alamiku
28-09-11, 05:03 PM
Just insert this in to your compiled version and change as u please
CODE
Index: Chat.h
================================================== =================
--- Chat.h (revision 4140)
+++ Chat.h (working copy)
@@ -134,6 +134,7 @@
#define MSG_COLOR_***PINK "|cffC67171"
#define MSG_COLOR_***BLUE "|cff00E5EE"
#define MSG_COLOR_***HOTPINK "|cffFF6EB4"
+#define MSG_COLOR_ORANGE "|cffFFA500"
#define CHECKSESSION if(m_session == NULL) return NULL; \
if(m_session->GetPlayer() == NULL) return NULL;
Index: ChatHandler.cpp
================================================== =================
--- ChatHandler.cpp (revision 4140)
+++ ChatHandler.cpp (working copy)
@@ -322,18 +322,14 @@
} break;
case CHAT_MSG_OFFICER:
{
- if (sChatHandler.ParseCommands(msg.c_str(), this) > 0)
- break;
+ char player[1024];
+ Player * Plr = GetPlayer();
+ if( Plr->GetTeam() == 1)
+ snprintf(player, 1024, "%s|cff00ff00[World]:|r [%s%s|r]: %s|r", MSG_COLOR_GREY, MSG_COLOR_ORANGE, GetPlayer()->GetName(), msg.c_str());
+ else
+ snprintf(player, 1024, "%s|cffff0000[World]:|r [%s%s|r]: %s|r", MSG_COLOR_GREY, MSG_COLOR_ORANGE, GetPlayer()->GetName(), msg.c_str());
+ sWorld.SendWorldText(player);
- if(g_chatFilter->Parse(msg) == true)
- {
- SystemMessage("Your chat message was blocked by a server-side filter.");
- return;
- }
-
- if(_player->m_playerInfo->guild)
- _player->m_playerInfo->guild->OfficerChat(msg.c_str(), this, lang);
-
} break;
case CHAT_MSG_YELL:
{
Enjoy Your Friend AlaMiku
CODE
Index: Chat.h
================================================== =================
--- Chat.h (revision 4140)
+++ Chat.h (working copy)
@@ -134,6 +134,7 @@
#define MSG_COLOR_***PINK "|cffC67171"
#define MSG_COLOR_***BLUE "|cff00E5EE"
#define MSG_COLOR_***HOTPINK "|cffFF6EB4"
+#define MSG_COLOR_ORANGE "|cffFFA500"
#define CHECKSESSION if(m_session == NULL) return NULL; \
if(m_session->GetPlayer() == NULL) return NULL;
Index: ChatHandler.cpp
================================================== =================
--- ChatHandler.cpp (revision 4140)
+++ ChatHandler.cpp (working copy)
@@ -322,18 +322,14 @@
} break;
case CHAT_MSG_OFFICER:
{
- if (sChatHandler.ParseCommands(msg.c_str(), this) > 0)
- break;
+ char player[1024];
+ Player * Plr = GetPlayer();
+ if( Plr->GetTeam() == 1)
+ snprintf(player, 1024, "%s|cff00ff00[World]:|r [%s%s|r]: %s|r", MSG_COLOR_GREY, MSG_COLOR_ORANGE, GetPlayer()->GetName(), msg.c_str());
+ else
+ snprintf(player, 1024, "%s|cffff0000[World]:|r [%s%s|r]: %s|r", MSG_COLOR_GREY, MSG_COLOR_ORANGE, GetPlayer()->GetName(), msg.c_str());
+ sWorld.SendWorldText(player);
- if(g_chatFilter->Parse(msg) == true)
- {
- SystemMessage("Your chat message was blocked by a server-side filter.");
- return;
- }
-
- if(_player->m_playerInfo->guild)
- _player->m_playerInfo->guild->OfficerChat(msg.c_str(), this, lang);
-
} break;
case CHAT_MSG_YELL:
{
Enjoy Your Friend AlaMiku