jtarules89
19-07-14, 02:11 AM
Teleporter Code:
#include "ScriptMgr.h"
#include "ScriptPCH.h"
uint32 aurass[] = { 48074, 47440, 53307, 132, 48170, 23737, 48470, 43002, 26393, 48162, 24705 };
class GossipNpc : public CreatureScript
{
public:
GossipNpc() : CreatureScript("GossipNpc") { }
bool OnGossipHello(Player* plr, Creature* npc)
{
if (plr->IsInCombat())
{
plr->GetSession()->SendNotification("You're in combat!");
npc->MonsterWhisper("You're in combat!", LANG_UNIVERSAL, NULL);
return false;
}
plr->ADD_GOSSIP_ITEM(2, "Teleport Service", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
plr->ADD_GOSSIP_ITEM(3, "|cffFFC125Buff me!", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
plr->ADD_GOSSIP_ITEM(3, "|cffDA70D6Heal me!", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+23);
plr->ADD_GOSSIP_ITEM(4, "Repair Items (1g)", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+24);
plr->ADD_GOSSIP_ITEM(2, "Gurubashi Arena", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+25);
plr->ADD_GOSSIP_ITEM(9, "|cffFF0000Nevermind..", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+99);
plr->SEND_GOSSIP_MENU(1, npc->GetGUID());
return true;
}
bool OnGossipSelect(Player* plr, Creature* npc, uint32 sender, uint32 uiAction)
{
if (!plr)
return false;
plr->PlayerTalkClass->ClearMenus();
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
if(plr->GetSession()->GetSecurity() <= 2)
{
plr->ADD_GOSSIP_ITEM(2, "|cff00C78CMall & Events", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
plr->ADD_GOSSIP_ITEM(2, "Cities", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
plr->ADD_GOSSIP_ITEM(2, "Eastern Kingdoms", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
plr->ADD_GOSSIP_ITEM(2, "Kalimdor", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
plr->ADD_GOSSIP_ITEM(2, "Outland", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
plr->ADD_GOSSIP_ITEM(2, "|cff00C78CNorthrend", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+8);
plr->ADD_GOSSIP_ITEM(2, "Dungeons", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
plr->ADD_GOSSIP_ITEM(3, "|cffFF6EB4Custom Instances", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+10);
plr->ADD_GOSSIP_ITEM(3, "|cffffffffTBC & LK Raids", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+35);
plr->ADD_GOSSIP_ITEM(9, "|cffFF0000<- Back", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+99);
}else{
plr->ADD_GOSSIP_ITEM(2, "|cff00C78CMall & Events", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
plr->ADD_GOSSIP_ITEM(2, "Cities", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
plr->ADD_GOSSIP_ITEM(2, "|cff4747FFEastern Kingdoms", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
plr->ADD_GOSSIP_ITEM(2, "|cffCC6600Kalimdor", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
plr->ADD_GOSSIP_ITEM(2, "|cff00CC00Outland", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
plr->ADD_GOSSIP_ITEM(2, "|cff148AFFNorthrend", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+8);
plr->ADD_GOSSIP_ITEM(2, "Dungeons", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
plr->ADD_GOSSIP_ITEM(3, "|cffFF6EB4Custom Instances", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+10);
plr->ADD_GOSSIP_ITEM(3, "|cffffffffTBC & LK Raids", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+36);
plr->ADD_GOSSIP_ITEM(3, "|cff00ff00GM Island", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+98);
plr->ADD_GOSSIP_ITEM(9, "|cffFF0000<- Back", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+99);
}
plr->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, npc->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
plr->ADD_GOSSIP_ITEM(2, "|cff00C78CMall", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+11);
plr->ADD_GOSSIP_ITEM(2, "Event 1 (Rabbit)", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+12);
plr->ADD_GOSSIP_ITEM(5, "Event 2 (StairCase 1)", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+13);
plr->ADD_GOSSIP_ITEM(9, "|cffFF0000<- Back", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
plr->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, npc->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
if(plr->GetTeam() == ALLIANCE){
plr->ADD_GOSSIP_ITEM(2, "Stormwind", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+26);
plr->ADD_GOSSIP_ITEM(2, "Ironforge", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+27);
plr->ADD_GOSSIP_ITEM(2, "Darnassus", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+28);
plr->ADD_GOSSIP_ITEM(2, "The Exodar", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+29);
plr->ADD_GOSSIP_ITEM(9, "|cffFF1414Attack Orgrimmar", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+35);
plr->ADD_GOSSIP_ITEM(1, "|cffFF0000<- Back", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
}else if(plr->GetTeam() == HORDE){
plr->ADD_GOSSIP_ITEM(2, "Orgrimmar", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+30);
plr->ADD_GOSSIP_ITEM(2, "Undercity", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+31);
plr->ADD_GOSSIP_ITEM(2, "Thunder Bluff", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+32);
plr->ADD_GOSSIP_ITEM(2, "Silvermoon", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+33);
plr->ADD_GOSSIP_ITEM(9, "|cffFF1414Attack Stormwind", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+34);
plr->ADD_GOSSIP_ITEM(1, "|cffFF0000<- Back", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
}
plr->SEND_GOSSIP_MENU(1, npc->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+98: // GM Island Teleport
plr->TeleportTo(1, 16222.500000f, 16257.566406f, 13.127848f, 1.548749f);
plr->AddItem(12064, 1);
plr->AddItem(2586, 1);
plr->AddItem(11508, 1);
break;
case GOSSIP_ACTION_INFO_DEF+26: // Stormwind teleport
plr->TeleportTo(0, -8828.601563f, 627.279053f, 94.030663f, 3.924985f);
break;
case GOSSIP_ACTION_INFO_DEF+29: // The Exodar Teleport
plr->TeleportTo(530, -3965.699951f, -11653.599609f, -137.184998f, 0.852154f);
break;
case GOSSIP_ACTION_INFO_DEF+27: // Ironforge teleport
plr->TeleportTo(0, -4918.879883f, -940.406006f, 504.854126f, 5.423470f);
break;
case GOSSIP_ACTION_INFO_DEF+28: // Darnassus Teleport
plr->TeleportTo(1, 9949.559570f, 2284.20996f, 1342.969482f, 1.595870f);
break;
case GOSSIP_ACTION_INFO_DEF+30: // Orgrimmar Teleport
plr->TeleportTo(1, 1561.713257f, -4438.890137f, 7.368488f, 0.410725f);
break;
case GOSSIP_ACTION_INFO_DEF+31: // Undercity Teleport
plr->TeleportTo(0, 1573.561279f, 240.414459f, -62.077351f, 0.033143f);
break;
case GOSSIP_ACTION_INFO_DEF+32: // Thunder Bluff Teleport
plr->TeleportTo(1, -1297.956421f, 208.591827f, 68.681366f, 5.084499f);
break;
case GOSSIP_ACTION_INFO_DEF+33: // Silvermoon Teleport
plr->TeleportTo(530, 9397.452148f, -7279.064941f, 14.216600f, 0.009944f);
break;
case GOSSIP_ACTION_INFO_DEF+34: // Attack Stormwind
plr->TeleportTo(0, -9165.100586f, 465.795807f, 104.171112f, 5.289221f);
break;
case GOSSIP_ACTION_INFO_DEF+35: // Attack Orgrimmar
plr->TeleportTo(1, 1025.285156f, -4439.764160f, 12.237539f, 0.178984f);
break;
case GOSSIP_ACTION_INFO_DEF+5:
break;
case GOSSIP_ACTION_INFO_DEF+6:
break;
case GOSSIP_ACTION_INFO_DEF+12: // Rabbit Event Teleport
plr->TeleportTo(0, -10240.200195f, 928.818970f, 44.496384f, 5.323780f);
break;
case GOSSIP_ACTION_INFO_DEF+13: // Staircase 1 Teleport
plr->TeleportTo(0, -4067.917480f, -3381.699707f, 372.380859f, 2.860715f);
break;
case GOSSIP_ACTION_INFO_DEF+11: //Mall Teleport
plr->TeleportTo(530, -1859.869995f, 5420.069824f, -10.380500f, 2.146750f);
break;
case GOSSIP_ACTION_INFO_DEF+9: //Dungeons SubMenu
plr->ADD_GOSSIP_ITEM(2, "Classic Dungeons", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+23);
plr->ADD_GOSSIP_ITEM(2, "BC Dungeons", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+24);
plr->ADD_GOSSIP_ITEM(2, "Wrath Dungeons", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+25);
plr->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, npc->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2: //Buff me
for(int i = 0; i < 10; i++)
plr->AddAura(aurass[i], plr);
plr->CastSpell(plr, 24705, 1);
plr->GetSession()->SendNotification("|cff0000ffYou have been buffed!");
plr->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF+24: // Repair
plr->DurabilityRepairAll(false, 0, false);
plr->GetSession()->SendNotification("Your items got repaired!");
plr->ModifyMoney(-10000);
break;
case GOSSIP_ACTION_INFO_DEF+23: // Heal me
plr->SetPower(POWER_MANA, plr->GetMaxPower(POWER_MANA));
plr->SetHealth(plr->GetMaxHealth());
plr->SendTalentsInfoData(false);
plr->GetSession()->SendNotification("|cffFFC125Your Health And Mana, Is being refilled.");
break;
case GOSSIP_ACTION_INFO_DEF+25:// Gurubashi Arena Teleport
plr->TeleportTo(0, -13288.905273f, 109.301590f, 23.305859f, 1.078724f);
break;
case GOSSIP_ACTION_INFO_DEF+99: // Close Function
plr->CLOSE_GOSSIP_MENU();
break;
}
return true;
}
};
void AddSC_GossipNpc()
{
new GossipNpc();
}
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