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  1. #21
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    I am having the same problem.... please... does anyone know what's wrong? at firs I thought I installed the OpenSSL in the wrong folder but moving it didnt seem to matter. please advise! thank you in advance!



    Detected 32-bit platformUsing supplied MySQL sources
    MSVC: Enabled large address awareness
    MSVC: Overloaded standard names
    MSVC: Disabled NON-SECURE warnings
    MSVC: Disabled POSIX warnings
    MSVC: Disabled generic compiletime warnings
    CMake Error at C:/Program Files/CMake 2.8/share/cmake-2.8/Modules/FindPackageHandleStandardArgs.cmake:97 (MESSAGE):
    Could NOT find OpenSSL (missing: OPENSSL_LIBRARIES OPENSSL_INCLUDE_DIR)
    Call Stack (most recent call first):
    C:/Program Files/CMake 2.8/share/cmake-2.8/Modules/FindPackageHandleStandardArgs.cmake:288 (_FPHSA_FAILURE_MESSAGE)
    cmake/macros/FindOpenSSL.cmake:175 (find_package_handle_standard_args)
    CMakeLists.txt:53 (find_package)
    Configuring incomplete, errors occurred!


    › See More: [Epic] How to make 4.0.6 WoW Server - Compiling SkyfireEmu



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  3. #22
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    Hmmm

    Might not get it.

  4. #23
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    My error

    Detected 32-bit platform
    Using supplied MySQL sources
    MSVC: Enabled large address awareness
    MSVC: Overloaded standard names
    MSVC: Disabled NON-SECURE warnings
    MSVC: Disabled POSIX warnings
    MSVC: Disabled generic compiletime warnings
    CMake Error at C:/Program Files/CMake 2.8/share/cmake-2.8/Modules/FindPackageHandleStandardArgs.cmake:97 (MESSAGE):
    Could NOT find OpenSSL (missing: OPENSSL_LIBRARIES OPENSSL_INCLUDE_DIR)
    Call Stack (most recent call first):
    C:/Program Files/CMake 2.8/share/cmake-2.8/Modules/FindPackageHandleStandardArgs.cmake:288 (_FPHSA_FAILURE_MESSAGE)
    cmake/macros/FindOpenSSL.cmake:175 (find_package_handle_standard_args)
    CMakeLists.txt:53 (find_package)
    Configuring incomplete, errors occurred!

  5. #24
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    Error

    ========== Build: 1 succeeded, 11 failed, 7 up-to-date, 1 skipped ==========
    C:/SkyFireEMU/Core/dep/acelite\ace/config-win32-common.h(23): fatal error C1189: #error : Please define WIN32 in your project settings. (C:\SkyFireEMU\Core\src\server\worldserver\Main.cp p)

    please help me

  6. #25
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    It's been awhile since this was posted in but here it goes

    So I was having quite a few issues. My first was the OpenSSL issue everyone else is having. It kept saying I didn't have it or it didn't know how to read it. I was able to solve this issue by using all 32bit applications. I have an x64 system but when examining the CMake advanced options (you will have to click this checkbox) it had a value for Detected System or something similar. Anyway, it said my system was x86. I don't know why but using 32bit OpenSSL and Visual Studio redistributables got rid of this error.
    Next after building the C++ scripts my first result was like 5 succeeded and 14 failed or something. I don't remember what it was now. The error I found in the Output file said something about a file in the /include dir. I had to go back to CMake and change the directory under advanced options for ../OpenSSL/include. there was a root directory listing right below which stayed ../OpenSSL. After changing this the Build finished with 17 succeeded and 2 failed.
    In the Output there are 2 sections of errors. The first deals mainly with ICC scripts and I assume this isn't what is causing a build to fail. The second of error sections is with in the last few lines of output and I am assuming that this is where there failed sections are (This one and the one last code after this would be the ones not building). This is a FATAL error which is why I think it is the only really issue. Here are both errors. I am going to go to CMake again and see if I can find a value similar to the FATAL ERROR code.

    ICC Error Block:
    Code:
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(72): error C2504: 'ScriptedAI' : base class undefined10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(129): error C2146: syntax error : missing ';' before identifier 'events'
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(129): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(129): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(74): error C2614: 'npc_rotting_frost_giant::npc_rotting_frost_giantAI' : illegal member initialization: 'ScriptedAI' is not a base or member
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(79): error C2065: 'events' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(79): error C2228: left of '.Reset' must have class/struct/union
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(80): error C2065: 'events' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(80): error C2228: left of '.ScheduleEvent' must have class/struct/union
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(81): error C2065: 'events' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(81): error C2228: left of '.ScheduleEvent' must have class/struct/union
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(82): error C2065: 'events' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(82): error C2228: left of '.ScheduleEvent' must have class/struct/union
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(87): error C2065: 'events' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(87): error C2228: left of '.Reset' must have class/struct/union
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(92): error C3861: 'UpdateVictim': identifier not found
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(95): error C2065: 'events' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(95): error C2228: left of '.Update' must have class/struct/union
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(97): error C2065: 'me' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(97): error C2227: left of '->HasUnitState' must point to class/struct/union/generic type
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(100): error C2065: 'events' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(100): error C2228: left of '.ExecuteEvent' must have class/struct/union
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(105): error C2065: 'SELECT_TARGET_RANDOM' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(105): error C3861: 'SelectTarget': identifier not found
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(107): error C3861: 'Talk': identifier not found
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(108): error C3861: 'DoCast': identifier not found
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(110): error C2065: 'events' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(110): error C2228: left of '.ScheduleEvent' must have class/struct/union
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(113): error C3861: 'DoCastVictim': identifier not found
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(114): error C2065: 'events' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(114): error C2228: left of '.ScheduleEvent' must have class/struct/union
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(117): error C3861: 'DoCastVictim': identifier not found
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(118): error C2065: 'events' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(118): error C2228: left of '.ScheduleEvent' must have class/struct/union
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(125): error C3861: 'DoMeleeAttackIfReady': identifier not found
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(134): error C2440: 'return' : cannot convert from 'npc_rotting_frost_giant::npc_rotting_frost_giantAI *' to 'CreatureAI *'
    10>          Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(144): error C2504: 'Scripted_NoMovementAI' : base class undefined
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(178): error C2146: syntax error : missing ';' before identifier 'events'
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(178): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(178): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(146): error C2614: 'npc_frost_freeze_trap::npc_frost_freeze_trapAI' : illegal member initialization: 'Scripted_NoMovementAI' is not a base or member
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(155): error C2065: 'events' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(155): error C2228: left of '.ScheduleEvent' must have class/struct/union
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(158): error C2065: 'me' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(158): error C2227: left of '->RemoveAurasDueToSpell' must point to class/struct/union/generic type
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(159): error C2065: 'events' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(159): error C2228: left of '.CancelEvent' must have class/struct/union
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(168): error C2065: 'events' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(168): error C2228: left of '.Update' must have class/struct/union
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(170): error C2065: 'events' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(170): error C2228: left of '.ExecuteEvent' must have class/struct/union
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(172): error C2065: 'me' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(172): error C3861: 'DoCast': identifier not found
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(173): error C2065: 'events' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(173): error C2228: left of '.ScheduleEvent' must have class/struct/union
    10>          type is ''unknown-type''
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(183): error C2440: 'return' : cannot convert from 'npc_frost_freeze_trap::npc_frost_freeze_trapAI *' to 'CreatureAI *'
    10>          Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(328): error C2027: use of undefined type 'InstanceScript'
    10>          D:\SkyFireEMU\Core\src\server\game\Maps\Map.h(43) : see declaration of 'InstanceScript'
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(328): error C2227: left of '->GetBossState' must point to class/struct/union/generic type
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(328): error C2065: 'DONE' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(333): error C2027: use of undefined type 'InstanceScript'
    10>          D:\SkyFireEMU\Core\src\server\game\Maps\Map.h(43) : see declaration of 'InstanceScript'
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(333): error C2227: left of '->GetData' must point to class/struct/union/generic type
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(333): error C2065: 'NOT_STARTED' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(338): error C2027: use of undefined type 'InstanceScript'
    10>          D:\SkyFireEMU\Core\src\server\game\Maps\Map.h(43) : see declaration of 'InstanceScript'
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(338): error C2227: left of '->SetData' must point to class/struct/union/generic type
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(338): error C2065: 'IN_PROGRESS' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(340): error C3861: 'GetCreatureListWithEntryInGrid': identifier not found
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(345): error C2027: use of undefined type 'CreatureAI'
    10>          D:\SkyFireEMU\Core\src\server\game\Entities\Object\Object.h(120) : see declaration of 'CreatureAI'
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(345): error C2227: left of '->DoAction' must point to class/struct/union/generic type
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(361): error C2027: use of undefined type 'InstanceScript'
    10>          D:\SkyFireEMU\Core\src\server\game\Maps\Map.h(43) : see declaration of 'InstanceScript'
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(361): error C2227: left of '->GetData' must point to class/struct/union/generic type
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(361): error C2065: 'IN_PROGRESS' : undeclared identifier
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(362): error C2027: use of undefined type 'InstanceScript'
    10>          D:\SkyFireEMU\Core\src\server\game\Maps\Map.h(43) : see declaration of 'InstanceScript'
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(362): error C2227: left of '->SetData' must point to class/struct/union/generic type
    10>..\..\..\..\SkyFireEMU\Core\src\server\scripts\Northrend\IcecrownCitadel\icecrown_citadel.cpp(362): error C2065: 'DONE' : undeclared identifier
    10>  boss_lady_deathwhisper.cpp
    FATAL ERROR:
    Code:
    17>  vmap3extractor.vcxproj -> D:\Build\bin\RelWithDebInfo\vmap3extractor.exe18>LINK : fatal error LNK1104: cannot open file '..\scripts\RelWithDebInfo\scripts.lib'
    19>------ Build started: Project: ALL_BUILD, Configuration: RelWithDebInfo Win32 ------
    19>  Building Custom Rule D:/SkyFireEMU/Core/CMakeLists.txt
    19>  CMake does not need to re-run because D:\Build\CMakeFiles\generate.stamp is up-to-date.
    19>  Build all projects
    20>------ Skipped Build: Project: INSTALL, Configuration: RelWithDebInfo Win32 ------
    20>Project not selected to build for this solution configuration 
    ========== Build: 17 succeeded, 2 failed, 0 up-to-date, 1 skipped ==========
    Last edited by BlazzedTroll; 10-01-13 at 09:19 AM.

  7. #26
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    Quote Originally Posted by BlazzedTroll View Post
    So I was having quite a few issues. My first was the OpenSSL issue everyone else is having. It kept saying I didn't have it or it didn't know how to read it. I was able to solve this issue by using all 32bit applications. I have an x64 system but when examining the CMake advanced options (you will have to click this checkbox) it had a value for Detected System or something similar. Anyway, it said my system was x86. I don't know why but using 32bit OpenSSL and Visual Studio redistributables got rid of this error.
    Next after building the C++ scripts my first result was like 5 succeeded and 14 failed or something. I don't remember what it was now. The error I found in the Output file said something about a file in the /include dir. I had to go back to CMake and change the directory under advanced options for ../OpenSSL/include. there was a root directory listing right below which stayed ../OpenSSL. After changing this the Build finished with 17 succeeded and 2 failed.
    In the Output there are 2 sections of errors. The first deals mainly with ICC scripts and I assume this isn't what is causing a build to fail. The second of error sections is with in the last few lines of output and I am assuming that this is where there failed sections are (This one and the one last code after this would be the ones not building). This is a FATAL error which is why I think it is the only really issue. Here are both errors. I am going to go to CMake again and see if I can find a value similar to the FATAL ERROR code.
    Hello again. I did some look through a ton of files and turns out I was right all along. It was another CMake issue. I may have missed this in the original post but if you are reading this and had the same errors I can tell you all how to fix it. (After all, this is the only guide I can find anywhere for post 4.0.3 WoW.) So if you are building the .sln file and you receive the 17/2/0/1 success ratings, what you need to do is return to the CMake program. As in my other resolutions in the previous post you may need to select another advance setting box (this is what I may have just missed, but like I said... if you did. here's how to fix it.) The value of USE_SCRIPTPCH must be true (checked). After checking this I went from 17/2/0/1 to 19/0/0/1.

    Code:
    20>Project not selected to build for this solution configuration ========== Rebuild All: 19 succeeded, 0 failed, 1 skipped ==========
    Also, when trouble shooting I thought maybe INSTALL needed to be checked in the Configuration Manager. This gave me a 17/3/0/0 success rate. So if you get some errors and it shows that check to make sure in VC++ the INSTALL box is not checked. (This is where you checked to be sys32 or sys64.)

    GL all.

  8. #27
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    Register to remove this ad
    im finish with cmake but there is no folder:
    Code:
    C:\Build\Skyfire.(vsiualstudiothing)
    whats wrong?

    EDIT: Fixed it but now genrev.exe isnt there
    Last edited by bumbummen99; 29-04-13 at 10:46 AM.

 

 
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