PDA

View Full Version : [mangos]how fix bugs when we have fix not



Moha
21-03-10, 03:54 AM
when i found fix for mangos how we can use it in mangos

Example i found this

src/game/SpellEffects.cpp

- DoSummonGuardian(eff_idx, summon_prop->FactionId);
+ // DoSummonGuardian(eff_idx, summon_prop->FactionId);


1.i open the SpellEffects.cpp in the game folder and find the following lines :

DoSummonGuardian(eff_idx, summon_prop->FactionId);

and Replace the lines with:

// DoSummonGuardian(eff_idx, summon_prop->FactionId);


and save the changes


2.after this i go to \src\win and open mangosdVC90.sln

Then Click on Build Then Build Solution

3.and after that i copy the all file in \bin\Win32_Release and replace to my server folder

but always i get error

========== Build: 0 succeeded, 1 failed, 11 up-to-date, 0 skipped ==========

is this right?
i do wrong?

i mean my work is ok?or i doing wrong for apply patch

StickyIcky
21-03-10, 11:07 AM
Just posting
========== Build: 0 succeeded, 1 failed, 11 up-to-date, 0 skipped ========== doesn't help

Post the whole build log.

Moha
21-03-10, 11:30 AM
i mean my work is ok? or i doing wrong for apply patch?

hax0rz
30-07-10, 07:37 AM
What errors does it give you? Does it say 3 errors 0 warnings and list the errors or something similar? You need to post more of the TEXT above what you posted in your C++ editor