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Thread: [ICC] Rotface

  1. #1
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    [ICC] Rotface


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    All credits goes to me.



    This script is made for the boss called RotFace.

    Code:
    -- >>Defines<<
    
    -- <<NPC's>>
    
    local Littleooze = nil
    local Bigooze = nil
    local Rotface = nil
    
    -- <<Spells>>
    
    local Oozeflood
    local Radiatingooze
    local Slimespray
    local Mutatedinfection
    local Unstableooze
    
    -- <<Bools>>
    
    local heroicmode = false
    local merged = false
    local merges = 0
    local Heroic = {}
    
    -- >>Functions<<
    
    function Rotface_OnCombat(pUnit, Event)
    	Rotface = pUnit
    	if (heroicmode == false) then
    		pUnit:RegisterEvent("ChooseMode", 500, 1)
    		else
    		pUnit:RegisterEvent("TheFightStarts", 600, 1)
    	end
    end
    
    function ChooseMode(pUnit, Event)
    	if (Heroic[id].RaidType == 1 ) then -- non heroic 10man
    		Oozeflood = 69789
    		Slimespray = 69508
    		Mutatedinfection = 69674
    		Radiatingooze = 69760
    		Unstableooze = 69839
    	elseif (Heroic[id].RaidType == 2) then -- non heroic 25man
    		Oozeflood = 71215
    		Slimespray = 69508
    		Mutatedinfection = 73022
    		Radiatingooze = 71212
    		Unstableooze = 73029
    	elseif (Heroic[id].RaidType == 3) then -- heroic 10man
    		Oozeflood = 71215
    		Slimespray = 69508
    		Mutatedinfection = 71224
    		Radiatingooze = 73026
    		Unstableooze = 73029
    	elseif (Heroic[id].RaidType == 4) then -- heroic 25man
    		Oozeflood = 71215
    		Slimespray = 69508
    		Mutatedinfection = 73023
    		Radiatingooze = 73072
    		Unstableooze = 73030
    	end
    	heroicmode = true
    	return Rotface_OnCombat
    end
    
    function TheFightStarts(pUnit, Event)
    	pUnit:RegisterEvent("Ooze_Flood", 8000, 1)
    	pUnit:RegisterEvent("SlimeSpray", 20000, 1)
    	pUnit:RegisterEvent("Mutated_Infection", 3000, 1)
    end
    
    function Ooze_Flood(pUnit, Event)
    	local ranx = math.random(6, 16)
    	local rany = math.random(6, 16)
    	local flood = flood + 1
    		if (flood == 1) then
    			pUnit:CastSpellAoF(ranx, rany, z, Oozeflood)
    		end
    		if (flood == 2) then
    			local x = ranx + 25
    			local y = rany + 25
    			pUnit:CastSpellAoF(x, y, z, Oozeflood)
    		end
    		if (flood == 3) then
    			local x = ranx - 25
    			local y = rany + 25
    			pUnit:CastSpellAoF(x, y, z, Oozeflood)
    		end
    		if (flood == 4) then
    			local x = ranx + 25
    			local y = rany - 25
    			pUnit:CastSpellAoF(x, y, z, Oozeflood)
    		end
    		if (flood == 5) then
    			local x = ranx - 25
    			local y = rany - 25
    			pUnit:CastSpellAoF(x, y, z, Oozeflood)
    			flood = 0
    		end
    	return TheFightStarts
    end
    
    function SlimeSpray(pUnit, Event)
    	pUnit:SendChatMessage(41, 0, "Rotface begins to cast Slime Spray!")
    	pUnit:FullCastSpellOnTarget(Slimespray, pUnit:GetRandomPlayer(0))
    	return TheFightStarts
    end
    
    function Mutated_Infection(pUnit, Event)
    	local playr = pUnit:GetRandomPlayer(0)
    	pUnit:FullCastSpellOnTarget(Mutatedinfection, playr)
    	pUnit:RegisterEvent("LittleOoze", 15000, 1)
    end
    
    function LittleOoze(pUnit, Event)
    	local playr = pUnit:GetRandomPlayer(0)
    	local x = playr:GetX()
    	local y = playr:GetY()
    	local z = playr:GetZ()
    	pUnit:SpawnCreature(36897, x, y, z, 21, 0)
    end
    
    function LittleOoze_OnCombat(pUnit, Event)
    	pUnit = Littleooze
    	local npc = pUnit:GetCreatureNearestCoords(x, y, z, 36897)
    		if (merged == false) then
    			if (npc == nil) then
    				if Littleooze:GetDistance(npc) < 5 then
    				npc:FullCastSpell(69889)
    			end
    		end
    	end
    	pUnit:RegisterEvent("Sticky_Ooze", 7000, 0)
    	pUnit:RegisterEvent("Radiating_Ooze", 11000, 0)
    end
    
    function Sticky_Ooze(pUnit, Event)
    	pUnit:FullCastSpellOnTarget(69774, pUnit:GetRandomPlayer(0))
    end
    
    function Radiating_Ooze(pUnit, Event)
    	pUnit:FullCastSpell(69750)
    end
    
    function BigOoze_OnCombat(pUnit, Event)
    	local npc = pUnit:GetCreatureNearestCoords(x, y, z, 36897)
    	if npc == nil then
    	else
    		if pUnit:GetDistance(npc) < 5 then
    			merges = merges + 1
    			npc:Despawn(1, 0)
    			pUnit:FullCastSpell(69558)
    		end
    		if (merges > 4) then
    			pUnit:RegisterEvent("BigOoze_ExpoMode", 1000, 0)
    		end
    	end
    end
    
    function BigOoze_ExpoMode(pUnit, Event)
    	pUnit:Root()
    	pUnit:FullCastSpell(Unstableooze)
    	pUnit:FullCastSpell(5)
    end
    
    -- >>Registering Events<<
    
    RegisterUnitEvent(36627, 1, "Rotface_OnCombat")
    RegisterUnitEvent(36897, 1, "LittleOoze_OnCombat")
    RegisterUnitEvent(36899, 1, "BigOoze_OnCombat")



    › See More: [ICC] Rotface
    Last edited by P1raten; 10-02-10 at 12:46 PM.



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  3. #2
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    Very nice script

  4. #3
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    Thank you.

  5. #4
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    Nice script

    Can you do scripts for all bosses in icc?

  6. #5
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    Quote Originally Posted by DiegoLotzy View Post
    Can you do scripts for all bosses in icc?
    I can. I'll see if i have the time.

  7. #6
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    Quote Originally Posted by _reel^ View Post
    I can. I'll see if i have the time.
    Omg that would be awesome!

    And btw, have you tested the script?
    Because I'm getting errors when the server is loading the scripts

  8. #7
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    Quote Originally Posted by Kevlan85 View Post
    Omg that would be awesome!

    And btw, have you tested the script?
    Because I'm getting errors when the server is loading the scripts
    Post your errors if you need assist
    No touching please.

  9. #8
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    Okay here it is: scripts\Rotface.lua:33: unexpected symbol near ')'

    It's the row with pUnit:RegisterEvent("TheFightStarts", 600, )
    Last edited by Kevlan85; 08-02-10 at 12:12 PM.

  10. #9
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    pUnit:RegisterEvent("TheFightStarts", 600, 1)

    This.

  11. #10
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    Register to remove this ad
    Now I'm getting: scripts\Rotface.lua:131: 'end' expected (to close 'function' at line 120 near 'else'

 

 
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