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kingofwc
15-07-10, 08:49 PM
Okay we have spawned a lot of Gameobjects on our server. We add a 1 after the id as thats "supposed" to save the item like (.gobject spawn 99999 1)

Gameobjects delete about 2 hours later after a new crash/restart.

I have looked at the db, everything looks good compared to the one in the svn.

Help please.

Dimman
16-07-10, 08:57 AM
DB + Rev?
Core + Rev?

Bing
29-07-10, 01:34 PM
Its got to be a Core/Database issue where it's not properly saving the gameobjects co-ordinate data in the spawns table!

hax0rz
30-07-10, 07:40 AM
Try looking at the flags for a permanent gameobject already spawned and see if the flags are different from the ones you spawned and change them