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  1. #1
    Contributor
    runiker's Avatar
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    LUA Quick Question


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    is there a way to check if the player is horde or ally in lua other then looking for each one?




    › See More: LUA Quick Question



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  3. #2
    Scout
    stoneharry's Avatar
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    Yes you can,
    Check this: http://www.sos-server.com/library.html
    99% of the normal lua commands (most are broke on most Lua engines)

  4. #3
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    QQrofl's Avatar
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    Here's what I put together.. and it works. I can also make it say their in combat.

    Code:
     local race=player:GetPlayerRace()
    if race==1 or race==3 or race==4 or race==7 or race==11 then
    Can't use in combat:

    Code:
    if (player:IsInCombat() == true) then
     player:SendAreaTriggerMessage("You are in combat, sorry!")
        else                          
      unit:GossipCreateMenu(3543, player, 0)
     local race=player:GetPlayerRace()
    if race==1 or race==3 or race==4 or race==7 or race==11 then

    Also a Item:

    Code:
    if (player:IsInCombat() == true) then
     player:SendAreaTriggerMessage("You are in combat, Sorry!")
        else                          
      item:GossipCreateMenu(3543, player, 0)
     local race=player:GetPlayerRace()
    if race==1 or race==3 or race==4 or race==7 or race==11 then




    Trinity C++ Event Scriptor, ArcEmu C++ Event Scriptor. I have done countless projects to entertain people, so many nostalgic moments, but the best has soon to come.

  5. #4
    First Sergeant
    Blindguard's Avatar
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    Thanks alot, need this myself really :P
    Metal are supreme.

 

 

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