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  1. #741
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    Thank You once again, you put so much time and work for our benefit, thanks!




    › See More: [Release] TRM's Cthulhu Ftagn Dual-Database MaNGOS Repack (3.3.5.12340) - 32 & 64-bit



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  3. #742
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    0064 works greate

  4. #743
    Scout

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    Hey Cthulh, any thoughts on the whole Mangos vs Trinitycore and why you choose the former?

    Just curious thats all.

  5. #744
    The Beautiful Abomination
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    I won't get into a debate about MaNGOS vs Trinity vs Ascent vs ArcEMU etc.

    MaNGOS was the first emulator I ever used, it was stable, had a huge community behind it, was updated virtually every day and was very easy to edit and understand the code.

    I figure it's a Ford vs Chevy argument, there are good arguments on each side and in the end they both do some things very well.

  6. #745
    Grunt

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    64, as with all your hard work, is good to go, thank you CT.

  7. #746
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    Cool 65

    Update Available:
    Code:
    MaNGOS updated to 10581
    Rename some local variables in random move generator for easier reading.
    TARGET_ALL_RAID_AROUND_CASTER include caster only for positive spells. 
    Better wording in log for shutdown cancelled case. 
    Use static call for IsBGWeekend in BattleGroundAV.
    ScriptDev2 updated to 1836
    Added support for quest 11209. Original patch by Goaul. 
    Restore scriptdev2_script_full.sql data.
    Correct despawn of GO entry 181616 and 186949, to trigger respawn.
    YTDB updated to 345 (567_FIX_10554)
    All fixes from forum 
    Fix spawn 
    Quest scripts 
    Mob's gossip menus 
    New templates from WDB 
    Update table "*_template" by WDB 
    Data from sniffs (templates, spawn) 
    Repopulation of fishing holes 
    Processed 192 caches (3.3.5a)
    Filebeam Mirror:
    CU_0065.zip (15.12 MB)

    Mediafire Mirror:
    CU_0065.zip (15.12 MB)



    EDIT: Forgot to change the versions, please inject this into your mangos and empty DBs.

    Code:
    UPDATE db_version SET version='TRM CU 0065 YTDB 345 Acid 37 MaNGOS 10581 ScriptDev2 1836';
    Last edited by CthulhuFtagn; 06-10-10 at 12:32 PM.

  8. #747
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    hey CT update CU_0065 executed successfully, no errors, also the mangos db version injected successfully, server up and running great, keep up your great work bud sure am thankful on this end for it.

  9. #748
    The Beautiful Abomination
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    Thanks GJ... I've been gone for a few days doing some computer consulting, but I'm back now.

    ACID SCRIPTS UPDATE! W00t!

    Update being uploaded:
    Code:
    ACID updated to 3.0.6 "A Tale of an Ogre and a Gnome"
    Dire Maul Re-Scripted Using Official Data (Waiting for Missing Data on a Few NPC's) - (Scripted by X-Savior) - Special Thanks To Hydro
    Gnomeregan Re-Scripted Using Official Data (Waiting for Missing Data on a Couple NPC's) - (Scripted by X-Savior)
    Improved and Re-Wrote Existing Scripts and Finished Rough Scripting Remaining NPC's for Black Temple - (Scripted by X-Savior)
    Improved and Re-Wrote Existing Scripts and Finished Rough Scripting Remaining NPC's for Blackwing Lair - (Scripted by X-Savior)
    Fixed and Improved Many NPC Buff Scripts - (Scripted by X-Savior)
    Removed Redundant Kill Credit Scripts for Quest: 11538 - (Reported by NeatElves)
    Various Small Fixes and Additions from Forum Members - (Thank You to Everyone Who Participated)
    General Coding Cleanups/Organizing
    Removed all Scripts for NPC's Overlapping with SD2
    (We just went from 5777 creatures in ACID 3.0.5 to 5828 in this release!).
    (We just went from 22077 Total Scripts in ACID 3.0.5 to 22763 in this release).

    EDIT: At a McDonalds in Holbrook, AZ using the WiFi... SLOW upload... sorry for the wait.
    Last edited by CthulhuFtagn; 06-10-10 at 01:49 PM.

  10. #749
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    Are you a God CT ? =D Your work is Professional !!!!!!!!!!!!!!! Keep that Amazing Work

  11. #750
    The Beautiful Abomination
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    Cool Are you a god?


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    Yes... because

    Quote from Ghost Busters: Ray, when someone asks you if you're a god, you say "YES"!




    Thanks brother.

    Update Available:
    Code:
    ACID updated to 3.0.6 "A Tale of an Ogre and a Gnome"
    Dire Maul Re-Scripted Using Official Data (Waiting for Missing Data on a Few NPC's) - (Scripted by X-Savior) - Special Thanks To Hydro
    Gnomeregan Re-Scripted Using Official Data (Waiting for Missing Data on a Couple NPC's) - (Scripted by X-Savior)
    Improved and Re-Wrote Existing Scripts and Finished Rough Scripting Remaining NPC's for Black Temple - (Scripted by X-Savior)
    Improved and Re-Wrote Existing Scripts and Finished Rough Scripting Remaining NPC's for Blackwing Lair - (Scripted by X-Savior)
    Fixed and Improved Many NPC Buff Scripts - (Scripted by X-Savior)
    Removed Redundant Kill Credit Scripts for Quest: 11538 - (Reported by NeatElves)
    Various Small Fixes and Additions from Forum Members - (Thank You to Everyone Who Participated)
    General Coding Cleanups/Organizing
    Removed all Scripts for NPC's Overlapping with SD2
    (We just went from 5777 creatures in ACID 3.0.5 to 5828 in this release!).
    (We just went from 22077 Total Scripts in ACID 3.0.5 to 22763 in this release).
    Filebeam Mirror:
    CU_0066.zip (16.97 MB)

    Mediafire Mirror:
    CU_0066.zip (16.97 MB)

    Last edited by CthulhuFtagn; 06-10-10 at 02:38 PM.

 

 
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