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View Full Version : [Release] AMD WoW core.



xxgrimxx
04-05-10, 07:28 PM
Has anyone played on AMD WoW? Well heres there core!


Its Antrix and Arcemu put together.

So first of all i spent utterly over 1 full day seriously fixing there spells, gm information. server fixes, char , redoing the database

and after i get done doing all that the little F*cker cusses me out and then bans me from his msn

so with that said

F*ck AMD WOW

http://rapidshare.com/files/379636381/Amdwow.zip (http://rapidshare.com/files/379636381/Amdwow.zip)


im to lazy to upload the db

so get over it
By Hex!

Dimman
05-05-10, 01:39 AM
No virus found, thanks for sharing :)

Trickster
05-05-10, 12:47 PM
Lol nice, amd is ****ed, i am a vip there, it was good back then now its ****ed :S

xxgrimxx
05-05-10, 05:50 PM
No virus found, thanks for sharing :)

I'm not like that. I dont give viruses, and your welcome.


Lol nice, amd is F*cked, i am a vip there, it was good back then now its F*cked :S

I fixed the words for you! LoL but yeah feel free to take it and do anything with it.

Dimman
06-05-10, 01:54 AM
I'm not like that. I dont give viruses, and your welcome.

some people want a online virus scan but instead i hope they trust me :S lol

xxgrimxx
07-05-10, 06:59 PM
some people want a online virus scan but instead i hope they trust me :S lol

yeah, but i can understand why people do a virus scan. Me personally i never did a virus scan on anything traced to emulators. Ac-web, ******* and MMopro i always trusted MMoPro i joined just like 2 mounths ago but ac-web and MMowed i was with for a loooooong time. I never got a virus.

Glory
08-05-10, 12:17 PM
what patch is this?

Cocain
16-05-10, 09:03 AM
I can confirm that this is not the real AMD Wow core, but a bad copy of it.

Hex00010
20-05-10, 09:40 AM
http://www.mmopro.net/forums/images/icons/icon1.gif

I can confirm that this is not the real AMD Wow core, but a bad copy of it.



Actually you are by far the dumbest person i probably ever saw not to mention AMD WOW only had 1 dev + me and that ****er is only on during 1-6:00 USA Central Time Zone


For all others this is the real one BUT this core will not work

Why?

BEcause its heavily custom you need a Custom Coded database for it to work the core consist of

Trinity,Antrix,Arcemu and Trinity,Antrix,Arc DB all into one THE ONLY way for you to get this working is if you scan the sql queries inside the core and see how it is operating and changing the formats in a Database

Good luck

Cocain
20-05-10, 11:11 AM
Actually you are by far the dumbest person i probably ever saw not to mention AMD WOW only had 1 dev + me and that ****er is only on during 1-6:00 USA Central Time Zone


For all others this is the real one BUT this core will not work

Why?

BEcause its heavily custom you need a Custom Coded database for it to work the core consist of

Trinity,Antrix,Arcemu and Trinity,Antrix,Arc DB all into one THE ONLY way for you to get this working is if you scan the sql queries inside the core and see how it is operating and changing the formats in a Database

Good luck


I'd check that uploaded core first. (:

MikExV™
20-05-10, 01:11 PM
I was never a fan of amd a few of my friends are, but if this is there core. Then how are they having an auto donation system and ect.. There are no scripts in this core you gave us.

xxgrimxx
20-05-10, 09:22 PM
lol why you guys fighting.... Be nice!

MikExV™
22-05-10, 12:07 AM
Error compiling.

1>------ Build started: Project: shared, Configuration: Release Win32 ------
1>Extracting SVN revision...
1>SVN Revision Extractor
1>Written by Burlex, 2008/02/20
1>Branch: TRUNK
1>Revision found: 1
1>Opening existing file...
1>Revisions match exiting file. Skipping.
1>Compiling...
1>CreateInterface.cpp
1>BufferPool.cpp
1>VMapManager.cpp
1>TreeNode.cpp
1>TileAssembler.cpp
1>SubModel.cpp
1>ModelContainer.cpp
1>ManagedModelContainer.cpp
1>CoordModelMapping.cpp
1>BaseModel.cpp
1>Vector4.cpp
1>Vector3.cpp
1>Triangle.cpp
1>System.cpp
1>Plane.cpp
1>Matrix3.cpp
1>format.cpp
1>Crypto.cpp
1>Box.cpp
1>AABox.cpp
1>Generating Code...
1>Compiling...
1>Log.cpp
1>Util.cpp
1>StackWalker.cpp
1>MersenneTwister.cpp
1>MemoryLeaks.cpp
1>CrashHandler.cpp
1>CallBack.cpp
1>arcemu_getopt.cpp
1>ThreadPool.cpp
1>Mutex.cpp
1>CThreads.cpp
1>SocketWin32.cpp
1>SocketOpsWin32.cpp
1>SocketMgrWin32.cpp
1>Socket.cpp
1>CircularBuffer.cpp
1>WowCrypt.cpp
1>Sha1.cpp
1>MD5.cpp
1>hashmap.cpp
1>Generating Code...
1>Compiling...
1>crc32.cpp
1>BigNumber.cpp
1>Config.cpp
1>DBCStores.cpp
1>DBC.cpp
1>MySQLDatabase.cpp
1>dbcfile.cpp
1>Database.cpp
1>Generating Code...
1>Creating library...
1>Build log was saved at "file://c:\Amdwow core\win\VC90\shared___Win32_Release\BuildLog.htm"
1>shared - 0 error(s), 0 warning(s)
2>------ Build started: Project: world, Configuration: Release Win32 ------
2>Compiling...
2>StdAfx.cpp
2>Compiling...
2>ProcCondHandler.cpp
2>WorldSocket.cpp
2>WorldSession.cpp
2>WorldRunnable.cpp
2>WorldCreator.cpp
2>World.cpp
2>WordFilter.cpp
2>WeatherMgr.cpp
2>WayPoints.cpp
2>WarsongGulch.cpp
2>VoiceChatHandler.cpp
2>VoiceChatClientSocket.cpp
2>Vehicle.cpp
2>Unit.cpp
2>TransporterHandler.cpp
2>TradeHandler.cpp
2>TerrainMgr.cpp
2>TaxiMgr.cpp
2>TaxiHandler.cpp
2>StrandOfTheAncient.cpp
2>Generating Code...
2>Compiling...
2>Stats.cpp
2>SpellTarget.cpp
2>SpellHandler.cpp
2>SpellFixes.cpp
2>SpellEffects.cpp
2>SpellAuras.cpp
2>Spell.cpp
2>SpeedDetector.cpp
2>SocialHandler.cpp
2>SkillHandler.cpp
2>ScriptMgr.cpp
2>ReputationHandler.cpp
2>RecallCommands.cpp
2>RaidHandler.cpp
2>QuestMgr.cpp
2>QuestHandler.cpp
2>QuestCommands.cpp
2>Quest.cpp
2>QueryHandler.cpp
2>PlayerPacketWrapper.cpp
2>Generating Code...
2>Compiling...
2>Player.cpp
2>PetHandler.cpp
2>Pet.cpp
2>Opcodes.cpp
2>ObjectStorage.cpp
2>ObjectMgr.cpp
2>ObjectContainer.cpp
2>Object.cpp
2>NPCHandler.cpp
2>MovementHandler.cpp
2>MiscHandler.cpp
2>MapScriptInterface.cpp
2>MapMgr.cpp
2>MapCell.cpp
2>Map.cpp
2>MailSystem.cpp
2>LootMgr.cpp
2>LogonCommHandler.cpp
2>LogonCommClient.cpp
2>LocalizationMgr.cpp
2>Generating Code...
2>Compiling...
2>LfgMgr.cpp
2>LfgHandler.cpp
2>Level3.cpp
2>Level2.cpp
2>Level1.cpp
2>Level0.cpp
2>ItemInterface.cpp
2>ItemHandler.cpp
2>Item.cpp
2>InstanceCommands.cpp
2>HonorHandler.cpp
2>GuildHandler.cpp
2>Guild.cpp
2>GroupHandler.cpp
2>Group.cpp
2>GMTicketCommands.cpp
2>GMTicket.cpp
2>GameObject.cpp
2>faction.cpp
2>EyeOfTheStorm.cpp
2>Generating Code...
2>Compiling...
2>EventMgr.cpp
2>EventableObject.cpp
2>DynamicObject.cpp
2>DuelHandler.cpp
2>debugcmds.cpp
2>DayWatcherThread.cpp
2>DatabaseCleaner.cpp
2>Creature.cpp
2>Corpse.cpp
2>Container.cpp
2>CombatHandler.cpp
2>CollideInterface.cpp
2>ChatHandler.cpp
2>Chat.cpp
2>CharacterHandler.cpp
2>ChannelHandler.cpp
2>Channel.cpp
2>BattlegroundMgr.cpp
2>BattlegroundHandler.cpp
2>BattlegroundCommands.cpp
2>Generating Code...
2>Compiling...
2>AuctionMgr.cpp
2>AuctionHouse.cpp
2>ArenaTeam.cpp
2>Arenas.cpp
2>AreaTrigger.cpp
2>ArathiBasin.cpp
2>AlteracValley.cpp
2>AIInterface.cpp
2>AddonMgr.cpp
2>AchievementMgr.cpp
2>WorldStateManager.cpp
2>ExWorldCreator.cpp
2>ExSpellEffects.cpp
2>ExSpellAuras.cpp
2>ExSpell.cpp
2>Warrior.cpp
2>Warlock.cpp
2>Shaman.cpp
2>Rogue.cpp
2>Priest.cpp
2>Generating Code...
2>Compiling...
2>Paladin.cpp
2>misc.cpp
2>Mage.cpp
2>Items.cpp
2>InitSpellNameHash.cpp
2>Hunter.cpp
2>Druid.cpp
2>LnSource.cpp
2>Level4.cpp
2>ExWorldSession.cpp
2>ExWorld.cpp
2>ExUnit.cpp
2>ExPlayer.cpp
2>ExObjectMgr.cpp
2>ExObject.cpp
2>ExLootMgr.cpp
2>ExCreature.cpp
2>BufferPools.cpp
2>AIAHealSupport.cpp
2>Generating Code...
2>Creating library...
2>Build log was saved at "file://c:\Amdwow core\win\VC90\world___Win32_Release\BuildLog.htm"
2>world - 0 error(s), 0 warning(s)
3>------ Build started: Project: antrix, Configuration: Release Win32 ------
3>Compiling...
3>Master.cpp
3>Main.cpp
3>CoreMemoryAllocator_Core.cpp
3>ConsoleListener.cpp
3>ConsoleCommands2.cpp
3>ConsoleCommands.cpp
3>CConsole.cpp
3>Generating Code...
3>Compiling resources...
3>Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1
3>Copyright (C) Microsoft Corporation. All rights reserved.
3>..\..\src\ico\ascent\ascent-worldserver.rc(10) : fatal error RC1015: cannot open include file 'afxres.h'.
3>Build log was saved at "file://c:\Amdwow core\win\VC90\antrix___Win32_Release\BuildLog.htm"
3>antrix - 1 error(s), 0 warning(s)
========== Build: 2 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

xxgrimxx
22-05-10, 12:42 AM
Error compiling.

1>------ Build started: Project: shared, Configuration: Release Win32 ------
1>Extracting SVN revision...
1>SVN Revision Extractor
1>Written by Burlex, 2008/02/20
1>Branch: TRUNK
1>Revision found: 1
1>Opening existing file...
1>Revisions match exiting file. Skipping.
1>Compiling...
1>CreateInterface.cpp
1>BufferPool.cpp
1>VMapManager.cpp
1>TreeNode.cpp
1>TileAssembler.cpp
1>SubModel.cpp
1>ModelContainer.cpp
1>ManagedModelContainer.cpp
1>CoordModelMapping.cpp
1>BaseModel.cpp
1>Vector4.cpp
1>Vector3.cpp
1>Triangle.cpp
1>System.cpp
1>Plane.cpp
1>Matrix3.cpp
1>format.cpp
1>Crypto.cpp
1>Box.cpp
1>AABox.cpp
1>Generating Code...
1>Compiling...
1>Log.cpp
1>Util.cpp
1>StackWalker.cpp
1>MersenneTwister.cpp
1>MemoryLeaks.cpp
1>CrashHandler.cpp
1>CallBack.cpp
1>arcemu_getopt.cpp
1>ThreadPool.cpp
1>Mutex.cpp
1>CThreads.cpp
1>SocketWin32.cpp
1>SocketOpsWin32.cpp
1>SocketMgrWin32.cpp
1>Socket.cpp
1>CircularBuffer.cpp
1>WowCrypt.cpp
1>Sha1.cpp
1>MD5.cpp
1>hashmap.cpp
1>Generating Code...
1>Compiling...
1>crc32.cpp
1>BigNumber.cpp
1>Config.cpp
1>DBCStores.cpp
1>DBC.cpp
1>MySQLDatabase.cpp
1>dbcfile.cpp
1>Database.cpp
1>Generating Code...
1>Creating library...
1>Build log was saved at "file://c:\Amdwow core\win\VC90\shared___Win32_Release\BuildLog.htm"
1>shared - 0 error(s), 0 warning(s)
2>------ Build started: Project: world, Configuration: Release Win32 ------
2>Compiling...
2>StdAfx.cpp
2>Compiling...
2>ProcCondHandler.cpp
2>WorldSocket.cpp
2>WorldSession.cpp
2>WorldRunnable.cpp
2>WorldCreator.cpp
2>World.cpp
2>WordFilter.cpp
2>WeatherMgr.cpp
2>WayPoints.cpp
2>WarsongGulch.cpp
2>VoiceChatHandler.cpp
2>VoiceChatClientSocket.cpp
2>Vehicle.cpp
2>Unit.cpp
2>TransporterHandler.cpp
2>TradeHandler.cpp
2>TerrainMgr.cpp
2>TaxiMgr.cpp
2>TaxiHandler.cpp
2>StrandOfTheAncient.cpp
2>Generating Code...
2>Compiling...
2>Stats.cpp
2>SpellTarget.cpp
2>SpellHandler.cpp
2>SpellFixes.cpp
2>SpellEffects.cpp
2>SpellAuras.cpp
2>Spell.cpp
2>SpeedDetector.cpp
2>SocialHandler.cpp
2>SkillHandler.cpp
2>ScriptMgr.cpp
2>ReputationHandler.cpp
2>RecallCommands.cpp
2>RaidHandler.cpp
2>QuestMgr.cpp
2>QuestHandler.cpp
2>QuestCommands.cpp
2>Quest.cpp
2>QueryHandler.cpp
2>PlayerPacketWrapper.cpp
2>Generating Code...
2>Compiling...
2>Player.cpp
2>PetHandler.cpp
2>Pet.cpp
2>Opcodes.cpp
2>ObjectStorage.cpp
2>ObjectMgr.cpp
2>ObjectContainer.cpp
2>Object.cpp
2>NPCHandler.cpp
2>MovementHandler.cpp
2>MiscHandler.cpp
2>MapScriptInterface.cpp
2>MapMgr.cpp
2>MapCell.cpp
2>Map.cpp
2>MailSystem.cpp
2>LootMgr.cpp
2>LogonCommHandler.cpp
2>LogonCommClient.cpp
2>LocalizationMgr.cpp
2>Generating Code...
2>Compiling...
2>LfgMgr.cpp
2>LfgHandler.cpp
2>Level3.cpp
2>Level2.cpp
2>Level1.cpp
2>Level0.cpp
2>ItemInterface.cpp
2>ItemHandler.cpp
2>Item.cpp
2>InstanceCommands.cpp
2>HonorHandler.cpp
2>GuildHandler.cpp
2>Guild.cpp
2>GroupHandler.cpp
2>Group.cpp
2>GMTicketCommands.cpp
2>GMTicket.cpp
2>GameObject.cpp
2>faction.cpp
2>EyeOfTheStorm.cpp
2>Generating Code...
2>Compiling...
2>EventMgr.cpp
2>EventableObject.cpp
2>DynamicObject.cpp
2>DuelHandler.cpp
2>debugcmds.cpp
2>DayWatcherThread.cpp
2>DatabaseCleaner.cpp
2>Creature.cpp
2>Corpse.cpp
2>Container.cpp
2>CombatHandler.cpp
2>CollideInterface.cpp
2>ChatHandler.cpp
2>Chat.cpp
2>CharacterHandler.cpp
2>ChannelHandler.cpp
2>Channel.cpp
2>BattlegroundMgr.cpp
2>BattlegroundHandler.cpp
2>BattlegroundCommands.cpp
2>Generating Code...
2>Compiling...
2>AuctionMgr.cpp
2>AuctionHouse.cpp
2>ArenaTeam.cpp
2>Arenas.cpp
2>AreaTrigger.cpp
2>ArathiBasin.cpp
2>AlteracValley.cpp
2>AIInterface.cpp
2>AddonMgr.cpp
2>AchievementMgr.cpp
2>WorldStateManager.cpp
2>ExWorldCreator.cpp
2>ExSpellEffects.cpp
2>ExSpellAuras.cpp
2>ExSpell.cpp
2>Warrior.cpp
2>Warlock.cpp
2>Shaman.cpp
2>Rogue.cpp
2>Priest.cpp
2>Generating Code...
2>Compiling...
2>Paladin.cpp
2>misc.cpp
2>Mage.cpp
2>Items.cpp
2>InitSpellNameHash.cpp
2>Hunter.cpp
2>Druid.cpp
2>LnSource.cpp
2>Level4.cpp
2>ExWorldSession.cpp
2>ExWorld.cpp
2>ExUnit.cpp
2>ExPlayer.cpp
2>ExObjectMgr.cpp
2>ExObject.cpp
2>ExLootMgr.cpp
2>ExCreature.cpp
2>BufferPools.cpp
2>AIAHealSupport.cpp
2>Generating Code...
2>Creating library...
2>Build log was saved at "file://c:\Amdwow core\win\VC90\world___Win32_Release\BuildLog.htm"
2>world - 0 error(s), 0 warning(s)
3>------ Build started: Project: antrix, Configuration: Release Win32 ------
3>Compiling...
3>Master.cpp
3>Main.cpp
3>CoreMemoryAllocator_Core.cpp
3>ConsoleListener.cpp
3>ConsoleCommands2.cpp
3>ConsoleCommands.cpp
3>CConsole.cpp
3>Generating Code...
3>Compiling resources...
3>Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1
3>Copyright (C) Microsoft Corporation. All rights reserved.
3>..\..\src\ico\ascent\ascent-worldserver.rc(10) : fatal error RC1015: cannot open include file 'afxres.h'.
3>Build log was saved at "file://c:\Amdwow core\win\VC90\antrix___Win32_Release\BuildLog.htm"
3>antrix - 1 error(s), 0 warning(s)
========== Build: 2 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

as you can assume from my post there is still some bugs left.

MikExV™
22-05-10, 03:37 AM
My question is why release a core that doesen't work correctly?

Cocain
22-05-10, 04:19 AM
As I already stated, even if this was the real core, it wouldn't be able to be used, hence it would require a specific database.

Pedregon
22-05-10, 05:01 AM
That's correct, but you could of course use the fixes that are already in the source code for your own server.

Cocain
22-05-10, 07:25 AM
That's correct, but you could of course use the fixes that are already in the source code for your own server.

True, but that's nearly impossible hence they arn't using any identicators.

MikExV™
22-05-10, 12:16 PM
And even if this core worked, you would not even be able to compile. Because it only has the programs so you can compile antrix, not arcemu. So this core would not even work.

.SalMAX™
22-05-10, 03:30 PM
Well Mikey Here is what i think okay.

If you don't like what someone is posting then why post. This reply from me doesn't include what Cocain or Pedregon is saying.
This is toward you, Why post on something that you don't like.

Do a simple thing and don't make comments that aren't needed okay. If someone wanted to take this core and fix it them let them do it. Don't ruin someone's release just because you "think" it will be impossible to fix.

Thank you.

MikExV™
22-05-10, 05:09 PM
If your telling me to not make comments that arn't needed, then why did you make this thread?

.SalMAX™
23-05-10, 12:10 AM
I didn't make this thread bud. So You're completely wrong.

So I think you need to apologize.

MikExV™
23-05-10, 12:24 AM
If your not the guy who made the thread why are you nagging at me to stop posting negative comments?

Hex00010
23-05-10, 06:50 PM
the core does work you just lack the knowledge of Programing and compiling shit hence why u shouldnt be talking like you know stuff because apparently you dont


i have the only working DB for this server now if u want to use the core so badly make it the db

Pedregon
23-05-10, 09:02 PM
/Agree

.SalMAX™
24-05-10, 03:59 PM
Oh snap What's up Hexx bro

Hex00010
24-05-10, 04:07 PM
a lot of shit :( other than that good

kina1978
29-12-12, 02:34 PM
Download link isn't working :/

Darkensand
17-06-14, 08:46 AM
How to download?

Tulba
12-10-14, 12:17 PM
Link broken