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View Full Version : (C++ request)speed cap 0.00



nominey
23-02-10, 05:22 PM
I need someone to post a C++ 0.00 speed cap script thx

StickyIcky
23-02-10, 06:10 PM
Do you know how to compile it?

And what you mean? So GM's can only go so fast? or Do you mean for speed hackers.

nominey
23-02-10, 06:35 PM
no its for the attack speed cap i want to get like no limit so u can attack really fast, im not sure if your gonna understand cause u need to play on a repack that got no speed cap ull see what i mean by speed cap and atm idk how to use C++ really i need a tut or something and im still really confused maybe u can explain me
Do you need an uncompiled server to add the C++ script or you can do it with a repack too ?

StickyIcky
23-02-10, 07:53 PM
You can't use a C++ script in a repack...

LiLLeCarl
25-02-10, 10:17 AM
You can't use a C++ script in a repack...

Fail you can you just cant use any other functions that those who is in the arcemu rev the repack uses

// Facepalming LilleCarl

nominey
26-02-10, 05:57 PM
then does LUA script for this exist? i mean is it possible to make one

LiLLeCarl
26-02-10, 06:01 PM
no you need to modify the core... read a guide about "how to compile arcemu" then ill help you more :)

treetree
27-02-10, 02:42 AM
I need someone to post a C++ 0.00 speed cap script thx



1.1 Change max parry, dodge, crit etc rating

Step 1) goto \Core Folder\trunk\src\arcemu-world
Step 2) open Player.cpp
Step 3) Press Crtl + F paste tmp = min( max ( tmp, 0.0f ), 95.0f );
and change 95.0f); to 35.of)
Step 3) Press Ctrl + F paste tmp = min( max( tmp, 0.0f ), 95.0f );
do the same then search for tmp = min( max( tmp, 0.0f ), 95.0f );
again and do the same
Now you're done.


tree :)