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    Ike3's AI Playerbot Repack + AHbot


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    ike3's AI Playerbot Repack (x86)
    ike3's Playerbots on TrinityCore source

    ike3's AI Playerbots
    Compiled for x86 (Win32)
    AhBot by ike3 enabled (configure in ahbot.conf)
    Trinity AHbot disabled (configure in worldserver.conf)

    TrinityCore revision hash: cfcf386

    Download: ike3's AI Playerbot Repack x86
    ike3's AI Playerbot Repack (x64)
    ike3's Playerbots on TrinityCore source

    ike3's AI Playerbots
    Compiled for x64 (Win64)
    AhBot by ike3 disabled (hardcoded)
    Trinity AHbot enabled (configure in worldserver.conf)

    TrinityCore revision hash: cfcf386

    Download: ike3's AI Playerbot Repack x64


    Visual C++ Redistributable Package for Visual Studio 2013 (vcredist_x86.exe) :
    http://download.microsoft.com/download/2/E/6/2E61CFA4-993B-4DD4-91DA-3737CD5CD6E3/vcredist_x86.exe

    Visual C++ Redistributable Package for Visual Studio 2013 (vcredist_x64.exe) :
    http://download.microsoft.com/download/2/E/6/2E61CFA4-993B-4DD4-91DA-3737CD5CD6E3/vcredist_x64.exe


    ike3 AI Playerbots + Transmog NPC
    + Glyph Vendors (x64)

    ike3 AI Playerbots built on TrinityCore source code

    ike3's AI Playerbots ported from MaNGOS to TrinityCore
    The ike3 AhBot is disabled in the source before compile
    Trinity AHbot available (configure in worldserver.conf)
    Transmogrify NPC (SQL scripts from Rochet2) added
    Worldserver from Feyzee's updates to SPP/TC project

    TrinityCore revision hash: cfcf386

    Download:
    ike3 AI Playerbots + Transmog NPC + Glyph Vendors (x64)
    ike3 AI Playerbots
    +Transmog NPC (x64)

    ike3 AI Playerbots built on TrinityCore source code

    ike3's AI Playerbots ported from MaNGOS to TrinityCore
    The ike3 AhBot is disabled in the source before compile
    Trinity AHbot available (configure in worldserver.conf)
    Transmogrify NPC (SQL scripts from Rochet2) added
    Worldserver from Feyzee's updates to SPP/TC project

    TrinityCore revision hash: cfcf386

    Download:
    ike3 AI Playerbots +Transmog NPC (x64)


    This release is based on the current release of
    https://github.com/ike3/mangosbot
    as of 10 November 2014,
    so it is on par with this release from TrinityCore:
    -------------------------------------------------------------------------------------------------------------
    Source tree:
    https://github.com/TrinityCore/TrinityCore/tree/ff18a6e426ff2bae0214e510549397402c4dd162
    -------------------------------------------------------------------------------------------------------------
    Commit:
    https://github.com/TrinityCore/TrinityCore/commit/ff18a6e426ff2bae0214e510549397402c4dd162
    -------------------------------------------------------------------------------------------------------------
    DB/Quest: Return of the High Chief
    Scripted
    Return of the High Chief - Quest - World of Warcraft
    , rather than the tusk just permanently spawned on the ground.
    dr-j
    authored on 10 Nov 2014




    Game login: admins/admins
    MySQL Server: root/ascent

    You need all of the DBC, Maps, Vmaps and even Mmaps to run this server with the default settings. You can disable Mmaps in Worldserver.conf if you prefer not to download or extract those Mmaps, but Mmaps are recommended to use for proper pathing (otherwise, your bots will aggro through walls and walk through closed doors, etc). Links are provided above to download all the folders in archive files. I have also included the extractor within the TOOLS folder in the repack if you want to extract them yourself.


    Error 0xc000007b or "Missing MSVCR120.dll" on Windows x64:

    Install the matching Visual C++ 2013 Redistributable package from Microsoft:







    Credits

    tkrokli for the repack, Jeutie (Jordy Thery) for the Portable MySQL & Apache servers
    Ike3 for porting the mangosbot source to TrinityCore code
    TrinityCore developers & community for the base source
    dmanbob for compiling the x64 core files





    › See More: Ike3's AI Playerbot Repack + AHbot
    Last edited by Wise; 16-02-15 at 11:51 PM.



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