View Full Version : [Re-skin] Bulwark of Azinoth (Blood re-skined)
Coldmrn
30-08-08, 12:25 PM
Hey heres a Bulwark of Azinoth reskin!
Requirements:
• WoWME
• Atlas (a WoW mod to see the shield)
• The shield
Changes:
• Blood spats on the shield base
• Blood on the tips of the spikes
• Recolour
DL: patch-u.rar (http://www.mediafire.com/?0mmebm1dzn0)
http://img213.imageshack.us/img213/228/screenshot104fs5.jpg
http://img228.imageshack.us/img228/6835/screenshot105ve2.jpg
http://img252.imageshack.us/img252/1633/screenshot106sp2.jpg
You don't need MEFix for reskins. Since you only edited the texture.
Coldmrn
31-08-08, 05:37 AM
You don't need MEFix for reskins. Since you only edited the texture.
No.
You do, ive put them into MPQs, so you will need a M.E.F to run it.
You have to put ANY swapped model or texture into a MPQ to make it work.
But, if the MPQ contains only a texture swap (blp) it won't need MEF.
If you use any model swaps tho (m2, wmo etc) you need to run MEF.
Coldmrn
31-08-08, 02:36 PM
You have to put ANY swapped model or texture into a MPQ to make it work.
But, if the MPQ contains only a texture swap (blp) it won't need MEF.
If you use any model swaps tho (m2, wmo etc) you need to run MEF.
I personally needed a MEF for 2.4.3 when i made these and tested i used a MEF from *******.
And would crit out if i normally started WoW without it.
Why do you need atlas o.o
Coldmrn
01-09-08, 09:01 AM
Why do you need atlas o.o
You don't :P
I just used Atlas to view it, as in model viewer shows me in a lighten phase, and it was way to bright,
And because my character isn''t 70 and doesn't have a Glave so i used Atlas to view it :)
Here are some stupid people that asked me these questions...
FAQ:
Q: Does it still stay that colour when you attack with it?
A: Yes ofc lol
Q: Is it seriously Blue / Red
A: *sigh* ....
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