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01-05-10, 02:57 PM #1
[Dev] Trinitycore NPC creator (3.3.3a)
Register to remove this adHello, I've been working on a program since one week ago in microsoft visual C#. Because wow-v doesn't support Trinitycore I made a program for creating trinitycore NPC's. If you want I will also include Items, loot tables, weapons etc... in the program. All up to you.
This Program is still under development. What I will add into this program:
- The red options
- More options (flags, movement, scripts, trainers, vendors, waypoint movement)
- Not only NPC creator but also Item creator.
- Maybe support for mangos and arcemu
- Supports Trinitycore 3.3.3a
- Supports trinitydatabase 333.9.29
- DisplayID finder included
- Saves sql file automaticly to the same directory
SCREENSHOT:
DOWNLOAD LINK:
Filebeam - Beam up that File Scottie!
Please report bugs if you find them and all suggestions and ideas are welcome!
Enjoy,
StefanHaan
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01-05-10, 04:00 PM #2
Thanks Stefhaan +R
Btw, are you from sweden ?No touching please.
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02-05-10, 08:52 AM #3
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09-05-10, 03:10 PM #4
hi there, kinda newbish to this kinda stuff.. im wondering which folder do i extract this into im running shaan's repack (until i get a bit better at all this hehe) can anyone help me? thanks
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09-05-10, 03:40 PM #5
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10-05-10, 10:26 AM #6
1) Open your world database (double click)
2) Click right mouse button on your world database and choose "execute SQL file"
3) Browse to the sql file you want to aplly
4) Click "run"
5) Done (you can spawn the npc with the command:
.npc add ENTRY
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11-05-10, 01:38 PM #7
Hey I was wondering when the vendor option will be available and if you will be able to use inventories from wow-v.com with npcs you make using this program.
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11-05-10, 02:32 PM #8
hi gennatr,
I'm currently working on a new version, this version will allow you to make vendors, trainers, pets... Everything will be intergrated.
I think i will release this version next week. I will post a screenshot today/tomorrow.
Shaan
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11-05-10, 05:27 PM #9
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12-05-10, 04:07 PM #10
Register to remove this adWell,
The Mana, HP and Armor is based on the npc-level, and the npc class and the npc rank. So you can't make an npc with custom mana, armor or HP
Hi, here a screenshot of the next release.
I'm currently working on the scripting part.
Shaan