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  1. #1
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    [Official] PaikProductions Blizzlike Repack


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    PaikProductions Presents: Blizzlike Repack!

    Includes:

    NCDB rev 101!
    Arcemu rev 2836!
    Patch 3.1.3!

    Information:

    This is Just a standard almost everything work blizzlike repack.
    This will be updated all the TIME!
    It is 100% Blizzlike no special things in it.
    I just want to say it looks crap but people want to play real World of Warcraft for free!
    For now Chosen as the fastest updated Repack!!!
    Because I didn't heard anything more about a update from AC-DB, I choose to make
    the repack with NCDB rev 101!

    NCDB rev 101 Download

    Login Information:



    Username: admin
    Password: paik

    Note:

    Soon, I will just give the download link of the new arcemu rev. Then you don't need to download the whole repack again.
    You need to download new repack again if I release it with a new DB rev!
    Please tell me if you want the Changelog posted in the Thread!

    Arcemu:

    As i have promised, here is the latest compile for arcemu: 2790 <- Stable!
    You can now just simpely download this latest arcemu folder and just overwrite it with your other Arcemu folder in the,
    PaikProductions Blizzlike Repack folder. Thanks for using my repack and compiles!

    Arcemu 2790 Download! <- OLD!

    Changelog from 2820:
    Code:
    FIXED: Compile error in rev2819. Please test before commiting!
    * FIXED: Broken Linux build. Again, please be nice and test before commiting!
    * ADDED: Implemented a traffic meter, and the result is dumped on the stats page.
    * FIXED: When the StatDumper dumps the total bandwith used it will now display the correct value for the measurement unit. :3 
    Also credit goes to Hasbro for fixing up the XSL file for the stats page (in the previous commit).
    * MODIFIED: Tinkered a bit with my UnixMetric class. Now it will provide a better CPU usage resolution, below 10 minutes sampling frequency.
    * MODIFIED: After Burlex's suggestion I read up a bit more about kernel memory statistics, and decided to read display VmRSS instead of VMdata. The difference is that VMData is the complete virtual address space of the process, and VmRSS is only the pages that belong to the process. Reference: http://mail.nl.linux.org/kernelnewbies/2008-03/msg00351.html
    * FIXED: crash hotfix. Fixed the crash when a socket is being polled for traffic data AFTER it's disconnected/deleted/etc. It appears to have occured on Unix only.
    * MODIFIED: Applying Lurker's db updater batch file patch.
    * FIXED: Tame beast works again, credits to Draaven http://arcemu.info/trac/ticket/709
    * FIXED: pets will no longer attack unattackable creatures.
    FIXED: Chat - Now properly changes with phase
    FIXED: Non-targeted spells (targeted ones already worked properly)
    ADDED: .character phase command to be a get/set command at the same time, depending on parameters (you can view the phase of someone without parameters, with parameters you can set it)
    ADDED: .npc phase <phase> <save> - save represents an optional 1 to save the phase of the npc to the database.
    ADDED: .go phase <phase> <save> - remember without the <>...
    The spawn commands will set the spawned object's phase to match the player's phase; if it is not the desired outcome, then you can use the above 3 commands. The various info commands should list the phase value too.
    
    FIXED: Mana bar/power bar (just stumbled upon it while testing things, so fixed it along the way)
    FIXED: Combat pets now properly follow phase changes.
    MODIFIED: Server's packet logging to include the account id, so you can easily tell now which packet came/went from/to who.
    FIXED: Various small warnings about uninitialized variables and 0 vs NULL differences.
    * FIXED: Fixed guildmaster money retrieval from guildbank issue, lol. This was an extremely hard to find issue and involves lots of code changes may take minutes to update! lol
    FIXED: Wrong field names in SpellEntry
    ADDED: Global Cooldown Modifier
    FIXED: Adding Lifeblood, Toughness and Master of Anatomy
    FIXED: Double MotD Message http://arcemu.org/forums/index.php?showtopic=17261
    FIXED: Tree of Life - Heal Bonus http://arcemu.org/forums/index.php?showtopic=17305
    FIXED: Skillup from enchants http://arcemu.org/forums/index.php?showtopic=17450
    * ADDED: totems and elementals summoned by totems will properly flag now for pvp when the owner flags or unflags
    * ADDED: totems will disappear if the elemental they summoned is killed
    * ADDED: elementals summoned by totems will no longer attack unflagged players or pets (the earth ones at least, the fire uses spell, that will have to be investigated further )
    * ADDED: elementals summoned by totems will  despawn if the totem is cancelled
    * ADDED: elementals summoned by totems will despawn if the totem is killed
    * ADDED: summons and totems will no longer have a loot of any kind, not even the loot window will pop up.
    * ADDED: Totems will no longer attack unflagged pets
    * ADDED: Pets will no longer attack unflagged totems
    * ADDED: Pets will no longer attack unflagged summons
    * ADDED: pets will lose/gain PvP flag with their owner
    * ADDED: Totems will flag the owner for PvP if we attack a PvP combatant
    * ADDED: Pets will flag their owner for PvP if we attack a PvP combatant
    * ADDED: Players attacking a PvP combatant will get flagged
    * ADDED: Players attacking a PvP combatant with summons will get flagged
    * ADDED: Players attacking a PvP NPC will get flagged
    * FIXED: my own screwup, Creatures not attacking unflagged Players, tks Andy for pointing this out!
    This is mostly a housekeeping / maintenance commit.
    ADDED: Jackpoz's spellefect patch: http://arcemu.org/forums/index.php?showtopic=17142&view=findpost&p=78154   Please apply the included query for the char db, if you are experiencing issues with languages after this commit.
    ADDED: Stable masters will now only send the stabled pet list to hunters
    ADDED: Deathknight entry for worldstrings, please apply the included world update.
    ADDED: Up-to-date structure files for world, logon, and char databases.
    ADDED: License banner for the UnixMetric class files.
    UPDATED: db updater tool
    REMOVED: old unstable scripts directory, old sql directory, oa updates.
    ADDED Eye of Kilrogg patch by Jackpoz -> http://arcemu.org/forums/index.php?showtopic=17571 thank you for contributing.
    APPLIED: VC90 Patch by Lurker -> http://arcemu.org/forums/index.php?showtopic=17563 thank you for contributing.
    
    Download:





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  3. #2
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    Hmmm, ok i share it on Ac-web.org?, my MSN [email protected]

  4. #3
    Senior Sergeant
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    I already posted it on AC-web XD!

  5. #4
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    welcome back Paik!!! , for this release





  6. #5
    Senior Sergeant
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    Thanks MysteriousSoul !

  7. #6
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    Hmmm, and maybe should it support patch 3.2.0 instead

 

 

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