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Thread: [C++] NPC Professions
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22-01-16, 03:10 AM #1
[C++] NPC Professions
Register to remove this adUpdates for TrinityCore/Eluna until today. Any problem, just tell me.Download Script(Pastebin)
NPC:
Code:SET @Entry = 190014, @Name = "Professions", @SubName = "GameCoding", @ScriptName = 'Professions_NPC'; INSERT INTO `creature_template` (`entry`, `modelid1`, `modelid2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `scale`, `rank`, `dmgschool`, `baseattacktime`, `rangeattacktime`, `unit_class`, `unit_flags`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `AIName`, `MovementType`, `InhabitType`, `HoverHeight`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `flags_extra`, `ScriptName`) VALUES (@Entry, 19646, 0, @Name, @SubName, NULL, 0, 80, 80, 2, 35, 1, 1, 0, 0, 2000, 0, 1, 0, 7, 138936390, 0, 0, 0, '', 0, 3, 1, 0, 0, 1, 0, 0, @ScriptName);
Originally posted by Erictemponi
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