RickyXL
09-10-11, 11:04 AM
http://img834.imageshack.us/img834/7664/teste8.jpg
http://www.youtube.com/watch?v=w9-eSr2MTlQ
WoW XL - Highrate PVP (Reset System) 3.3.5a
Site (http://wow-xl.servegame.com/)
Download (http://wow-xl.servegame.com/downloads/Clients/client%20links.txt)
Forum (http://wow-xl.forumeiros.net/)
set realmlist wow-xl.servegame.com
Info
Lag Free
High Rates
Active GMs
24/7 Online
Reset System
Killstreak System
Friendly Community
Portals to main cities
Balanced Donor Items
All Reagent/Recipe for sell
Deadly, Furious and Relentless Gear for sell
Rates
Experience
KillXP x100
QuestXP x100
RestXP x100
ExploreXP x100
Drop(Color):
These values will be multiplied by the drop percentages of the items for creatures to determine which items to drop.
To allow better control of drops, separate multipliers have been created for items of each quality group.
DropGrey x7
DropWhite x6
DropGreen x5
DropBlue x4
DropPurple x3
DropOrange x2
DropArtifact x1
DropMoney x10
SkillChance x2
The chance that you have to level up a skill in melee or a profession is multiplied by this value.
SkillRate x2
The amount of "levels" your skill goes up each time you gain a level is multiplied by this value.
Screenshots
http://img641.imageshack.us/img641/6910/wowscrnshot100911151942.jpg
http://img600.imageshack.us/img600/2776/wowscrnshot100911152137.jpg
http://www.youtube.com/watch?v=w9-eSr2MTlQ
WoW XL - Highrate PVP (Reset System) 3.3.5a
Site (http://wow-xl.servegame.com/)
Download (http://wow-xl.servegame.com/downloads/Clients/client%20links.txt)
Forum (http://wow-xl.forumeiros.net/)
set realmlist wow-xl.servegame.com
Info
Lag Free
High Rates
Active GMs
24/7 Online
Reset System
Killstreak System
Friendly Community
Portals to main cities
Balanced Donor Items
All Reagent/Recipe for sell
Deadly, Furious and Relentless Gear for sell
Rates
Experience
KillXP x100
QuestXP x100
RestXP x100
ExploreXP x100
Drop(Color):
These values will be multiplied by the drop percentages of the items for creatures to determine which items to drop.
To allow better control of drops, separate multipliers have been created for items of each quality group.
DropGrey x7
DropWhite x6
DropGreen x5
DropBlue x4
DropPurple x3
DropOrange x2
DropArtifact x1
DropMoney x10
SkillChance x2
The chance that you have to level up a skill in melee or a profession is multiplied by this value.
SkillRate x2
The amount of "levels" your skill goes up each time you gain a level is multiplied by this value.
Screenshots
http://img641.imageshack.us/img641/6910/wowscrnshot100911151942.jpg
http://img600.imageshack.us/img600/2776/wowscrnshot100911152137.jpg