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  1. #711
    The Beautiful Abomination
    CthulhuFtagn's Avatar
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    Cool 62


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    Update Available:
    Code:
    MaNGOS updated to 10555
    Remove not existing function declaration. 
    Fix wrong procs when spell hits with no damage.
    YTDB updated to 344 (566_FIX_10554)
    All fixes from forum 
    Fix spawn 
    Quest scripts 
    Mob's gossip menus 
    New templates from WDB 
    Update table "*_template" by WDB 
    Data from sniffs (templates, spawn) 
    Processed 186 caches (3.3.5a)
    Filebeam Mirror:
    CU_0062.zip (14.93 MB)



    Mediafire Mirror:
    CU_0062.zip (14.93 MB)



    The random/cool/funny/wtf image of the day (for yesterday)



    › See More: [Release] TRM's Cthulhu Ftagn Dual-Database MaNGOS Repack (3.3.5.12340) - 32 & 64-bit
    Last edited by CthulhuFtagn; 29-09-10 at 11:33 AM.



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  3. #712
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    @ CT:

    update CU_0062 executed successfully, no errors server up and running great keep up the great work bud

  4. #713
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    Update 0062 Added
    Thanks Keep Up The Great Work

  5. #714
    Beginner

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    Most excellent as always. Everything is working fine with the lasted update.

  6. #715
    Grunt

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    062 up and running, and clean as always, many thanks.

  7. #716
    Scout

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    all updates executed perfectly thank you

  8. #717
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    Talking picaro`s .......... plis helpme

    cthulhu hello thanks for your work XD ...


    wanted to know if you can remove all the doors in icc
    and the block of ice that is on the first boss tuetanoo Lord, because those doors do not open are bad (bugs). if you can please help me with that XD. any sql file with the doors and removed or repaired xd.
    thank you very much for your time ..... XD you're the best my idol ... lol

    (Forgive the English translated it in google) xd

    i am from colombia.

  9. #718
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    Quote Originally Posted by picaro View Post
    cthulhu hello thanks for your work XD ...


    wanted to know if you can remove all the doors in icc
    and the block of ice that is on the first boss tuetanoo Lord, because those doors do not open are bad (bugs). if you can please help me with that XD. any sql file with the doors and removed or repaired xd.
    thank you very much for your time ..... XD you're the best my idol ... lol

    (Forgive the English translated it in google) xd

    i am from colombia.
    Since CT will want to maintain the Blizzlike-ness of the server, I doubt he'll remove the doors, however what you can do, is after you kill the boss, (Lord Marrowgar), you can type .gm on and then open the door the way, should work for most of the doors. In the event the portal to the Upper Spire doesn't work, you can use one of the teleports to get up there, (.tele Bloodprinces) or something along those lines.

  10. #719
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    Great Update everthing is working fine donīt stop now errr...never stop
    Just to check if this is normal...
    warning.jpg
    Thanks friend

  11. #720
    The Beautiful Abomination
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    Cool 63


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    Perfectly normal as those are for placeholders.

    Update Compiling:
    Code:
    MaNGOS updated to 10563
    Quice updated to 1.2.55
    Implement CMSG_PET_STOP_ATTACK. 
    Cleanup WorldSession::HandlePetAction.
    Avoid ask AI for direct controlled creature at attack. 
    Remove reundenant spell store for temporary unsummoned  pet. 
    Add world state id in comments for all hard coded state id's.
    Fix spell "Spinning" (64385) for item "Unusual Compass" (45984).
    Add optionial arg to Unit::SetFacingTo which is passed to SendMessageToSet.
    Add frand function for random floats with min/max, similar to urand.
    Filebeam Mirror:
    CU_0063.zip (15.05 MB)

    Mediafire Mirror:
    CU_0063.zip (15.05 MB)



    Last edited by CthulhuFtagn; 30-09-10 at 02:36 PM. Reason: Update

 

 
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