BloodLord
03-03-09, 07:36 AM
These are some Northrend gobjec loots (arcemu compatible) Testes and working great.
Just copy-paste the code into your query and execute it to avoid any errors (this is recomanded to avoid getting an error if you already have some of the data)
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36909, 100, 0, 1, 4, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 37701, 13.1, 0, 1, 2, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 37705, 12.1, 0, 1, 2, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36917, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36929, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36920, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36932, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36926, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36923, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 37701, 16.1, 0, 1, 2, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 37705, 16.1, 0, 1, 2, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36917, 0.5, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36929, 0.5, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36920, 0.5, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36932, 0.5, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36926, 0.5, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36923, 0.5, 0, 1, 1, 0),
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36909, 100, 0, 1, 7, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36924, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36930, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36927, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36933, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36921, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36912, 100, 0, 1, 7, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 37703, 30.1, 0, 1, 8, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 37701, 30.1, 0, 1, 8, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36917, 2.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36929, 2.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36920, 2.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36932, 2.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36926, 2.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36923, 2.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36924, 0.3, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36930, 0.3, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36927, 0.3, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36933, 0.3, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36921, 0.3, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36918, 0.3, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36912, 100, 0, 1, 4, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 37703, 30.1, 0, 1, 2, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 37701, 30.1, 0, 1, 2, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36917, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36929, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36920, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36932, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36926, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36923, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36910, 100, 0, 1, 4, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 37705, 50.1, 0, 1, 6, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 37701, 50.1, 0, 1, 6, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 37702, 50.1, 0, 1, 6, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 37700, 50.1, 0, 1, 6, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36917, 4.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36929, 4.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36920, 4.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36932, 4.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36926, 4.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36923, 4.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36924, 1.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36930, 1.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36927, 1.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36933, 1.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36921, 1.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36918, 1.2, 0, 1, 1, 0);
Enjoy
Credits:
Me for the time to make this script :) (100% wowhead data)
Just copy-paste the code into your query and execute it to avoid any errors (this is recomanded to avoid getting an error if you already have some of the data)
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36909, 100, 0, 1, 4, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 37701, 13.1, 0, 1, 2, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 37705, 12.1, 0, 1, 2, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36917, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36929, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36920, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36932, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36926, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189978, 36923, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 37701, 16.1, 0, 1, 2, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 37705, 16.1, 0, 1, 2, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36917, 0.5, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36929, 0.5, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36920, 0.5, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36932, 0.5, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36926, 0.5, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36923, 0.5, 0, 1, 1, 0),
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36909, 100, 0, 1, 7, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36924, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36930, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36927, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36933, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189979, 36921, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36912, 100, 0, 1, 7, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 37703, 30.1, 0, 1, 8, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 37701, 30.1, 0, 1, 8, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36917, 2.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36929, 2.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36920, 2.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36932, 2.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36926, 2.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36923, 2.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36924, 0.3, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36930, 0.3, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36927, 0.3, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36933, 0.3, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36921, 0.3, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189981, 36918, 0.3, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36912, 100, 0, 1, 4, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 37703, 30.1, 0, 1, 2, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 37701, 30.1, 0, 1, 2, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36917, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36929, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36920, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36932, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36926, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 189980, 36923, 0.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36910, 100, 0, 1, 4, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 37705, 50.1, 0, 1, 6, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 37701, 50.1, 0, 1, 6, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 37702, 50.1, 0, 1, 6, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 37700, 50.1, 0, 1, 6, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36917, 4.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36929, 4.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36920, 4.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36932, 4.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36926, 4.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36923, 4.1, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36924, 1.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36930, 1.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36927, 1.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36933, 1.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36921, 1.2, 0, 1, 1, 0);
INSERT INTO `loot_gameobjects` (`index` ,`entryid` ,`itemid` ,`percentchance` ,`heroicpercentchance` ,`mincount` ,`maxcount` ,`ffa_loot`) VALUES (NULL, 191133, 36918, 1.2, 0, 1, 1, 0);
Enjoy
Credits:
Me for the time to make this script :) (100% wowhead data)