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  1. #1
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    Post Legacy - Epic Killstreak - 4.0.6


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    Greeting guys! Today I'm gonna share a KillStreak PvP System script. It announce on every 5 kills

    Core: Arkcore



    Made by: ?
    Edited by: Regrowth

    Code:
    #include "ScriptPCH.h"
     
    ///////////////////////////////////////////////////////////////////////
    /////////////////////// CONFIG /////////////////////////////
    /////////////////////////////////////////////////////////////////////
     
    float Version = 2.50f; //Don't touch this.
    bool PvPSystemEnabled = true; //Set to false if you want to disable the PvP System
    bool OnlyInBattlegrounds = false; //Set to true if you want to enable this only in battlegrounds.
    bool LooseTokenOnPvPDeath = false; //Set to true if you want the victim to loose tokens when the victim dies.
    int32 AmountOfItemsYouWantTheVictimToLoose = 0; //Amount of items you want the victim to loose when victim dies.
    bool AddTokenOnPvPKill = false; //Set to false if you don't want the killer to be rewarded.
    int32 ItemReward = 0; //The ItemID of the reward.
    int32 AmountOfRewardsOnKillStreak[12] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; //With how many items you want to reward the killer when he slays the victim.
    int32 HowManyTimesYouWantTheKillerToGetAwardedForKillingTheSameVictim = 25; //Name speaks for It self.
    const int32 KillerStreak15 = 5;
    const int32 KillerStreak20 = 10;
    const int32 KillerStreak30 = 15;
    const int32 KillerStreak40 = 20;
    const int32 KillerStreak50 = 25;
    const int32 KillerStreak60 = 30;
    const int32 KillerStreak70 = 35;
    const int32 KillerStreak80 = 40;
    const int32 KillerStreak90 = 45;
    const int32 KillerStreak100 = 50;
    const int32 KillerStreak110 = 55;
    const int32 KillerStreak120 = 60;
    const int32 KillerStreak130 = 65;
    const int32 KillerStreak140 = 70;
    const int32 KillerStreak150 = 75;
    uint32 KillStreaks[16] = { KillerStreak15, KillerStreak20, KillerStreak30, KillerStreak40, KillerStreak50, KillerStreak60, KillerStreak70, KillerStreak80, KillerStreak90, KillerStreak100, KillerStreak110, KillerStreak120, KillerStreak130, KillerStreak140, KillerStreak150 };
    ///////////////////////////////////////////////////////////////////
    /////////////////////// END ////////////////////////////
    /////////////////////////////////////////////////////////////////
     
    struct SystemInfo
    {
        uint32 KillStreak;
        uint32 LastGUIDKill;
        uint8 KillCount;
    };
     
    static std::map<uint32, SystemInfo> KillingStreak;
     
    class System_OnPVPKill : public PlayerScript
    {
            public:
                    System_OnPVPKill() : PlayerScript("System_OnPVPKill") {}
     
           
    void OnPVPKill(Player *pKiller, Player *pVictim)
    {
        if(PvPSystemEnabled == false)
        {
                 return;
        }
        else if(PvPSystemEnabled == true)
        {
            uint32 kGUID;
            uint32 vGUID;
            char msg[500];
            kGUID = pKiller->GetGUID();
            vGUID = pVictim->GetGUID();
            if(kGUID == vGUID)
            {
              return;
            }
                   
          if(KillingStreak[kGUID].LastGUIDKill == vGUID)
            {
            KillingStreak[kGUID].KillCount++;
            KillingStreak[vGUID].KillCount = 1;
              pKiller->AddItem(ItemReward, 1);
            if(LooseTokenOnPvPDeath == true)
              pVictim->DestroyItemCount(ItemReward, AmountOfItemsYouWantTheVictimToLoose, true, false);
            }
          if(KillingStreak[kGUID].LastGUIDKill != vGUID)
          {
            KillingStreak[kGUID].KillCount = 1;
            KillingStreak[vGUID].KillCount = 1;
          }
     
          if(KillingStreak[kGUID].KillCount == HowManyTimesYouWantTheKillerToGetAwardedForKillingTheSameVictim)
          {
            return;
          }
     
          if(OnlyInBattlegrounds == true)
            {
            if(!pKiller->GetMap()->IsBattleground())
               return;
          }
     
            KillingStreak[kGUID].KillStreak++;
            KillingStreak[vGUID].KillStreak = 0;
            KillingStreak[kGUID].LastGUIDKill = vGUID;
            KillingStreak[vGUID].LastGUIDKill = 0;
          if(AddTokenOnPvPKill == true)
              pKiller->AddItem(ItemReward, 1);
          if(LooseTokenOnPvPDeath == true)
            pVictim->DestroyItemCount(ItemReward, AmountOfItemsYouWantTheVictimToLoose, true, false);
                   
            switch(KillingStreak[kGUID].KillStreak)
            {
     
            case KillerStreak15:
            sprintf(msg, "|cFFff8400[Kill Streak]:|r -RANK-(1) - Beware of |cFFa2cc0f%s|r the Criminal who destroyed |cFFff0000%s|r and is warming up with a 2 person killing spree. Rising to the top!", pKiller->GetName(), pVictim->GetName(), KillStreaks[1]);
            sWorld->SendServerMessage(SERVER_MSG_STRING, msg);
            pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]);
            pKiller->CastSpell(pKiller,11010,true);
            break;
     
            case KillerStreak20:
            sprintf(msg, "|cFFff8400[Kill Streak]:|r -RANK-(2) - Avoid |cFFa2cc0f%s|r the Insane who dismembered |cFFff0000%s|r and is on fire with a 3 person killing spree. Inspired by death..", pKiller->GetName(), pVictim->GetName(), KillStreaks[2]);
            sWorld->SendServerMessage(SERVER_MSG_STRING, msg);
            pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]);
           // pKiller->CastSpell(pKiller,65858,true);
            break;
     
            case KillerStreak30:
            sprintf(msg, "|cFFff8400[Kill Streak]:|r -RANK-(3) - Watch out! |cFFa2cc0f%s|r the Maniac has slain |cFFff0000%s|r and is on a crazed 4 person killing spree. Full of comtempt!", pKiller->GetName(), pVictim->GetName(), KillStreaks[3]);
            sWorld->SendServerMessage(SERVER_MSG_STRING, msg);
            pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]);
            //pKiller->CastSpell(pKiller,67260,true);
            break;
           
            case KillerStreak40:
            sprintf(msg, "|cFFff8400[Kill Streak]:|r -RANK-(4) - Caution! |cFFa2cc0f%s|r the Serial Killer has massacred |cFFff0000%s|r and is on a 5 person killing spree. Focused on the path.", pKiller->GetName(), pVictim->GetName(), KillStreaks[4]);
            sWorld->SendServerMessage(SERVER_MSG_STRING, msg);
            pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]);
            //pKiller->CastSpell(pKiller,67257,true);
            break;
     
            case KillerStreak50:
            sprintf(msg, "|cFFff8400[Kill Streak]:|r -RANK-(5) - Fate steps aside as |cFFa2cc0f%s|r the Unmerciful has relinquished |cFFff0000%s|r to the heavens and is on a 6 person killing spree. Demonic intentions", pKiller->GetName(), pVictim->GetName(), KillStreaks[5]);
            sWorld->SendServerMessage(SERVER_MSG_STRING, msg);
            pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]);
            pKiller->CastSpell(pKiller,67259,true);
            break;
           
            case KillerStreak60:
            sprintf(msg, "|cFFff8400[Kill Streak]:|r -RANK-(6) - Attention! |cFFa2cc0f%s|r the Ender has absolved |cFFff0000%s|r and is on a 7 person killing spree. Halfway to the highest of Ken", pKiller->GetName(), pVictim->GetName(), KillStreaks[6]);
            sWorld->SendServerMessage(SERVER_MSG_STRING, msg);
            pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]);
            //pKiller->CastSpell(pKiller,67256,true);
            break;
           
            case KillerStreak70:
            sprintf(msg, "|cFFff8400[Kill Streak]:|r -RANK-(7) - Be wary! |cFFa2cc0f%s|r the Gravedigger has buried |cFFff0000%s|r and is raging with a 8 person killing spree. Working the late night shift!", pKiller->GetName(), pVictim->GetName(), KillStreaks[7]);
            sWorld->SendServerMessage(SERVER_MSG_STRING, msg);
            pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]);
            //pKiller->CastSpell(pKiller,67261,true);
            break;
     
            case KillerStreak80:
            sprintf(msg, "|cFFff8400[Kill Streak]:|r -RANK-(8) - Like clockwork, |cFFa2cc0f%s|r the Mastermind has tactfully removed |cFFff0000%s|r from battle and is on fire with a 9 person killing spree. Motivated by the one.", pKiller->GetName(), pVictim->GetName(), KillStreaks[8]);
            sWorld->SendServerMessage(SERVER_MSG_STRING, msg);
            pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]);
            //pKiller->CastSpell(pKiller,67258,true);
            break;
     
            case KillerStreak90:
            sprintf(msg, "|cFFff8400[Kill Streak]:|r -RANK-(9) - Concealed in the Shadows, |cFFa2cc0f%s|r the Assassin has slain |cFFff0000%s|r and is on a 10 person killing spree. Seeking revenge for the past.", pKiller->GetName(), pVictim->GetName(), KillStreaks[9]);
            sWorld->SendServerMessage(SERVER_MSG_STRING, msg);
            pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]);
            pKiller->CastSpell(pKiller,80747,true);
            break;
     
            case KillerStreak100:
            sprintf(msg, "|cFFff8400[Kill Streak]:|r -RANK-(10) - Tossing the carcass aside, |cFFa2cc0f%s|r the Bloodletter has devoured |cFFff0000%s|r and is on a 11 person killing spree. Hell walks among the living.", pKiller->GetName(), pVictim->GetName(), KillStreaks[10]);
            sWorld->SendServerMessage(SERVER_MSG_STRING, msg);
            pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]);
            pKiller->CastSpell(pKiller,95537,true);
            break;
     
            case KillerStreak110:
            sprintf(msg, "|cFFff8400[Kill Streak]:|r -RANK-(11) - Cower before |cFFa2cc0f%s|r the Unstoppable who has slain |cFFff0000%s|r and is on a rampaging 12 person killing spree. Second in command to only one!", pKiller->GetName(), pVictim->GetName(), KillStreaks[11]);
            sWorld->SendServerMessage(SERVER_MSG_STRING, msg);
            pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]);
            //pKiller->CastSpell(pKiller,24378,true);
            break;
           
            case KillerStreak120:
            sprintf(msg, "|cFFff8400[Kill Streak]:|r -RANK-(12) - Fear |cFFa2cc0f%s|r the Conqueror; who has annihilated yet another victim, |cFFff0000%s|r, and is on a 13 person killing spree. UnMatched by all, can no one stop them?", pKiller->GetName(), pVictim->GetName(), KillStreaks[12]);
            sWorld->SendServerMessage(SERVER_MSG_STRING, msg);
            pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]);
            //pKiller->CastSpell(pKiller,24378,true);
            break;
           
            case KillerStreak130:
            sprintf(msg, "|cFFff8400[Kill Streak]:|r -RANK-(13) - Fear |cFFa2cc0f%s|r the Conqueror; who has annihilated yet another victim, |cFFff0000%s|r, and is on a 14 person killing spree. UnMatched by all, can no one stop them?", pKiller->GetName(), pVictim->GetName(), KillStreaks[12]);
            sWorld->SendServerMessage(SERVER_MSG_STRING, msg);
            pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[1]);
            //pKiller->CastSpell(pKiller,24378,true);
            break;
           
            case KillerStreak140:
            sprintf(msg, "|cFFff8400[Kill Streak]:|r -RANK-(14) - Fear |cFFa2cc0f%s|r the Conqueror; who has annihilated yet another victim, |cFFff0000%s|r, and is on a 15 person killing spree. UnMatched by all, can no one stop them?", pKiller->GetName(), pVictim->GetName(), KillStreaks[12]);
            sWorld->SendServerMessage(SERVER_MSG_STRING, msg);
            pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[2]);
            //pKiller->CastSpell(pKiller,24378,true);
            break;
     
            case KillerStreak150:
            sprintf(msg, "|cFFff8400[Kill Streak]:|r -RANK-(15) - The Reaper |cFFa2cc0f%s|r ; Has claimed another soul for the harvest, |cFFff0000%s|r, and is on a 20 person killing spree. Who will be their next victim?!", pKiller->GetName(), pVictim->GetName(), KillStreaks[12]);
            sWorld->SendServerMessage(SERVER_MSG_STRING, msg);
            pKiller->AddItem(ItemReward, AmountOfRewardsOnKillStreak[2]);
            pKiller->CastSpell(pKiller,24378,true);
            break;                                                                                                 
                          }
                  }
             
            }
    };
     
    void AddSC_System_OnPVPKill()
    {
        new System_OnPVPKill();
    }


    In Line 23-37 you can edit KillerStreak
    Code:
    const int32 KillerStreak15 = 5;
    const int32 KillerStreak20 = 10;
    const int32 KillerStreak30 = 15;
    const int32 KillerStreak40 = 20;
    const int32 KillerStreak50 = 25;
    const int32 KillerStreak60 = 30;
    const int32 KillerStreak70 = 35;
    const int32 KillerStreak80 = 40;
    const int32 KillerStreak90 = 45;
    const int32 KillerStreak100 = 50;
    const int32 KillerStreak110 = 55;
    const int32 KillerStreak120 = 60;
    const int32 KillerStreak130 = 65;
    const int32 KillerStreak140 = 70;
    const int32 KillerStreak150 = 75;



    › See More: Legacy - Epic Killstreak - 4.0.6
    Last edited by Wise; 01-03-22 at 08:46 AM.



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