #768
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    Update 0068 Added
    Thanks Keep Up The Great Work

  10. #769
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    Cool 69

    Update Available:
    Code:
    MaNGOS updated to 10591
    Simplify LoadGameObjectForQuests for case GO type 3.
    Check if GO is requirement of quest to activate sparkle if it is.
    Always activate GO type 3 when quest id is defined (and active)
    Make GO type 8 activate and sparkle at related quest active.
    Make GO type 5 sparkle at related quest active.
    ScriptDev2 updated to 1838
    Some corrections to 1831. Inspired by vladimir. 
    Implemented door support after boss Nethekurse. Small cleanup in corresponding files.
    Filebeam Mirror:
    CU_0069.zip (16.98 MB)

    Mediafire Mirror:
    CU_0069.zip (16.98 MB)


  11. #770
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    Update 0069 Added
    Thanks Keep Up The Great Work

 

 
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