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  1. #1
    Dr.Core
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    [Recoded] C++ TrinityCore PhasingSystem


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    Owner : QQRofl -> AC Web
    Contributor : Lionzero -> I have the idea to recode it because it is a powerful tool for any core!
    Helper and Credits -> QQRofl for Creating (Thanks for the BaseScript man!) -> Rochet2 for Fixxing Hardcore Issues (Without your Help it is not able to make it public, thanks for your time that you have spend to me )





    A new command 'phase' and 13 sub commands.
    Friend to friend building, anywhere in their phase(s).
    2 Tables that will keep the player's phase data and member data.
    Endless fun for your server!

    Commands :


    .phase create # - Creates your phase
    .phase join # - Joins a phase
    .phase go # - Spawns a gameobject
    .phase gotarget guid or id - Targets a gameobject
    .phase godelete guid or id - Deletes a gameobject
    .phase help Shows you all the commands and what they do.
    .phase delete # #(Confirm) - Deletes a phase
    .phase kick playername - Kicks a player from your phase.
    .phase get - Returns your current phase
    .phase complete 0 = No, 1 = yes - Completes your phase
    .phase addmember target phaseid - Adds the player to your phase so he or she can spawn objects/npcs.
    .phase npcadd # - Adds a npc to your phase.
    .phase npcdelete (target) - Deletes a npc



    Status : Up2Date with latest TrinityCore Revision


    Changelog :


    Fixxed : Issue with Create Creature in Phase
    Fixxed : Issue with CodeStyle
    Fixxed : Rename old values to new values ( The Core was more as one time up2date ) Many renames
    Fixxed : Issue with ObjectCreate in a phase
    Fixxed : Sql Query ! Was a bit confused and wrong o0


    More Changes avaible but later, the code has complete to recheck and bring more performance in it ...


    Sry for my bad english, i am only a simple german guy


    Download : PhasingSystem.cpp
    Download : RBAC.h Patch
    Download : PhasingSystem.sql


    › See More: [Recoded] C++ TrinityCore PhasingSystem

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  3. #2
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    Thanks for sharing.








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