Boxxy
01-08-08, 02:30 PM
---Made by noobcraft----
local npcid = 400009
function NPC_main_menu(pUnit, player)
pUnit:GossipCreateMenu(3543, player, 0)
pUnit:GossipMenuAddItem(0, "What do i do in this server?", 4, 0)
pUnit:GossipSendMenu(player)
end
function NPC_on_gossip_talk(pUnit, event, player)
NPC_main_menu(pUnit, player)
end
function NPC_on_gossip_select(pUnit, event, player, id, intid, code)
if(intid == 4) then
pUnit:SendChatMessage(12, 0, "Messege")
player:GossipComplete()
end
end
RegisterUnitGossipEvent(npcid, 1, "NPC_on_gossip_talk")
RegisterUnitGossipEvent(npcid, 2, "NPC_on_gossip_select")
local npcid = 400009
function NPC_main_menu(pUnit, player)
pUnit:GossipCreateMenu(3543, player, 0)
pUnit:GossipMenuAddItem(0, "What do i do in this server?", 4, 0)
pUnit:GossipSendMenu(player)
end
function NPC_on_gossip_talk(pUnit, event, player)
NPC_main_menu(pUnit, player)
end
function NPC_on_gossip_select(pUnit, event, player, id, intid, code)
if(intid == 4) then
pUnit:SendChatMessage(12, 0, "Messege")
player:GossipComplete()
end
end
RegisterUnitGossipEvent(npcid, 1, "NPC_on_gossip_talk")
RegisterUnitGossipEvent(npcid, 2, "NPC_on_gossip_select")