He doesn't have a clue since he didn't make it so there's no point asking him...

The issue is either:
1) The gameobjects are spawned in the wrong place
2) Collision is screwing up
3) ArcEmu recently implemented in a new creature_spawns flag, if you set_flying to 2 then npc's will work properly on gameobjects. They have not been set to 2 in this SQL, so that might be causing it for you.




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