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Thread: [Release] AMD WoW core.
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20-05-10, 01:11 PM #11
Register to remove this adI was never a fan of amd a few of my friends are, but if this is there core. Then how are they having an auto donation system and ect.. There are no scripts in this core you gave us.
› See More: [Release] AMD WoW core.Last edited by MikExV™; 22-05-10 at 12:01 AM.
Just got my pc back
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20-05-10, 09:22 PM #12
lol why you guys fighting.... Be nice!
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22-05-10, 12:07 AM #13
Error compiling.
Code:1>------ Build started: Project: shared, Configuration: Release Win32 ------ 1>Extracting SVN revision... 1>SVN Revision Extractor 1>Written by Burlex, 2008/02/20 1>Branch: TRUNK 1>Revision found: 1 1>Opening existing file... 1>Revisions match exiting file. Skipping. 1>Compiling... 1>CreateInterface.cpp 1>BufferPool.cpp 1>VMapManager.cpp 1>TreeNode.cpp 1>TileAssembler.cpp 1>SubModel.cpp 1>ModelContainer.cpp 1>ManagedModelContainer.cpp 1>CoordModelMapping.cpp 1>BaseModel.cpp 1>Vector4.cpp 1>Vector3.cpp 1>Triangle.cpp 1>System.cpp 1>Plane.cpp 1>Matrix3.cpp 1>format.cpp 1>Crypto.cpp 1>Box.cpp 1>AABox.cpp 1>Generating Code... 1>Compiling... 1>Log.cpp 1>Util.cpp 1>StackWalker.cpp 1>MersenneTwister.cpp 1>MemoryLeaks.cpp 1>CrashHandler.cpp 1>CallBack.cpp 1>arcemu_getopt.cpp 1>ThreadPool.cpp 1>Mutex.cpp 1>CThreads.cpp 1>SocketWin32.cpp 1>SocketOpsWin32.cpp 1>SocketMgrWin32.cpp 1>Socket.cpp 1>CircularBuffer.cpp 1>WowCrypt.cpp 1>Sha1.cpp 1>MD5.cpp 1>hashmap.cpp 1>Generating Code... 1>Compiling... 1>crc32.cpp 1>BigNumber.cpp 1>Config.cpp 1>DBCStores.cpp 1>DBC.cpp 1>MySQLDatabase.cpp 1>dbcfile.cpp 1>Database.cpp 1>Generating Code... 1>Creating library... 1>Build log was saved at "file://c:\Amdwow core\win\VC90\shared___Win32_Release\BuildLog.htm" 1>shared - 0 error(s), 0 warning(s) 2>------ Build started: Project: world, Configuration: Release Win32 ------ 2>Compiling... 2>StdAfx.cpp 2>Compiling... 2>ProcCondHandler.cpp 2>WorldSocket.cpp 2>WorldSession.cpp 2>WorldRunnable.cpp 2>WorldCreator.cpp 2>World.cpp 2>WordFilter.cpp 2>WeatherMgr.cpp 2>WayPoints.cpp 2>WarsongGulch.cpp 2>VoiceChatHandler.cpp 2>VoiceChatClientSocket.cpp 2>Vehicle.cpp 2>Unit.cpp 2>TransporterHandler.cpp 2>TradeHandler.cpp 2>TerrainMgr.cpp 2>TaxiMgr.cpp 2>TaxiHandler.cpp 2>StrandOfTheAncient.cpp 2>Generating Code... 2>Compiling... 2>Stats.cpp 2>SpellTarget.cpp 2>SpellHandler.cpp 2>SpellFixes.cpp 2>SpellEffects.cpp 2>SpellAuras.cpp 2>Spell.cpp 2>SpeedDetector.cpp 2>SocialHandler.cpp 2>SkillHandler.cpp 2>ScriptMgr.cpp 2>ReputationHandler.cpp 2>RecallCommands.cpp 2>RaidHandler.cpp 2>QuestMgr.cpp 2>QuestHandler.cpp 2>QuestCommands.cpp 2>Quest.cpp 2>QueryHandler.cpp 2>PlayerPacketWrapper.cpp 2>Generating Code... 2>Compiling... 2>Player.cpp 2>PetHandler.cpp 2>Pet.cpp 2>Opcodes.cpp 2>ObjectStorage.cpp 2>ObjectMgr.cpp 2>ObjectContainer.cpp 2>Object.cpp 2>NPCHandler.cpp 2>MovementHandler.cpp 2>MiscHandler.cpp 2>MapScriptInterface.cpp 2>MapMgr.cpp 2>MapCell.cpp 2>Map.cpp 2>MailSystem.cpp 2>LootMgr.cpp 2>LogonCommHandler.cpp 2>LogonCommClient.cpp 2>LocalizationMgr.cpp 2>Generating Code... 2>Compiling... 2>LfgMgr.cpp 2>LfgHandler.cpp 2>Level3.cpp 2>Level2.cpp 2>Level1.cpp 2>Level0.cpp 2>ItemInterface.cpp 2>ItemHandler.cpp 2>Item.cpp 2>InstanceCommands.cpp 2>HonorHandler.cpp 2>GuildHandler.cpp 2>Guild.cpp 2>GroupHandler.cpp 2>Group.cpp 2>GMTicketCommands.cpp 2>GMTicket.cpp 2>GameObject.cpp 2>faction.cpp 2>EyeOfTheStorm.cpp 2>Generating Code... 2>Compiling... 2>EventMgr.cpp 2>EventableObject.cpp 2>DynamicObject.cpp 2>DuelHandler.cpp 2>debugcmds.cpp 2>DayWatcherThread.cpp 2>DatabaseCleaner.cpp 2>Creature.cpp 2>Corpse.cpp 2>Container.cpp 2>CombatHandler.cpp 2>CollideInterface.cpp 2>ChatHandler.cpp 2>Chat.cpp 2>CharacterHandler.cpp 2>ChannelHandler.cpp 2>Channel.cpp 2>BattlegroundMgr.cpp 2>BattlegroundHandler.cpp 2>BattlegroundCommands.cpp 2>Generating Code... 2>Compiling... 2>AuctionMgr.cpp 2>AuctionHouse.cpp 2>ArenaTeam.cpp 2>Arenas.cpp 2>AreaTrigger.cpp 2>ArathiBasin.cpp 2>AlteracValley.cpp 2>AIInterface.cpp 2>AddonMgr.cpp 2>AchievementMgr.cpp 2>WorldStateManager.cpp 2>ExWorldCreator.cpp 2>ExSpellEffects.cpp 2>ExSpellAuras.cpp 2>ExSpell.cpp 2>Warrior.cpp 2>Warlock.cpp 2>Shaman.cpp 2>Rogue.cpp 2>Priest.cpp 2>Generating Code... 2>Compiling... 2>Paladin.cpp 2>misc.cpp 2>Mage.cpp 2>Items.cpp 2>InitSpellNameHash.cpp 2>Hunter.cpp 2>Druid.cpp 2>LnSource.cpp 2>Level4.cpp 2>ExWorldSession.cpp 2>ExWorld.cpp 2>ExUnit.cpp 2>ExPlayer.cpp 2>ExObjectMgr.cpp 2>ExObject.cpp 2>ExLootMgr.cpp 2>ExCreature.cpp 2>BufferPools.cpp 2>AIAHealSupport.cpp 2>Generating Code... 2>Creating library... 2>Build log was saved at "file://c:\Amdwow core\win\VC90\world___Win32_Release\BuildLog.htm" 2>world - 0 error(s), 0 warning(s) 3>------ Build started: Project: antrix, Configuration: Release Win32 ------ 3>Compiling... 3>Master.cpp 3>Main.cpp 3>CoreMemoryAllocator_Core.cpp 3>ConsoleListener.cpp 3>ConsoleCommands2.cpp 3>ConsoleCommands.cpp 3>CConsole.cpp 3>Generating Code... 3>Compiling resources... 3>Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1 3>Copyright (C) Microsoft Corporation. All rights reserved. 3>..\..\src\ico\ascent\ascent-worldserver.rc(10) : fatal error RC1015: cannot open include file 'afxres.h'. 3>Build log was saved at "file://c:\Amdwow core\win\VC90\antrix___Win32_Release\BuildLog.htm" 3>antrix - 1 error(s), 0 warning(s) ========== Build: 2 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Just got my pc back
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22-05-10, 12:42 AM #14
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22-05-10, 03:37 AM #15
My question is why release a core that doesen't work correctly?
Just got my pc back
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22-05-10, 04:19 AM #16
As I already stated, even if this was the real core, it wouldn't be able to be used, hence it would require a specific database.
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22-05-10, 05:01 AM #17
That's correct, but you could of course use the fixes that are already in the source code for your own server.
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22-05-10, 07:25 AM #18
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22-05-10, 12:16 PM #19
And even if this core worked, you would not even be able to compile. Because it only has the programs so you can compile antrix, not arcemu. So this core would not even work.
Just got my pc back
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22-05-10, 03:30 PM #20
Register to remove this adWell Mikey Here is what i think okay.
If you don't like what someone is posting then why post. This reply from me doesn't include what Cocain or Pedregon is saying.
This is toward you, Why post on something that you don't like.
Do a simple thing and don't make comments that aren't needed okay. If someone wanted to take this core and fix it them let them do it. Don't ruin someone's release just because you "think" it will be impossible to fix.
Thank you.Don't Forget to for useful releases!. It gives you good luck! Just Like Lucky charms!