PDA

View Full Version : ArcEmu Core (rev 2196) + 3.0.9 DBC



BloodLord
14-02-09, 05:12 AM
Hi all :)

Here is my release of the current arcemu core and 3.0.9 dbc files

Hope it will help you guys (this is only the core and DBC nothing else)

PS: 3.0.9 patch compatible : >>> set your logon config data to :

MaxBuild = "9551"> <<<

Have fun!!! :D

ArcEmu Core (rev 2196) (http://download339.mediafire.com/jg21011nxvzg/njzlwdn4otj/ARCEMU+Core+2196.rar) <<--- OLD
ArcEmu Core (rev 2203) (http://ok3kmyuoi4mg/nd2m5zoojje/Core+2203.rar) <<--- OLD
*make sure you execute the 2199_gosandquests.sql file on your world database ;) (you can find it in the world_updates folder in my release)

Arcemu Core (rev 2204) (http://download171.mediafire.com/dx5wmyimolhg/zyton011mjz/ArcEmu+Core+2204.rar) <<--- OLD
+ Optional in-game unstuck and revive, with a variable cooldown rate was added to the ExtraScripts module. Enable via the optional config file.

Arcemu Core (rev 2206) (http://4wmkmgywvzyg/jyguyygtqa2/ArcEmu+Core+2206.rar) <<--- OLD
* Bug fix: Once a return value is set false, it must remain false. The prior code allowed the return value to be set back to true. * Bug fix: OnLogoutRequest can now halt the logout request * Bug fix: OnChat can now block chat messages * Bug fix: OnCastSpell, no longer displays bad error message * Removed a useless check from ScriptMgr HookInterface events * Removed the use of defines in these HookIntereface events, you can actually tell what's going on now. :)

Arcemu Core (rev 2208) (http://download214.mediafire.com/cb4ft0menmlg/2gewxthmonh/ArcEmu+Core+2208.rar) <<--- OLD
*(Optional) Damage Cap settings <<--- Don't forget to change your config files two ;)

Arcemu 2222 Core (http://download75.mediafire.com/gimxmusmvgng/2zxnhyzmwbz/ArcEmu+Core+2222.rar) <<--- OLD
*Added ".character learn all" update for level 80 by Robbis - thanks alot mate :)
*Fixed Dancing Rune Weapon
*Fixed Raise Dead
*Fixed Army of the Dead
*Fixed Feral Spirit
*Fixed Death Grip And some other things

ArcEmu 2226 Core (http://download163.mediafire.com/ctc3jy3ekwkg/og2km1do305/ArcEmu+Core+2226.rar) <<---OLD
*pets should work now as usual

ArcEmu 2238 Core (http://download168.mediafire.com/mxzzmv0ybjbg/htyjzmtcftz/ArcEmu+Core+2238.rar) <<---OLD
*** ADD THE NEW WORLD UPDATE ***


ArcEmu 2278 Core (http://download531.mediafire.com/holhjz992zug/lxlxf24yymm/ArcEmu+Core+2278.rar) <<--- OLD

*** ADD THE NEW WORLD UPDATE ***
- Shaman spells Bloodlust and Heroism target raid members,
not only party members.
- Send gender in guild roster, thx Hardbass (HS)
- Crash fix that occur with CalcResistance.
- Arcane Shot fix
- Added fix for blood pact
-- Added a new class called ObjectContainer, inherits from Object. This class acts as a single object, but actually consists of multiple child-objects that all orient around the location of the the container object's (x, y) position. The z position, for child-objects, is calculated by using use the roll and pitch of the container object, and the distance from the container object's (x,y). A change in parent object orientation needs to rotate each child-object (along its y axis) by a value equal to the revolution (around parent-container) radians. The container object can also set a single "primary" object. One application for this class would be vehicles. Another would be for NPC's on transports. This code is under development, and is not fully implemented yet. --
- Mind Sear rank 2 will now deal damage to the target
(not completely correct behavior but at least it's doing some damage, like rank 1)
- Mind Flay should mostly work:
* Rank 7 will cast the slow effect on the target and on the caster
(it's channel so it shouldn't hurt the caster, but it still shouldn't go there)
* Rank 1 doesn't cast slow effect on target
* All ranks deal damage, but don't show the damage dealt.
This still needs more work, this is only a start...
- crashfix - expiring pets have no PlayerPet struct
- Alterac Valley (enabled? / Test? / incomplete)
* implemented AURASTATE_FLAG_HEALTH75 (hp above 75%)
* implemented AURASTATE_FLAG_ENRAGED
* removed aurastate switch from spellfixes (warnings not needed)
* aurastate enum in hex format (only for better visualisation and simpler understanding)
* implemented MECHANIC_ENRAGED
* implement AURA_INTERRUPT_ON_LEAVE_AREA
* delete fake pets
* implemented SMSG_PET_ACTION_FEEDBACK
* hunter pets get automatically Growl on creation
* implemented AURA_INTERRUPT_ON_PVP_ENTER
* Auto-Equip 2h weapon without titan's grip should correctly swap current weapon with new weapon.
* removed obsolete Unit::set<uint32> m_SpellList
* mplemented spell effect 65 - used existing Spell::SpellEffectApplyAA()
* deletion of totem/guardian tweaks (mem. leaks)
* UI is now sent the correct information about arena charter costs as defined in Guild.h
* Titan's Grip should work correctly for Auto-Equip (right-click item) opcode. (only 2h axe sword or mace are counted as 1h, allows shield to be worn also).


ARCEMU 2294 (http://www.mediafire.com/?sharekey=ae3f397166fca3b34012e8015643d9c847f4ecb1 8a971711) <<<--- NEW


runiker (http://www.mmopro.net/forums/members/runiker.html) Asked me to upload all the SQL updates in a different rar (only the sql files) so here they are:

Arcemu latest SQL updates (http://download95.mediafire.com/bmnghczt9ydg/m2mxnfzdijj/sql.rar) <<--- Added on 02/14/2009
ArcEmu latest SQL updates (http://download55.mediafire.com/qm0fycnz9wlg/t2gqt5jnmjm/sql+20.02.2009.rar) <<--- Added on 02/20/2009 (so far latest)


I will try to update this post every day :)



PS: Moderator(s)/Admin(s) pls rename this thread to "Arcemu Lates Core Compiles [Daily Updates]"



Credits:

* Arcemu for the fantastic core :)
* Me (time to compile + upload + editing/posting the new data)

Hyldran0
14-02-09, 10:59 AM
hehe really nice ! :) u Compiled before me ! :D +rep ! :)

BloodLord
14-02-09, 03:24 PM
thx m8 :)

BloodLord
15-02-09, 02:50 AM
(http://download339.mediafire.com/jg21011nxvzg/njzlwdn4otj/ARCEMU+Core+2196.rar)ArcEmu Core (rev 2196) (http://download339.mediafire.com/jg21011nxvzg/njzlwdn4otj/ARCEMU+Core+2196.rar) <<--- OLD
ArcEmu Core (rev 2203) (http://ok3kmyuoi4mg/nd2m5zoojje/Core+2203.rar) <<--- NEW

*make sure you execute the 2199_gosandquests.sql file on your world database ;) (you can find it in the world_updates folder in my release)

I will try to update this post every day :)


Updated to the new 2203 Arcemu core + Sql update (<<<--- Don't forget to apply)


Regards
BloodLord

runiker
15-02-09, 02:59 AM
Thanks and hey can you possible to post the updated format of sql (just the sqls nothing else) i ask this because i am trying to make a nice website that works upto-date with current arcemu db layout (might expand to mangos next)

BloodLord
15-02-09, 03:01 AM
Thanks and hey can you possible to post the updated format of sql (just the sqls nothing else) i ask this because i am trying to make a nice website that works upto-date with current arcemu db layout (might expand to mangos next)


Here is the 2199_gosandquests.sql source


alter table `gameobject_names` add column `Name2` varchar(100) DEFAULT '' NOT NULL after `Name`;
alter table `gameobject_names` add column `Name3` varchar(100) DEFAULT '' NOT NULL after `Name2`;
alter table `gameobject_names` add column `Name4` varchar(100) DEFAULT '' NOT NULL after `Name3`;
alter table `gameobject_names` add column `Category` varchar(100) DEFAULT '' NOT NULL after `Name4`;
alter table `gameobject_names` add column `CastBarText` varchar(100) DEFAULT '' NOT NULL after `Category`;
alter table `gameobject_names` add column `UnkStr` varchar(100) DEFAULT '' NOT NULL after `CastBarText`;

alter table `quests` add column `detailemotecount` int UNSIGNED DEFAULT '0' NOT NULL after `suggestedplayers`;
alter table `quests` add column `detailemote1` int UNSIGNED DEFAULT '0' NOT NULL after `detailemotecount`;
alter table `quests` add column `detailemote2` int UNSIGNED DEFAULT '0' NOT NULL after `detailemote1`;
alter table `quests` add column `detailemote3` int UNSIGNED DEFAULT '0' NOT NULL after `detailemote2`;
alter table `quests` add column `detailemote4` int UNSIGNED DEFAULT '0' NOT NULL after `detailemote3`;
alter table `quests` add column `detailemotedelay1` int UNSIGNED DEFAULT '0' NOT NULL after `detailemote4`;
alter table `quests` add column `detailemotedelay2` int UNSIGNED DEFAULT '0' NOT NULL after `detailemotedelay1`;
alter table `quests` add column `detailemotedelay3` int UNSIGNED DEFAULT '0' NOT NULL after `detailemotedelay2`;
alter table `quests` add column `detailemotedelay4` int UNSIGNED DEFAULT '0' NOT NULL after `detailemotedelay3`;
alter table `quests` add column `completionemotecnt` int UNSIGNED DEFAULT '0' NOT NULL after `detailemotedelay4`;
alter table `quests` add column `completionemote1` int UNSIGNED DEFAULT '0' NOT NULL after `completionemotecnt`;
alter table `quests` add column `completionemote2` int UNSIGNED DEFAULT '0' NOT NULL after `completionemote1`;
alter table `quests` add column `completionemote3` int UNSIGNED DEFAULT '0' NOT NULL after `completionemote2`;
alter table `quests` add column `completionemote4` int UNSIGNED DEFAULT '0' NOT NULL after `completionemote3`;
alter table `quests` add column `completionemotedelay1` int UNSIGNED DEFAULT '0' NOT NULL after `completionemote4`;
alter table `quests` add column `completionemotedelay2` int UNSIGNED DEFAULT '0' NOT NULL after `completionemotedelay1`;
alter table `quests` add column `completionemotedelay3` int UNSIGNED DEFAULT '0' NOT NULL after `completionemotedelay2`;
alter table `quests` add column `completionemotedelay4` int UNSIGNED DEFAULT '0' NOT NULL after `completionemotedelay3`;
alter table `quests` add column `completeemote` int UNSIGNED DEFAULT '0' NOT NULL after `completionemotedelay4`;
alter table `quests` add column `incompleteemote` int UNSIGNED DEFAULT '0' NOT NULL after `completeemote`;

CREATE TABLE `vendor_restrictions` (
`entry` int(10) unsigned NOT NULL,
`racemask` int(11) NOT NULL default '-1',
`reqrepfaction` int(10) unsigned NOT NULL default '0',
`reqrepfactionvalue` int(10) unsigned NOT NULL default '0',
`canbuyattextid` int(10) unsigned NOT NULL default '0',
`cannotbuyattextid` int(10) unsigned NOT NULL default '0',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;

CREATE TABLE `itemnames` (
`entry` int(10) unsigned NOT NULL default '0',
`name` varchar(100) NOT NULL default '',
`slotid` int(10) unsigned NOT NULL default '0',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;

runiker
15-02-09, 03:16 AM
Hehe thanks what i meant was from not on just posting a download to the sql and keep updating that as well. But this works too :P

BloodLord
15-02-09, 05:31 AM
Hehe thanks what i meant was from not on just posting a download to the sql and keep updating that as well. But this works too :P

Here they are:

Arcemu latest SQL updates (http://download95.mediafire.com/m8nih4zjlojg/m2mxnfzdijj/sql.rar) <<--- Added on 02/14/2009


Edited 1st post two ;)

Hyldran0
15-02-09, 08:01 AM
oh well if u keep updateing ArcEmu now i wont be needing anymore :S well so u know i started first so i call it like stealing man..

BloodLord
15-02-09, 09:43 AM
oh well if u keep updateing ArcEmu now i wont be needing anymore :S well so u know i started first so i call it like stealing man..


Sry :/

I saw that you have an older rev so I relesed the new one

Sry again m8

cosminelu16
15-02-09, 10:55 AM
gj keep it going

BloodLord
16-02-09, 01:52 AM
ArcEmu Core (rev 2196) (http://download339.mediafire.com/jg21011nxvzg/njzlwdn4otj/ARCEMU+Core+2196.rar) <<--- OLD
ArcEmu Core (rev 2203) (http://ok3kmyuoi4mg/nd2m5zoojje/Core+2203.rar) <<--- OLD
*make sure you execute the 2199_gosandquests.sql file on your world database ;) (you can find it in the world_updates folder in my release)

Arcemu Core (rev 2204) (http://download171.mediafire.com/dx5wmyimolhg/zyton011mjz/ArcEmu+Core+2204.rar) <<--- NEW
+ Optional in-game unstuck and revive, with a variable cooldown rate was added to the ExtraScripts module. Enable via the optional config file.

New update

BloodLord
16-02-09, 05:36 AM
Arcemu Core (rev 2206) (http://4wmkmgywvzyg/jyguyygtqa2/ArcEmu+Core+2206.rar) <<--- NEW
* Bug fix: Once a return value is set false, it must remain false. The prior code allowed the return value to be set back to true. * Bug fix: OnLogoutRequest can now halt the logout request * Bug fix: OnChat can now block chat messages * Bug fix: OnCastSpell, no longer displays bad error message * Removed a useless check from ScriptMgr HookInterface events * Removed the use of defines in these HookIntereface events, you can actually tell what's going on now. :)


Added revision 2206

BloodLord
16-02-09, 03:41 PM
Arcemu Core (rev 2208) (http://download214.mediafire.com/cb4ft0menmlg/2gewxthmonh/ArcEmu+Core+2208.rar) <<--- NEW
*(Optional) Damage Cap settings <<--- Don't forget to change your config files two ;)

2208 Is out have fun with the new features :p

Nika
16-02-09, 03:57 PM
Nice Stuff

BloodLord
17-02-09, 03:32 AM
Arcemu 2222 Core (http://download75.mediafire.com/gimxmusmvgng/2zxnhyzmwbz/ArcEmu+Core+2222.rar) <<--- NEW
*Added ".character learn all" update for level 80 by Robbis - thanks alot mate :)
*Fixed Dancing Rune Weapon
*Fixed Raise Dead
*Fixed Army of the Dead
*Fixed Feral Spirit
*Fixed Death Grip And some other things

Added revision 2222 :) new fixes <<--- have fun

PS: Moderator(s)/Admin(s) pls rename this thread to "Arcemu Lates Core Compiles [Daily Updates]"

cosminelu16
17-02-09, 08:02 AM
the links are broken

BloodLord
17-02-09, 09:42 AM
Sry :)

Try now ;)

BloodLord
18-02-09, 12:00 PM
ArcEmu 2226 Core (http://download163.mediafire.com/ctc3jy3ekwkg/og2km1do305/ArcEmu+Core+2226.rar) <<---NEW
*pets should work now as usual

Updated to 2226 core ... sry for the feed pet bug :/

BloodLord
19-02-09, 08:39 PM
ArcEmu 2226 Core (http://download163.mediafire.com/ctc3jy3ekwkg/og2km1do305/ArcEmu+Core+2226.rar) <<---OLD
*pets should work now as usual

ArcEmu 2238 Core (http://download168.mediafire.com/mxzzmv0ybjbg/htyjzmtcftz/ArcEmu+Core+2238.rar) <<---NEW
*** ADD THE NEW WORLD UPDATE ***

runiker (http://www.mmopro.net/forums/members/runiker.html) Asked me to upload all the SQL updates in a different rar (only the sql files) so here they are:

Arcemu latest SQL updates (http://download95.mediafire.com/bmnghczt9ydg/m2mxnfzdijj/sql.rar) <<--- Added on 02/14/2009
ArcEmu latest SQL updates (http://download55.mediafire.com/qm0fycnz9wlg/t2gqt5jnmjm/sql+20.02.2009.rar) <<--- Added on 02/20/2009 (so far latest)
Added 2238 Core + latest Sql updates for arcemu

Enjoy





PS: Moderator(s)/Admin(s) pls rename this thread to "Arcemu Lates Core Compiles [Daily Updates]"

HeadshotX
20-02-09, 09:13 AM
nice man
Thanks a lot

BloodLord
20-02-09, 08:20 PM
I was wondering if someone is using this data ...

I don't see so much replys and don't know if it's worth it to continue the updates.

Pls tell me what to do

jingxuan
20-02-09, 09:46 PM
Thanks for sharing!

Neva
25-02-09, 08:16 PM
Guyz i use this for MMOpro but when i make char i dc O_O

BloodLord
26-02-09, 11:06 AM
ArcEmu 2278 Core (http://download531.mediafire.com/holhjz992zug/lxlxf24yymm/ArcEmu+Core+2278.rar) <<--- NEW

*** ADD THE NEW WORLD UPDATE ***
- Shaman spells Bloodlust and Heroism target raid members,
not only party members.
- Send gender in guild roster, thx Hardbass (HS)
- Crash fix that occur with CalcResistance.
- Arcane Shot fix
- Added fix for blood pact
-- Added a new class called ObjectContainer, inherits from Object. This class acts as a single object, but actually consists of multiple child-objects that all orient around the location of the the container object's (x, y) position. The z position, for child-objects, is calculated by using use the roll and pitch of the container object, and the distance from the container object's (x,y). A change in parent object orientation needs to rotate each child-object (along its y axis) by a value equal to the revolution (around parent-container) radians. The container object can also set a single "primary" object. One application for this class would be vehicles. Another would be for NPC's on transports. This code is under development, and is not fully implemented yet. --
- Mind Sear rank 2 will now deal damage to the target
(not completely correct behavior but at least it's doing some damage, like rank 1)
- Mind Flay should mostly work:
* Rank 7 will cast the slow effect on the target and on the caster
(it's channel so it shouldn't hurt the caster, but it still shouldn't go there)
* Rank 1 doesn't cast slow effect on target
* All ranks deal damage, but don't show the damage dealt.
This still needs more work, this is only a start...
- crashfix - expiring pets have no PlayerPet struct
- Alterac Valley (enabled? / Test? / incomplete)
* implemented AURASTATE_FLAG_HEALTH75 (hp above 75%)
* implemented AURASTATE_FLAG_ENRAGED
* removed aurastate switch from spellfixes (warnings not needed)
* aurastate enum in hex format (only for better visualisation and simpler understanding)
* implemented MECHANIC_ENRAGED
* implement AURA_INTERRUPT_ON_LEAVE_AREA
* delete fake pets
* implemented SMSG_PET_ACTION_FEEDBACK
* hunter pets get automatically Growl on creation
* implemented AURA_INTERRUPT_ON_PVP_ENTER
* Auto-Equip 2h weapon without titan's grip should correctly swap current weapon with new weapon.
* removed obsolete Unit::set<uint32> m_SpellList
* mplemented spell effect 65 - used existing Spell::SpellEffectApplyAA()
* deletion of totem/guardian tweaks (mem. leaks)
* UI is now sent the correct information about arena charter costs as defined in Guild.h
* Titan's Grip should work correctly for Auto-Equip (right-click item) opcode. (only 2h axe sword or mace are counted as 1h, allows shield to be worn also).


QUOTE Says everything ;) Enjoy 2278 Core

mercdragon
27-02-09, 05:29 PM
Is it just me or are the links broken.

BloodLord
28-02-09, 05:47 AM
Fixed ... sry :)

Stepperz
06-03-09, 08:33 AM
Hey, The links don't seem to be working for me? When i click on them i get the error message;

'The key you provided for file download was invalid. This is usually caused because the file is no longer stored on Mediafire. This occurs when the file is removed by the originating user or Mediafire.'

Any help? :)

testacct
06-03-09, 09:19 AM
Nicely done. However, I am getting the same error:

'The key you provided for file download was invalid. This is usually caused because the file is no longer stored on Mediafire. This occurs when the file is removed by the originating user or Mediafire.'

BloodLord
06-03-09, 01:56 PM
Updated to 2294

DOWNLOAD From HERE (http://www.mediafire.com/?sharekey=ae3f397166fca3b34012e8015643d9c847f4ecb1 8a971711)


If the link is broken try the one from the main post


Have fun

fortune12382
30-03-09, 03:26 PM
I also have this char creation disconnection problem also with Rev.2294

Fabian
02-04-09, 06:49 PM
Awesome stuff!, I have a question, Could you re-upload the up-to-date Database.. I am getting an error from Mediafire or whatever it is... Keep your data up-to-date as I will use it.. If I can get the DB... I believe this project is useless without the correct DBs :/.. Thanks! :D