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  1. #1
    Graphics Guru

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    [Release]ICC Teleporter, creature + script


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    Here is a screenshot:





    All credits go to Austinsims



    Here are the downloads:
    Scourge Portal NPC
    Code:
    --[[
        Script made by austinsims 
    ]]
    
    function portalGossipOnTalk(pUnit, Event, player)
        pUnit:GossipCreateMenu(100, player, 0)
        pUnit:GossipMenuAddItem(0, "Teleport to Light's Hammer", 1, 0)
        pUnit:GossipMenuAddItem(0, "Teleport to Oratory of The Damned", 2, 0)
        pUnit:GossipMenuAddItem(0, "Teleport to Rampart of Skulls", 3, 0)
        pUnit:GossipMenuAddItem(0, "Teleport to Deathbringer's Rise", 4, 0)
        pUnit:GossipMenuAddItem(0, "Teleport to The Plagueworks", 5, 0)
        pUnit:GossipMenuAddItem(0, "Teleport to The Crimson Halls", 6, 0)
        pUnit:GossipMenuAddItem(0, "Teleport to The Frostwing Halls", 7, 0)
        pUnit:GossipMenuAddItem(0, "Teleport to The Frost Queen's Lair", 8, 0)
        pUnit:GossipMenuAddItem(0, "Teleport to The Frozen Throne", 9, 0)
        pUnit:GossipSendMenu(player)
    end
    
    function portalGossipOnSelect(Unit, Event, player, id, intid, code, pMisc)
        if (intid == 1) then
            player:Teleport(631, -17.856115, 2211.640137, 30.115812)
            player:GossipComplete()
        end
    
        if (intid == 2) then
            player:Teleport(631, -503.632599, 2211.219971, 62.823246)
            player:GossipComplete()
        end
        
        if (intid == 3) then
            player:Teleport(631, -615.098267, 2211.509766, 199.973083)
            player:GossipComplete()
        end
            
        if (intid == 4) then
            player:Teleport(631, -549.151001, 2211.463967, 539.290222)
            player:GossipComplete()
        end
    
        if (intid == 5) then
            player:Teleport(631, 4356.780273, 2863.636230, 349.337982)
            player:GossipComplete()
        end
    
        if (intid == 6) then
            player:Teleport(631, 4453.248535, 2769.325684, 349.347473)
            player:GossipComplete()
        end
    
        if (intid == 7) then
            player:Teleport(631, 4356.853516, 2674.143311, 349.340118)
            player:GossipComplete()
        end
    
        if (intid == 8) then
            player:Teleport(631, 4356.527344, 2402.710205, 220.462723)
            player:GossipComplete()
        end
    
        if (intid == 9) then
            player:Teleport(631, -782.4, 2604.1, 1784.6)
            player:GossipComplete()
        end
    end
    
    RegisterUnitGossipEvent(99098, 1, "portalGossipOnTalk")
    RegisterUnitGossipEvent(99098, 2, "portalGossipOnSelect")



    › See More: [Release]ICC Teleporter, creature + script
    Last edited by Apple; 24-03-10 at 05:50 AM. Reason: too bright colours ;o



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  3. #2
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    PaikProductions's Avatar
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    You should find the gameobject of the real teleport, that would be awesome, but this is nice too!

  4. #3
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    this is for trinity core too?

  5. #4
    Elite Member
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    Quote Originally Posted by ignite View Post
    this is for trinity core too?
    If you are working with TC you should know that TC doesent support lua.
    No touching please.

  6. #5
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    Yea lol :P nice!

 

 

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