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  1. #1
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    [Lua] Player & Admin Event Control Panel


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    What is it?

    Basically this is a script which affects 2 items.
    1 Item (Sqls included below) <GM> Control Panel allows GMs/Admins to control what happens.

    They can define what a player can win, how much and what the code is.

    In Theory this is what its used for:
    Every player has a "Player Control Panel" which allows them to do two things, Bind their location if the <GM> Control Panel has enabled it, and the second one is for the event. Say they win the event the GM sets what they win, and how much of it they win before the event starts and then whispers the code which can only be used once to the player who then puts it in their player control panel and gets the reward and then the code resets so nobody else can use it, the GM must then define a new code before anyone can win anything else via the <GM> panel.





    The SQL
    Code:
    UPDATE `items` SET `entry` = '90001', `class` = '0', `subclass` = '-1', `field4` = '-1', `name1` = '<GM> Control Panel', `displayid` = '7984', `quality` = '4', `flags` = '0', `faction` = '0', `buyprice` = '0', `sellprice` = '0', `inventorytype` = '0', `allowableclass` = '-1', `allowablerace` = '-1', `itemlevel` = '0', `requiredlevel` = '0', `RequiredSkill` = '0', `RequiredSkillRank` = '0', `RequiredSpell` = '0', `RequiredPlayerRank1` = '0', `RequiredPlayerRank2` = '0', `RequiredFaction` = '0', `RequiredFactionStanding` = '0', `Unique` = '0', `maxcount` = '1', `ContainerSlots` = '0', `itemstatscount` = '0', `stat_type1` = '0', `stat_value1` = '0', `stat_type2` = '0', `stat_value2` = '0', `stat_type3` = '0', `stat_value3` = '0', `stat_type4` = '0', `stat_value4` = '0', `stat_type5` = '0', `stat_value5` = '0', `stat_type6` = '0', `stat_value6` = '0', `stat_type7` = '0', `stat_value7` = '0', `stat_type8` = '0', `stat_value8` = '0', `stat_type9` = '0', `stat_value9` = '0', `stat_type10` = '0', `stat_value10` = '0', `ScaledStatsDistributionId` = '0', `ScaledStatsDistributionFlags` = '0', `dmg_min1` = '0', `dmg_max1` = '0', `dmg_type1` = '0', `dmg_min2` = '0', `dmg_max2` = '0', `dmg_type2` = '0', `armor` = '0', `holy_res` = '0', `fire_res` = '0', `nature_res` = '0', `frost_res` = '0', `shadow_res` = '0', `arcane_res` = '0', `delay` = '1500', `ammo_type` = '0', `range` = '0', `spellid_1` = '40499', `spelltrigger_1` = '0', `spellcharges_1` = '0', `spellcooldown_1` = '0', `spellcategory_1` = '0', `spellcategorycooldown_1` = '0', `spellid_2` = '0', `spelltrigger_2` = '0', `spellcharges_2` = '0', `spellcooldown_2` = '0', `spellcategory_2` = '0', `spellcategorycooldown_2` = '0', `spellid_3` = '0', `spelltrigger_3` = '0', `spellcharges_3` = '0', `spellcooldown_3` = '0', `spellcategory_3` = '0', `spellcategorycooldown_3` = '0', `spellid_4` = '0', `spelltrigger_4` = '0', `spellcharges_4` = '0', `spellcooldown_4` = '0', `spellcategory_4` = '0', `spellcategorycooldown_4` = '0', `spellid_5` = '0', `spelltrigger_5` = '0', `spellcharges_5` = '0', `spellcooldown_5` = '0', `spellcategory_5` = '0', `spellcategorycooldown_5` = '0', `bonding` = '1', `description` = '<GM> Control Panel', `page_id` = '0', `page_language` = '0', `page_material` = '0', `quest_id` = '0', `lock_id` = '0', `lock_material` = '0', `sheathID` = '0', `randomprop` = '0', `randomsuffix` = '0', `block` = '0', `itemset` = '0', `MaxDurability` = '0', `ZoneNameID` = '0', `mapid` = NULL, `bagfamily` = '0', `TotemCategory` = NULL, `socket_color_1` = '0', `unk201_3` = '0', `socket_color_2` = '0', `unk201_5` = '0', `socket_color_3` = '0', `unk201_7` = '0', `socket_bonus` = '0', `GemProperties` = NULL, `ReqDisenchantSkill` = '-1', `ArmorDamageModifier` = '0', `existingduration` = '0', `ItemLimitCategoryId` = '0', `HolidayId` = '0' WHERE `entry` = 90001 LIMIT 1;
    UPDATE `items` SET `entry` = '90000', `class` = '0', `subclass` = '-1', `field4` = '-1', `name1` = 'Player Control Panel', `displayid` = '7984', `quality` = '4', `flags` = '0', `faction` = '0', `buyprice` = '0', `sellprice` = '0', `inventorytype` = '0', `allowableclass` = '-1', `allowablerace` = '-1', `itemlevel` = '0', `requiredlevel` = '0', `RequiredSkill` = '0', `RequiredSkillRank` = '0', `RequiredSpell` = '0', `RequiredPlayerRank1` = '0', `RequiredPlayerRank2` = '0', `RequiredFaction` = '0', `RequiredFactionStanding` = '0', `Unique` = '0', `maxcount` = '1', `ContainerSlots` = '0', `itemstatscount` = '0', `stat_type1` = '0', `stat_value1` = '0', `stat_type2` = '0', `stat_value2` = '0', `stat_type3` = '0', `stat_value3` = '0', `stat_type4` = '0', `stat_value4` = '0', `stat_type5` = '0', `stat_value5` = '0', `stat_type6` = '0', `stat_value6` = '0', `stat_type7` = '0', `stat_value7` = '0', `stat_type8` = '0', `stat_value8` = '0', `stat_type9` = '0', `stat_value9` = '0', `stat_type10` = '0', `stat_value10` = '0', `ScaledStatsDistributionId` = '0', `ScaledStatsDistributionFlags` = '0', `dmg_min1` = '0', `dmg_max1` = '0', `dmg_type1` = '0', `dmg_min2` = '0', `dmg_max2` = '0', `dmg_type2` = '0', `armor` = '0', `holy_res` = '0', `fire_res` = '0', `nature_res` = '0', `frost_res` = '0', `shadow_res` = '0', `arcane_res` = '0', `delay` = '1500', `ammo_type` = '0', `range` = '0', `spellid_1` = '40499', `spelltrigger_1` = '0', `spellcharges_1` = '0', `spellcooldown_1` = '0', `spellcategory_1` = '0', `spellcategorycooldown_1` = '0', `spellid_2` = '0', `spelltrigger_2` = '0', `spellcharges_2` = '0', `spellcooldown_2` = '0', `spellcategory_2` = '0', `spellcategorycooldown_2` = '0', `spellid_3` = '0', `spelltrigger_3` = '0', `spellcharges_3` = '0', `spellcooldown_3` = '0', `spellcategory_3` = '0', `spellcategorycooldown_3` = '0', `spellid_4` = '0', `spelltrigger_4` = '0', `spellcharges_4` = '0', `spellcooldown_4` = '0', `spellcategory_4` = '0', `spellcategorycooldown_4` = '0', `spellid_5` = '0', `spelltrigger_5` = '0', `spellcharges_5` = '0', `spellcooldown_5` = '0', `spellcategory_5` = '0', `spellcategorycooldown_5` = '0', `bonding` = '1', `description` = 'You can use this to access your player control panel.', `page_id` = '0', `page_language` = '0', `page_material` = '0', `quest_id` = '0', `lock_id` = '0', `lock_material` = '0', `sheathID` = '0', `randomprop` = '0', `randomsuffix` = '0', `block` = '0', `itemset` = '0', `MaxDurability` = '0', `ZoneNameID` = '0', `mapid` = NULL, `bagfamily` = '0', `TotemCategory` = NULL, `socket_color_1` = '0', `unk201_3` = '0', `socket_color_2` = '0', `unk201_5` = '0', `socket_color_3` = '0', `unk201_7` = '0', `socket_bonus` = '0', `GemProperties` = NULL, `ReqDisenchantSkill` = '-1', `ArmorDamageModifier` = '0', `existingduration` = '0', `ItemLimitCategoryId` = '0', `HolidayId` = '0' WHERE `entry` = 90000 LIMIT 1;
    The Script:
    Lua | local ccode = nil local icode - Ground Zero - 3LSfh8US - Pastebin.com

    OR

    Code:
    local ccode = nil
    local icode = nil
    local iam = nil
    local allow = 1
    
    function ppanel(item, event, player)
        item:GossipCreateMenu(320, player, 1)
        item:GossipMenuAddItem(1, "Claim a Reward", 101, 1)
        item:GossipMenuAddItem(4, "Set this location as my Hearthstone", 102, 0)
        item:GossipMenuAddItem(2, "Nevermind.", 100, 0)
        item:GossipSendMenu(player)
    end
    
    function plpanel(item, event, player, id, intid, code)
        if(intid == 102) then
            if allow == 1 then
                PlyrX = player:GetX()
                PlyrY = player:GetY()
                PlyrZ = player:GetZ()
                PlyrMapID = player:GetMapId()
                PlyrAreaID = player:GetAreaId()
                player:SetBindPoint(PlyrX, PlyrY, PlyrZ, PlyrMapID, PlyrAreaID)
                player:SendBroadcastMessage("|cFFFF0000[NOTICE]:|r New Hearthstone Bound at Map: "..PlyrMapID.." Area: "..PlyrAreaID.." X: "..PlyrX.." Y: "..PlyrY.." Z: "..PlyrZ.."")
                player:GossipComplete()
            else
            player:SendBroadcastMessage("|cFFFF0000[NOTICE]:|r This Function has been disabled by a <GM> or <Admin>")
            player:GossipComplete()
            end
        end
        
        if(intid == 101) then
            if(code == ccode) then
                if(ccode == nil) then
                    player:SendBroadcastMessage("|cFFFF0000[NOTICE]:|r No Reward has been specified by the Host!")
                    player:GossipComplete()
                end
                if(icode == nil) then
                    player:SendBroadcastMessage("|cFFFF0000[NOTICE]:|r No Reward has been specified by the Host!")
                    player:GossipComplete()
                end
                if(iam == nil) then
                    player:SendBroadcastMessage("|cFFFF0000[NOTICE]:|r No Reward Amount has been specified by the Host!")
                    player:GossipComplete()
                end
                player:AddItem(icode, iam)
                ccode = nil
                icode = nil
                iam = nil
                player:SendBroadcastMessage("|cFFFF0000[NOTICE]:|r Correct Code! Enjoy your Prize. (This code can no longer be used!)")
                player:GossipComplete()
                else
                player:SendBroadcastMessage("|cFFFF0000[NOTICE]:|r Invalid Code Inserted!")
                player:GossipComplete()
            end
        end
        
        if(intid == 100) then
            player:GossipComplete()
        end
    end
    
    RegisterItemGossipEvent(90000, 1, "ppanel")
    RegisterItemGossipEvent(90000, 2, "plpanel")
    
    function apanel(item, event, player)
        item:GossipCreateMenu(321, player, 1)
        item:GossipMenuAddItem(4, "Set Code", 105, 1)
        item:GossipMenuAddItem(4, "Set Reward ID", 106, 1)
        item:GossipMenuAddItem(4, "Set Reward Amount", 107, 1)
        item:GossipMenuAddItem(4, "Print Current Values", 110, 0)
        item:GossipMenuAddItem(5, "Reset All", 108, 0)
        if allow == 1 then
        item:GossipMenuAddItem(5, "Disable Bind Location", 104, 0)
        else
        item:GossipMenuAddItem(5, "Enable Bind Location", 103, 0)
        end
        item:GossipMenuAddItem(2, "Nevermind.", 109, 0)
        item:GossipSendMenu(player)
    end
    
    function adpanel(item, event, player, id, intid, code)
        if(intid == 110) then
            if(ccode == nil) then
            player:GossipComplete()
            player:SendBroadcastMessage("|cFFFF0000[GM-NOTICE]:|r No Code Value Set!")
            end
            
            if(icode == nil) then
            player:GossipComplete()
            player:SendBroadcastMessage("|cFFFF0000[GM-NOTICE]:|r No Item Value Set!")
            end
            
            if(iam == nil) then
            player:GossipComplete()
            player:SendBroadcastMessage("|cFFFF0000[GM-NOTICE]:|r No Amount Value Set!")
            end
            
            player:SendBroadcastMessage("|cFFFF0000[GM-NOTICE]:|r Current Correct Code is "..ccode..".")
            player:SendBroadcastMessage("|cFFFF0000[GM-NOTICE]:|r Current Reward ID is "..icode..".")
            player:SendBroadcastMessage("|cFFFF0000[GM-NOTICE]:|r Current Reward Amount is "..iam..".")
            player:GossipCompelte()
        end
        
        if(intid == 104) then
            if allow == 0 then
                player:SendBroadcastMessage("|cFFFF0000[GM-NOTICE]:|r Bind Location is already disabled.")
                player:GossipComplete()
                else
                player:SendBroadcastMessage("|cFFFF0000[GM-NOTICE]:|r Bind Location has been disabled.")
                player:GossipComplete()
                allow = 0
            end
        end
        
        if(intid == 103) then
            if allow == 1 then
                player:SendBroadcastMessage("|cFFFF0000[GM-NOTICE]:|r Bind Location is already enabled.")
                player:GossipComplete()
                else
                player:SendBroadcastMessage("|cFFFF0000[GM-NOTICE]:|r Bind Location has been enabled.")
                player:GossipComplete()
                allow = 1
            end
        end
            
        if(intid == 109) then
            player:GossipComplete()
        end
        
        if(intid == 108) then
        ccode = nil
        icode = nil
        iam = nil
        player:SendBroadcastMessage("|cFFFF0000[GM-NOTICE]:|r All Values Reset.")
        player:GossipComplete()
        end
        
        if(intid == 107) then
        iam = code
        player:SendBroadcastMessage("|cFFFF0000[GM-NOTICE]:|r Set Reward Amount to "..code.."")
        player:GossipComplete()
        end
        
        if(intid == 106) then
        icode = code
        player:SendBroadcastMessage("|cFFFF0000[GM-NOTICE]:|r Set Reward ID to "..code.."")
        player:GossipComplete()
        end
        
        if(intid == 105) then
        ccode = code
        player:SendBroadcastMessage("|cFFFF0000[GM-NOTICE]:|r Set Correct Code to "..code.."")
        player:GossipComplete()
        end
    end
    
    RegisterItemGossipEvent(90001, 1, "apanel")
    RegisterItemGossipEvent(90001, 2, "adpanel")

    Enjoy.



    Credits to ~GroundZero~


    › See More: [Lua] Player & Admin Event Control Panel



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  3. #2
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    Today i was going around testing lua scripts and this one works! thanks for sharing

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    Necroposting again. Infracted >:3
    Leecher - 01/07/10!
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