Likes: 0
Results 541 to 550 of 1117
-
16-09-10, 10:11 PM #541
Register to remove this adSadly that particular variable was relegated to the circular bin, not sure why, it may have been placed inside the game's executable.
Update Available:
Code:MaNGOS updated to 10492 Fixed crash in debug output for some data. Search player in player list in update fields data prepare is bad idea. Arena ratings changes are signed, fix debug string accordingly. Correct some typos in comments for SCRIPT_COMMAND* ScriptDev2 updated to 1821 Fixed the VS100 files. Fixed typo in azuremyst_isle.cpp. Patch by Dunemaster. Added missing Makefile.am entry. Added correct version of All along the watchtowers patch. Patch by virusav. DB support needed for the correct work. Added Gnomergan Instance script. Patch by Schmoozerd. Thermaplugg script. Placeholder for Grubbis Event. Added some more stuff for future implementation of Drakkari Colossus in Gundarak.
CU_0043.zip (14.81 MB)
Mediafire Mirror:
CU_0043.zip (14.81 MB)
› See More: [Release] TRM's Cthulhu Ftagn Dual-Database MaNGOS Repack (3.3.5.12340) - 32 & 64-bitLast edited by CthulhuFtagn; 16-09-10 at 10:36 PM. Reason: Update
System & Security: HP Pavilion dv7-3160us Entertainment Notebook PC - My Video Link
| Windows 7 Home Premium x64 | avast! Free antivirus | ThreatFire | ZoneAlarm Free Firewall | Spybot - Search & Destroy | Malwarebytes Anti-Malware | Panda USB and AutoRun Vaccine | KeePass | TrueCrypt |
-
17-09-10, 12:55 AM #542
you sure are pounding out the updates, your repacks are the best i have ever played on, keep up the good work bud
Last edited by wjcb1975; 17-09-10 at 12:57 AM.
-
17-09-10, 06:25 AM #543
@ CT:
yup he sure is and thats a good thing no sitting and waiting for ever for an update. That shows hes working hard on the repack keep up the great work
update executed successfully, no errors, server running great
-
17-09-10, 06:56 AM #544
Updates 39-43 executed flawlessly, keep up the awesome work dude.
-
17-09-10, 09:47 AM #545
very nice job but i have small issue since one of the patches (not sure wich one but older than update 10 (afair). When i fight with mobs in instances they fall down under ground, but when i fight outside they're working fine, any fixes / ideas?
-
17-09-10, 09:47 AM #546
Just amazing and Great as always!!
One question friend...do you recomend that i clean my game cache everytime i do an update...?
Big Hug
-
17-09-10, 09:50 AM #547
-
17-09-10, 10:24 AM #548
-
17-09-10, 11:28 AM #549
Thanks brotherman.
Right on.
It's so nice to see you every once in a while dude.
Extract your vmaps and enable them in your mangosd.conf file.
Narcoleptic is correct; they are important now if you don't want this problem.
Optional vmaps (Vertical Collision Detection Maps)
The vmap extractor is now in the tools folder of the Cumulative Updates.
Place the extracted files from it in your World of Warcraft/Data/enUS folder then double-click the makevmaps_SIMPLE.bat file
Make sure your mangosd.conf file has the following variables set:
Code:vmap.enableLOS = 1 vmap.enableHeight = 1 vmap.ignoreMapIds = "" vmap.ignoreSpellIds = "7720" vmap.enableIndoorCheck = 1 DetectPosCollision = 1
Last edited by CthulhuFtagn; 17-09-10 at 11:33 AM.
System & Security: HP Pavilion dv7-3160us Entertainment Notebook PC - My Video Link
| Windows 7 Home Premium x64 | avast! Free antivirus | ThreatFire | ZoneAlarm Free Firewall | Spybot - Search & Destroy | Malwarebytes Anti-Malware | Panda USB and AutoRun Vaccine | KeePass | TrueCrypt |
-
17-09-10, 12:10 PM #550
Register to remove this adgonna do, thx, and really great job.