Snowcrown
27-02-10, 06:21 AM
Hey i'll learn u all to change max weapon skill ;)
ARCEMU ONE!!!
First open player.h
and search for:
#define PLAYER_LEVEL_CAP_70 80
#define PLAYER_LEVEL_CAP 80
#define PLAYER_ARENA_MIN_LEVEL 70
Replace with
#define PLAYER_LEVEL_CAP_70 255
#define PLAYER_LEVEL_CAP 255
#define PLAYER_ARENA_MIN_LEVEL 70
Then save and close...
Open player.cpp
Find:
#if PLAYER_LEVEL_CAP==255
Curr_sk = ( Curr_sk > 450 ? 450 : ( Curr_sk <1 ? 1 : Curr_sk ) );
Max_sk = ( Max_sk > 450 ? 450 : Max_sk );
#else
Curr_sk = ( Curr_sk > 375 ? 375 : ( Curr_sk <1 ? 1 : Curr_sk ) );
Max_sk = ( Max_sk > 375 ? 375 : Max_sk );
#endif
Replace with:
#if PLAYER_LEVEL_CAP==255
Curr_sk = ( Curr_sk > 1275 ? 1275 : ( Curr_sk <1 ? 1 : Curr_sk ) );
Max_sk = ( Max_sk > 1275 ? 1275 : Max_sk );
#else
Curr_sk = ( Curr_sk > 375 ? 375 : ( Curr_sk <1 ? 1 : Curr_sk ) );
Max_sk = ( Max_sk > 375 ? 375 : Max_sk );
#endif
Search for:
#if PLAYER_LEVEL_CAP==80
if (new_max > 450)
new_max = 450;
#else
if (new_max > 375)
new_max = 375;
#endif
if (new_max < 1)
new_max = 1;
Replace with:
#if PLAYER_LEVEL_CAP==255
if (new_max > 1275)
new_max = 1275;
#else
if (new_max > 375)
new_max = 375;
#endif
if (new_max < 1)
new_max = 1;
Save and start complie ;)
Enjoy ;)
ARCEMU ONE!!!
First open player.h
and search for:
#define PLAYER_LEVEL_CAP_70 80
#define PLAYER_LEVEL_CAP 80
#define PLAYER_ARENA_MIN_LEVEL 70
Replace with
#define PLAYER_LEVEL_CAP_70 255
#define PLAYER_LEVEL_CAP 255
#define PLAYER_ARENA_MIN_LEVEL 70
Then save and close...
Open player.cpp
Find:
#if PLAYER_LEVEL_CAP==255
Curr_sk = ( Curr_sk > 450 ? 450 : ( Curr_sk <1 ? 1 : Curr_sk ) );
Max_sk = ( Max_sk > 450 ? 450 : Max_sk );
#else
Curr_sk = ( Curr_sk > 375 ? 375 : ( Curr_sk <1 ? 1 : Curr_sk ) );
Max_sk = ( Max_sk > 375 ? 375 : Max_sk );
#endif
Replace with:
#if PLAYER_LEVEL_CAP==255
Curr_sk = ( Curr_sk > 1275 ? 1275 : ( Curr_sk <1 ? 1 : Curr_sk ) );
Max_sk = ( Max_sk > 1275 ? 1275 : Max_sk );
#else
Curr_sk = ( Curr_sk > 375 ? 375 : ( Curr_sk <1 ? 1 : Curr_sk ) );
Max_sk = ( Max_sk > 375 ? 375 : Max_sk );
#endif
Search for:
#if PLAYER_LEVEL_CAP==80
if (new_max > 450)
new_max = 450;
#else
if (new_max > 375)
new_max = 375;
#endif
if (new_max < 1)
new_max = 1;
Replace with:
#if PLAYER_LEVEL_CAP==255
if (new_max > 1275)
new_max = 1275;
#else
if (new_max > 375)
new_max = 375;
#endif
if (new_max < 1)
new_max = 1;
Save and start complie ;)
Enjoy ;)