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    Arrow How to compile Trinity core


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    TortoiseHG:https://bitbucket.org/tortoisehg/stable/wiki/download
    VisualStudio 2008: Visual Studio
    MySQL server: MySQL :: MySQL Downloads
    NET Framework 3.5: Download details: Microsoft .NET Framework 3.5
    SQLYog: Download - SQLyog MySQL Frontend, MONyog MySQL Monitoring Tool
    GUI Tools:MySQL :: MySQL GUI Tools Bundle: Archived Downloads


    PULLING AND COMPILING THE SOURCE

    Before you start this phase you need to have installed TortoiseHG and Visual Studio.
    Pulling the Source

    Create a directory in which Core files will be pulled (for example: C:\Trinity).

    Right-click on the directory and click on 'TortoiseHG' -> 'Clone a Repository'.

    Fill in the data as follows:

    Code:
    Source Path: https://trinitycore.googlecode.com/hg/trinitycore
    Destination Path: C:\Trinity
    Click on 'clone'. Wait a few minutes (or less) and all the files will be pulled in the directory C:\Trinity.

    Compiling the Source



    Open the solution file C:\Trinity\win\TrinityCore&Script VC90.sln (VS 2008).



    Go on the top menu 'Build' and click on Configuration Manager. Make sure
    you set the build to 'release Win32' or 'release x64' depending on the
    Operating System Trinity will be running on.





    Now go back to the 'Build' menu and click on 'Clean Solution'. Unless
    you are just testing a compilation, it is always best to clean your
    build before compiling your new Trinity revision. Compilation length
    differs from machine to machine, you should expect it to take 15-30 minutes.



    You will find the following message once the compilation has finished successfully:
    Code:
    ========== Build: 10 completed, 0 failed, 0 up-to-date, 0 skipped ==========
    You will find your freshly compiled binaries in the C:\Trinity\bin folder.



    Keep the following files:
    Code:
    ACE.dll
    libeay32.dll
    libmySQL.dll
    README
    README.AHBOT
    ssleay32.dll
    TrinityCore.conf.dist
    TrinityCore.exe
    TrinityRealm.conf.dist
    TrinityRealm.exe

    Delete any other file which is not in the above list, you will not need
    them. Keep the AuctionhouseBot readme files, they will come in handy in
    future once you are comfortable with Trinity and want to try some of its
    many advanced features, such as the AHBot (See also the related DB :
    table)
    Main Page - TrinityCore Wiki

    Keeping the code up to date





    TrinityCore Developers are always at work fixing and adding new features to the core. You can always check them here:
    Changes - trinitycore - Trinity Core Open Source MMo Framework - Google Project Hosting
    or by using the ToroiseHG View Changelog option.

    Simply right-click on your C:\Trinity folder and click on 'TortoiseHG' -> 'Synchronize'. Click on the button
    'pull' at top of the window and it will start pulling the new/updated
    files. Once it is finished click on 'Update to Branch Tip' at the bottom
    of the window and you are done! Now you can repeat the compiling
    procedure above.



    It is always best to remove the binaries from the C:\Trinity\bin folder
    every time you compile a new revision (and remember to clean your
    build).





    INSTALLING THE DATABASES



    Before you start this phase you need to have installed TortoiseHG, MySQL Server and SQLYog (or MySQL GUI Tools).

    Pulling the Source



    Create a directory in which DB files will be pulled (for example: C:\TDB).



    Right-click on the directory and click on 'TortoiseHG' -> 'Clone a Repository'.



    Fill in the data as follows:

    Code:
    Source Path: https://trinitydb.googlecode.com/hg
    Destination Path: C:\TDB
    Click on 'clone'. Wait a few minutes (or less) and all the files will be pulled in the directory C:\TDB.





    Installing MySQL Server



    When configuring MySQL make sure you remember the password you set for
    the default root account and that you enabled both MyISAM and InnoDB
    engines.



    You can leave all the other settings as default. You might want to
    enable remote access to your MySQL server if your are also testing a website
    for your Trinity server or if you have friends testing with you which
    need access from remote. Remember that this will decrease the security

    world - holds game-experience content such as spawns, stats, quests, etc.
    level of your MySQL server!





    Installing The Trinity Databases



    Trinity needs three databases to run:
    Code:
    realmd - holds accounts data.
    characters - holds characters data.
    The first two are to be taken from the Core directory, the world DB is to be taken from the TDB directory.



    1) Create the three databases by importing C:\Trinity\sql\create_mysql.sql. You now have three databases called realmd, characters and world.



    2) Import realmd database structure by importing C:\Trinity\sql\realmd.sql in the realmd DB.



    3) Import characters database structure by importing C:\Trinity\sql\characters.sql in the characters DB.



    4) Unzip C:\TDB\full_db\TDB_333.9.29_7924.zip and import world DB
    structure and contents by importing TDB_333.9.29_7924.sql in the world
    DB.



    5) Import this file to update world DB with procedures C:\TDB\updates\332.8\29_procedures_world.sql.



    6) Import all *.sql update files from C\Trinity\sql\updates which start
    with a number above '7924' so that your DB structure is up to date with
    the revision you just pulled and compiled.



    Note: Now your world DB structure is for TrinityCore revision 7924. You
    need to import the update files to have the proper world DB structure
    for the revision you just pulled and compiled.. You will notice they are
    all named XXXX_world_tablename.sql or XXXX_characters_tablename.sql or
    XXXX_realmd_tablename.sql, and you need to import the *_world_*.sql
    files only!
    Code:
    XXXX_world_tablename.sql  ->  World DB
     XXXX_characters_tablename.sql  ->  Characters DB
     XXXX_realmd_tablename.sql  ->  Realm DB


    Keeping the DB up to date



    TDB Developers are always at work fixing and adding new data to the DB.
    Unlike Core development, DB updatepacks come more on a 1-2 times a month
    basis with many fixes from the forum and a lot of new data from the
    Developers and contributors.



    Simply right-click on your C:\TDB folder and click on 'TortoiseHG' -> 'Synchronize'. Click on the button
    'pull' at top of the window and it will start pulling the new
    updatepack. Once it is finished click on 'Update to Branch Tip' at the
    bottom of the window and you are done! Now you can repeat the compiling
    procedure above.



    SETTING UP THE SERVER



    Now that you have the Source compiled and the Databases installed, you need to set up the server.

    Extracting dbc, maps and vmaps files



    In order to run Trinity needs dbc and maps files. In addition, if you
    want to enable vmaps (mobs not seeing through walls, etc) you will need
    to extract them as well. Warning: use Trinity's extractors. If you use
    extractors from other projects it is almost certain that your Trinity
    Core will not recognize the extracted data!

    dbc and maps files



    Find the application C:\Trinity\contrib\extractor\ad.exe and place it in
    your WoW Client directory. Before running this application, run your
    Client once (the login screen is enough). You need to do this so that
    the 'ad.exe' knows where your Client is and where to extract the files
    from.



    Now you can run 'ad.exe' and you will find two directories in your WoW Client called 'dbc' and 'maps'. Move them where your Trinity binaries are (C:\Trinity\bin\Win32_release or C:\Trinity\bin\x64_release).

    vmaps (optional)



    You can also extract vmaps which will take quite a while depending on your machine (1-2 hours).



    Copy all files from C:\Trinity\contrib\vmap_extract_assembler_bin\ to where all your binaries, dbc dir and maps
    dir are. Run makevmaps_SIMPLE.bat. It will take a long time. It will
    first create a directory called 'buildings'. Then it will start
    extracting files to the directory 'vmaps'.



    You will not see any progress in the application's window or anything
    else. You will just notice files being created in the 'vmaps' folder as
    it is proceeding. Do not stop the process. It will ask to "press any
    key" to terminate the program when it is finished.

    Configuring the Server



    First of all you need to change the extension of TrinityCore.conf.dist
    -> TrinityCore.conf and TrinityRealm.conf.dist ->
    TrinityRealm.conf (make sure you enabled "show known files extensions"
    in the Windows folder option). Then you can edit them.

    TrinityCore.conf



    Edit MySQL account username and password (instead of trinity;trinity).
    Code:
    LoginDatabaseInfo     = "127.0.0.1;3306;trinity;trinity;realmd"
    WorldDatabaseInfo     = "127.0.0.1;3306;trinity;trinity;world"
    CharacterDatabaseInfo = "127.0.0.1;3306;trinity;trinity;characters"
    If you extracted vmaps then edit the following:
    Code:
    vmap.enableLOS = 1 -- set this to 1
    vmap.enableHeight = 1 -- set this to 1
    vmap.ignoreMapIds = "369"
    vmap.ignoreSpellIds = "7720"
    vmap.petLOS = 1 -- set this to 1
    TrinityRealm.conf



    Edit MySQL account username and password (instead of trinity;trinity).
    Code:
    LoginDatabaseInfo     = "127.0.0.1;3306;trinity;trinity;realmd"
    Realmlist table



    You need to make sure that TrinityRealm.exe directs incoming connections
    to your realm. In the realmd DB there is a table called realmlist. You
    need to edit the field address according to your needs:
    Code:
    127.0.0.1 -- Leave default localhost if you are connecting alone from the same machine Trinity runs on.
    LAN ip -- Use the machine's LAN ip if you want other computers from the same network as Trinity's to connect to your server.
    Public ip -- Use your public ip if you have friends and testers which need to connect your server from the internet.



    › See More: How to compile Trinity core



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  3. #2
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    TortoiseHg > Download updated link for tortoise. gonna try running the full program later on

 

 

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