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  1. #1
    Graphics Guru

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    Feb 2009
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    [Trinity C++] Faction/Race/Rename/Customize change NPC


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    Script info:
    This script will allow your players to buy faction / race / Rename / Customize changes right from a NPC ingame, you will need to define your token enter ID at the top of the script keep reading for more info about that.

    Q/A
    How Do I Define My Token Enter IDs?
    Just follow the small guide below:
    Go to line 13 to change the faction change token enter ID
    Go to line 14 to change the race change token enter ID
    Go to line 15 to change the rename change token enter ID
    Go to line 16 to change the Customize change token enter ID


    SQL
    Code:
    -- Tools NPC INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `modelid1`, `modelid2`, `modelid3`, `modelid4`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction_A`, `faction_H`, `npcflag`, `speed_walk`, `speed_run`, `scale`, `rank`, `mindmg`, `maxdmg`, `dmgschool`, `attackpower`, `dmg_multiplier`, `baseattacktime`, `rangeattacktime`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `minrangedmg`, `maxrangedmg`, `rangedattackpower`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `spell1`, `spell2`, `spell3`, `spell4`, `spell5`, `spell6`, `spell7`, `spell8`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `InhabitType`, `HoverHeight`, `Health_mod`, `Mana_mod`, `Armor_mod`, `RacialLeader`, `questItem1`, `questItem2`, `questItem3`, `questItem4`, `questItem5`, `questItem6`, `movementId`, `RegenHealth`, `equipment_id`, `mechanic_immune_mask`, `flags_extra`, `ScriptName`, `WDBVerified`) VALUES (700001, 0, 0, 0, 0, 0, 25900, 0, 0, 0, 'Changer NPC', 'Emudevs', NULL, 0, 80, 80, 0, 35, 35, 1, 1, 1.14286, 2.5, 0, 13, 17, 0, 42, 1, 1500, 0, 1, 512, 2048, 8, 0, 0, 0, 0, 0, 9, 13, 100, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', 0, 3, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 'npc_changer', 12340);
    Script:
    http://pastebin.com/x526ZXJE


    Credits : Ghostcrawler





    › See More: [Trinity C++] Faction/Race/Rename/Customize change NPC
    Last edited by Wise; 24-10-13 at 12:25 AM.



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  3. #2
    Dr.Core
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    I have update the script and see


  4. Likes 6yTblJIka liked this post
 

 

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