colvinjmathew
30-06-10, 03:08 PM
Here is an ArcEmu 3.5a Repack.
DB=Whydb (http://arcemu.org/forums/index.php?showtopic=143)
DB info = root/ascent
Logon info = admin/admin
DBC files are already extracted for you, use the AD.exe in the tools folder to extract maps.
DOWNLOAD REPACK (http://filebeam.com/caa33e6fb407d05995d2168b39c7878c)
if you get an error saying "Missing MSVCP100.dll" try installing visual c++ 2010 runtime (http://www.microsoft.com/downloads/details.aspx?FamilyID=a7b7a05e-6de6-4d3a-a423-37bf0912db84&displaylang=en), its required to run programs compiled with visual c++ 2010
UPDATE:
same as before, replace all files. this one comes with some SQL updates aswell.
ArcEmu Update Rev 3570 (http://filebeam.com/21f2361b425353cd6e52bb9dfe69c454)
first, if you have no already done so apply this to your world;
-- Moving death_state into creature_spawns table
ALTER TABLE `creature_spawns` ADD `death_state` TINYINT( 3 ) UNSIGNED NOT NULL DEFAULT '0' AFTER `standstate`;
ALTER TABLE `creature_staticspawns` ADD `death_state` TINYINT( 3 ) UNSIGNED NOT NULL DEFAULT '0' AFTER `standstate`;
UPDATE creature_spawns cs INNER JOIN creature_proto cp ON cs.Entry = cp.Entry SET cs.death_state = cp.death_state;
ALTER TABLE `creature_proto` DROP `death_state`;
then apply;
CREATE TABLE `display_bounding_boxes` (
`displayid` int(30) NOT NULL,
`lowx` float NOT NULL,
`lowy` float NOT NULL,
`lowz` float NOT NULL,
`highx` float NOT NULL,
`highy` float NOT NULL,
`highz` float NOT NULL,
PRIMARY KEY (`displayid`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
and last
alter table `display_bounding_boxes` add column `boundradius` float NOT NULL after `highz`;
all should be applied to world table, these updates are from the AtcEmu Svn, credits to them.
if you wish to update your server's DB, please go to WhyDB r.121 - 3.3.5a.zip (http://filebeam.com/608de80d1ce940cf6f2baccfa7761d3b) this link is from the ArcEmu Forums witch can be found here (http://arcemu.org/forums/index.php?showtopic=143)
[OLD] UPDATE: ArcEmu Rev 3470. (http://filebeam.com/da6f23551c6f003d4876b91508b32bd0)
download the rar, extract it and replace the files in your C:\ArcEmu 3.3.5a Release\ArcEmu make sure you REPLACE THEM, files that should be replaced include;
--- arcemu-world.exe
--- arcemu-logonserver.exe
--- collision.dll
--- script_bin(folder and everything inside)
Credits to ArcEmu (http://arcemu.org/forums) for the source files and Whydb (http://arcemu.org/forums/index.php?showtopic=143) for the db
DB=Whydb (http://arcemu.org/forums/index.php?showtopic=143)
DB info = root/ascent
Logon info = admin/admin
DBC files are already extracted for you, use the AD.exe in the tools folder to extract maps.
DOWNLOAD REPACK (http://filebeam.com/caa33e6fb407d05995d2168b39c7878c)
if you get an error saying "Missing MSVCP100.dll" try installing visual c++ 2010 runtime (http://www.microsoft.com/downloads/details.aspx?FamilyID=a7b7a05e-6de6-4d3a-a423-37bf0912db84&displaylang=en), its required to run programs compiled with visual c++ 2010
UPDATE:
same as before, replace all files. this one comes with some SQL updates aswell.
ArcEmu Update Rev 3570 (http://filebeam.com/21f2361b425353cd6e52bb9dfe69c454)
first, if you have no already done so apply this to your world;
-- Moving death_state into creature_spawns table
ALTER TABLE `creature_spawns` ADD `death_state` TINYINT( 3 ) UNSIGNED NOT NULL DEFAULT '0' AFTER `standstate`;
ALTER TABLE `creature_staticspawns` ADD `death_state` TINYINT( 3 ) UNSIGNED NOT NULL DEFAULT '0' AFTER `standstate`;
UPDATE creature_spawns cs INNER JOIN creature_proto cp ON cs.Entry = cp.Entry SET cs.death_state = cp.death_state;
ALTER TABLE `creature_proto` DROP `death_state`;
then apply;
CREATE TABLE `display_bounding_boxes` (
`displayid` int(30) NOT NULL,
`lowx` float NOT NULL,
`lowy` float NOT NULL,
`lowz` float NOT NULL,
`highx` float NOT NULL,
`highy` float NOT NULL,
`highz` float NOT NULL,
PRIMARY KEY (`displayid`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
and last
alter table `display_bounding_boxes` add column `boundradius` float NOT NULL after `highz`;
all should be applied to world table, these updates are from the AtcEmu Svn, credits to them.
if you wish to update your server's DB, please go to WhyDB r.121 - 3.3.5a.zip (http://filebeam.com/608de80d1ce940cf6f2baccfa7761d3b) this link is from the ArcEmu Forums witch can be found here (http://arcemu.org/forums/index.php?showtopic=143)
[OLD] UPDATE: ArcEmu Rev 3470. (http://filebeam.com/da6f23551c6f003d4876b91508b32bd0)
download the rar, extract it and replace the files in your C:\ArcEmu 3.3.5a Release\ArcEmu make sure you REPLACE THEM, files that should be replaced include;
--- arcemu-world.exe
--- arcemu-logonserver.exe
--- collision.dll
--- script_bin(folder and everything inside)
Credits to ArcEmu (http://arcemu.org/forums) for the source files and Whydb (http://arcemu.org/forums/index.php?showtopic=143) for the db