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Thread: New to emulation ? [Click Here]
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29-08-10, 06:11 AM #21
Register to remove this adThanks for all these links
Sorry to ask this in here but i donīt know where can i post this...i have a server running on my LAN only but i can only connect to him with the computer where i have the server...the other computers on the LAN cannot...it shows the realms but when i try to connect it just stays there and nothing happens...iīm using a trinity core so please where can i put the IP or how can i change or do something that let me connect to the server...? Please i really need help...
Thanks one more time
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04-10-10, 08:48 AM #22
Check your conifgs & the "realm" database.
No touching please.
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13-06-11, 10:33 PM #23
Thanks for sharing.Great topic. runescape money rs gold runescape gold
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15-06-11, 03:25 AM #24
very informative. thank you.
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18-07-11, 03:07 PM #25
hi, noobie here..
i am looking at making my own repack / build.
i was wondering.. if any one knows, how to check the files, if there valid broken? etc?
like all the dbc files, and maps and such.
as i wanna try and make a complete. working world.
i tryed some of these repacks.
and majority of them are broken to high end.
*if anybody has any links. for a program or two. to help me ensure the files are working
and not broken thanks
---------- Post added at 02:07 PM ---------- Previous post was at 01:28 PM ----------
anybody got a up2date list of this??
alot of those urls, are dead or pw locked.
thanksLast edited by nyk82uk; 18-07-11 at 02:31 PM. Reason: spell checking! lolz!
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22-02-12, 06:11 PM #26
Thanks So Much
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09-04-14, 12:40 AM #27
Newbie
I'm new to the forums and like to first off say hi and love the work done and shared here.
I'm not sure where to really start i want a good 4.3.4 core not best at compiling just want some thing to practice on if i can make a good stable server "better at web design" I can convince my C++ buddies to help. Ultimate goal is a great blizzlike and fun realm server that's balanced because we seem to be missing good balanced custom servers now a days. Back in the day i had a great copy of a mangos LK repack and a program called quice to make custom gearz. With all the repacks here its confusing with all the broken links and vague instructions leave me questioning what to do and what to get. I'd like a retail like repack with as much working ass possible and a tool like quice. Any help would be greatly appreciated
If i got a stock server repack what are the limitations like can i add vendors, quests, be seen by the internet or confined to lan, up rates and stay stable?
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08-05-14, 12:24 AM #28
I would recommend you to compile the server yourself so you know what you got, Darthdiddy. It is step by step explained on the related core wikis, e.g for TC here -> TrinityCore Home - TrinityCore - KPsN Collaboration Platform
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13-02-16, 12:03 PM #29
I see that this is quite old and never got an answer but...
I'm in the same situation. Using Running the client on the server connects fine and is able to log in and create characters.
Running the client on other computers on the LAN stop at the Realm List selection and briefly pops up "Logging in to game server." but that's it.
The connection log says:
Code:2/13 09:52:25.754 LOGIN: state: LOGIN_STATE_CONNECTING result: LOGIN_OK 2/13 09:52:25.793 LOGIN: state: RESPONSE_CONNECTED result: LOGIN_OK 192.168.1.19:3724 2/13 09:52:25.855 LOGIN: state: LOGIN_STATE_AUTHENTICATING result: LOGIN_OK 2/13 09:52:25.895 LOGIN: state: LOGIN_STATE_CHECKINGVERSIONS result: LOGIN_OK 2/13 09:52:26.002 LOGIN: state: LOGIN_STATE_HANDSHAKING result: LOGIN_OK 2/13 09:52:26.025 LOGIN: state: LOGIN_STATE_AUTHENTICATED result: LOGIN_OK 2/13 09:52:26.046 ClientConnection Initiating: COP_CONNECT code=CSTATUS_CONNECTING 2/13 09:52:27.230 ClientConnection Completed: COP_CONNECT code=RESPONSE_FAILED_TO_CONNECT result=FALSE 2/13 09:52:30.338 ClientConnection Completed: COP_CONNECT code=RESPONSE_CANCELLED result=FALSE 2/13 09:52:30.359 ClientConnection Initiating: COP_CONNECT code=CSTATUS_CONNECTING 2/13 09:52:31.386 ClientConnection Completed: COP_CONNECT code=RESPONSE_FAILED_TO_CONNECT result=FALSE 2/13 09:52:36.386 ClientConnection Initiating: COP_GET_REALMS code=REALM_LIST_IN_PROGRESS 2/13 09:52:36.416 ClientConnection Completed: COP_GET_REALMS code=REALM_LIST_SUCCESS result=TRUE
In the world server console, when logging in with a local client, the message SMSG_AUTH_RESPONSE is seen. When I log in from a different PC this message is not seen.
Any suggestions would be appreciated.
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13-02-16, 07:14 PM #30
Register to remove this adAnswering my own question.
Open the auth database and find the realmlist table. Put in the LAN IP address (ex: 192.168.1.99) for the server instead of 127.0.0.1 in the address field.
Now clients on other PCs within your LAN can connect.